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AgeCommit message (Expand)Author
2022-09-22[dxvk] Rework allocation logic for large resourcesmemory-stuffPhilip Rebohle
2022-09-22[dxvk] Bump memory chunk size to 256 MiB.Philip Rebohle
2022-09-19[util] Enable GTA IV config for Episodes from Liberty CityRobin Kertels
2022-09-19[util] Disable DF support for pretty mirrors in GTA IVRobin Kertels
2022-09-19[dxso] Define color inputs as centroids on SM3 tooRobin Kertels
2022-09-19[meta] Update default config filePhilip Rebohle
2022-09-19[d3d11] Enable ROV support if corresponding Vulkan features are supportedPhilip Rebohle
2022-09-19[dxbc] Implement rasterizer ordered viewsPhilip Rebohle
2022-09-19[dxbc] Decode rasterizer ordered flag for UAVsPhilip Rebohle
2022-09-19[dxvk] Enable VK_EXT_fragment_shader_interlockPhilip Rebohle
2022-09-19[util] Enable ignoreGraphicsBarriers for FFXVPhilip Rebohle
2022-09-18[dxbc] Do not enable SPV_KHR_shader_float_controlsPhilip Rebohle
2022-09-17[dxgi] Always use swap chain-local present count for frame statisticsPhilip Rebohle
2022-09-17[dxbc] Write point size in vertex shadersPhilip Rebohle
2022-09-17[dxbc] Don't emit built-in position as a block variablePhilip Rebohle
2022-09-16[util] Remove fps cap from Warhammer Onlinexpander69
2022-09-16[d3d9] Use precise matrix-vector operations to compute vertex positionPhilip Rebohle
2022-09-16[d3d9] Add helpers for precise matrix-vector productsPhilip Rebohle
2022-09-16[dxvk] Hide some more format compatibility validation errorsPhilip Rebohle
2022-09-16[dxgi] Report swap chain frame statisticsPhilip Rebohle
2022-09-16[dxgi] Handle mode changes for frame statisticsPhilip Rebohle
2022-09-16[dxgi] Promote output stored in swap chain to IDXGIOutput1Philip Rebohle
2022-09-16[dxgi] Estimate vblank count for frame statisticsPhilip Rebohle
2022-09-16[dxgi] Implement WaitForVBlank using new sleep helperPhilip Rebohle
2022-09-16[util] Add helper to compute display refresh related stuffPhilip Rebohle
2022-09-16[util] Add helper to get time point from raw counter valuePhilip Rebohle
2022-09-16[util] Move platform-specific sleep code to dedicated helper classPhilip Rebohle
2022-09-16[d3d11] Store D3D11DeviceContextState as private refJoshua Ashton
2022-09-16[d3d11] Store context predication query as private refJoshua Ashton
2022-09-16[d3d11] Store SoTarget buffer as a private refJoshua Ashton
2022-09-16[d3d11] Store context state ID buffers as private refsJoshua Ashton
2022-09-16[d3d11] Store private refs for IA layoutJoshua Ashton
2022-09-16[d3d11] Store private refs for VB + IB bindingsJoshua Ashton
2022-09-16[d3d11] Store private refs for srv and rtv bindingsJoshua Ashton
2022-09-16[d3d11] Store private refs for constant buffer bindingsJoshua Ashton
2022-09-16[d3d11] Store private refs to context shadersJoshua Ashton
2022-09-16[d3d11] Handle nullptr RasterizerState in ApplyRasterizerSampleCountJoshua Ashton
2022-09-16[d3d11] Assign ForcedSampleCount to correct value in ApplyRasterizerSampleCountJoshua Ashton
2022-09-15[dxgi] Fix return value of ChangeDisplayModedxgi-return-type-stuffPhilip Rebohle
2022-09-15[d3d9] Do not set window size and position when restoring from fullscreen statePaul Gofman
2022-09-15[d3d9] Fix for missing restriction check in UpdateSurface.Krzysztof Dobrowolski
2022-09-14[meta] remove --with-d3d10 from readmeBlisto91
2022-09-14[dxso] Use a * (y - x) + x for lerp.Georg Lehmann
2022-09-13[dxbc] Fix forceVolatileTgsmAccess for storesRhys Perry
2022-09-13[util] Implement bitmask iterator on non-x86 platformsJoshua Ashton
2022-09-13[util] Implement spin on ARM64Joshua Ashton
2022-09-13[util] Implement replaceNaN for non-x86 platformsJoshua Ashton
2022-09-13[util] Implement bcmpeq for non-x86 platformsJoshua Ashton
2022-09-13[util] Implement tzcnt for non-x86 platformsJoshua Ashton
2022-09-13[util] Only include x86 intrinsics headers on x86Joshua Ashton