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AgeCommit message (Expand)Author
2022-07-31[dxvk] Use normalized state to look up optimized graphics pipelinesgfx-unique-pipelinesPhilip Rebohle
2022-07-31[dxvk] Remove old code to process specialization constantsPhilip Rebohle
2022-07-31[dxvk] Introduce DxvkGraphicsPipelineDynamicStatePhilip Rebohle
2022-07-31[dxvk] Introduce DxvkGraphicsPipelineShaderStatePhilip Rebohle
2022-07-31[dxvk] Introduce DxvkGraphicsPipelineSpecConstantStatePhilip Rebohle
2022-07-31[dxvk] Make DxvkShaderModuleCreateInfo usable with lookup tablesPhilip Rebohle
2022-07-31[dxvk] Make fragment shader state usable with lookup tablesPhilip Rebohle
2022-07-31[dxvk] Make pre-rasterization state usable with lookup tablesPhilip Rebohle
2022-07-31[dxvk] Use unordered map to look up base pipelinesPhilip Rebohle
2022-07-30[build] Use current_source_dir instead of source_rootJoshua Ashton
2022-07-30[build] Initial reworkings for non-Windows platform support in MesonJoshua Ashton
2022-07-30[dxvk] Reject pipelines that set unused spec constantsPhilip Rebohle
2022-07-30[dxvk] Don't spam log messages when pipeline state validation failsPhilip Rebohle
2022-07-30[d3d9] Fix spec constant derpPhilip Rebohle
2022-07-30[dxvk] Don't redundantly reset spec constant valuesPhilip Rebohle
2022-07-30[util] Use transcodeString in tows and fromws helpersPhilip Rebohle
2022-07-30[util] Use transcodeString in createDirectory functionPhilip Rebohle
2022-07-30[util] Use transcodeString in setThreadName functionPhilip Rebohle
2022-07-30[dxgi] Use transcodeString to convert adapter namePhilip Rebohle
2022-07-30[util] Implement utility functions for string conversionPhilip Rebohle
2022-07-30[d3d9] Handle very large Up drawsRobin Kertels
2022-07-30[dxvk] Inline pushConstants methodbackend-spec-const-stuffPhilip Rebohle
2022-07-30[dxvk] Ignore spec constants that are not used by the current pipelinePhilip Rebohle
2022-07-30[dxvk] Only pass requried spec constants when compiling compute pipelinesPhilip Rebohle
2022-07-30[dxvk] Only pass required spec constants when compiling graphics pipelinesPhilip Rebohle
2022-07-30[dxvk] Generate bit mask of used spec constants in DxvkShaderPhilip Rebohle
2022-07-30[d3d9] Correct comment about ProjectionTypeJoshua Ashton
2022-07-30[d3d9] Document D3D9SpecConstantIdJoshua Ashton
2022-07-29[d3d9] Unmap unused resourcesRobin Kertels
2022-07-29[util] Implement LRU listRobin Kertels
2022-07-29[d3d9] Use memory mapped files for texturesRobin Kertels
2022-07-29[d3d9] Add HUD item for unmappable memoryRobin Kertels
2022-07-29[d3d9] Implement memory allocator for memory mapped filesRobin Kertels
2022-07-29[d3d9] Only set upload bit for managed texturesRobin Kertels
2022-07-29[d3d9] Remove direct upload pathRobin Kertels
2022-07-29[d3d9] Remove evictManagedOnUnlockRobin Kertels
2022-07-28[d3d9] Handle unbound textures in fixed function shadersRobin Kertels
2022-07-26[dxvk] Reintroduce VkPhysicalDeviceIDPropertiesPhilip Rebohle
2022-07-26[build] Use arch-mingw-github-action v8Joshua Ashton
2022-07-26[dxvk] Fix weird indentationPhilip Rebohle
2022-07-25[util] set maxFrameLatency to 1 for YS OriginBlisto91
2022-07-25[dxbc] Bound-check mip level for resinfo instructionPhilip Rebohle
2022-07-25[dxvk] Add Direct3D9ForceHybridEnumeration empty export function.Krzysztof Dobrowolski
2022-07-24[util] Correctly mark flag register as clobberedPhilip Rebohle
2022-07-24[dxvk] Avoid bsf instructionPhilip Rebohle
2022-07-23[util] Set ignoreGraphicsBarriers option for StrayPhilip Rebohle
2022-07-23[dxvk] Use synchronization2 functions for timestamp queriesPhilip Rebohle
2022-07-23[util] enable alphaTestWiggleRoom for Ninja BladeBlisto91
2022-07-22[util] enable dialog mode for NFS 3 modern patchBlisto91
2022-07-22[d3d11] Add support for shared ID3D11Fence resourcesDerek Lesho