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AgeCommit message (Expand)Author
2022-10-24[spirv] Use lookup table for constant and type lookupshader-compile-optPhilip Rebohle
2022-10-24[dxvk] Use dynamic depth clip enable for linked pipelines if supportedPhilip Rebohle
2022-10-24[dxvk] Enable VK_EXT_extended_dynamic_state_3 if availablePhilip Rebohle
2022-10-24[dxvk] Always enable depth clip feature if supportedPhilip Rebohle
2022-10-24[meta] Update Vulkan headers to 1.3.231Philip Rebohle
2022-10-21[build] Use glslang with --depfile to rebuild on header changesGeorg Lehmann
2022-10-21[build] Always use glslang with --quietGeorg Lehmann
2022-10-20[dxgi] Store device pointer in DxgiSwapChainDispatcherPaul Gofman
2022-10-18[dxvk] Don't crash immediately on pipeline library compile errorPhilip Rebohle
2022-10-16[dxgi] Change swap chain interface to better map to D3D12 needsPhilip Rebohle
2022-10-16[dxgi] Use new DXVK swap chain factory if availablePhilip Rebohle
2022-10-16[d3d11] Implement IDXGIVkSwapChainFactory for D3D11Philip Rebohle
2022-10-16[dxgi] Add swap chain factory interface definitionPhilip Rebohle
2022-10-15[meta] Fix opt_strip in package-native.shJoshua Ashton
2022-10-15[meta] Fix --dev-build on package-native.shJoshua Ashton
2022-10-15[d3d10] Enable native buildsJoshua Ashton
2022-10-15[meta] Add CI for native builds in Steam Runtime SniperJoshua Ashton
2022-10-15[meta] Add package-native.shJoshua Ashton
2022-10-15[build] Specify static libgcc/stdc++ on nativeJoshua Ashton
2022-10-15[build] Add version scripts for native buildsJoshua Ashton
2022-10-15[build] Set name_prefix to `libdxvk_` for native buildsJoshua Ashton
2022-10-15[meta] Factorize history and contributors sections using schema 0.8.1Christophe
2022-10-15[util] Enable apitrace mode for Hammer World EditorJoshua Ashton
2022-10-14[build] Update github actionsJens Peters
2022-10-13[d3d9] Return 0 if any vertex decl element can't be represented as fvfRobin Kertels
2022-10-13[d3d9] Remove declaration fvf mapping log spamRobin Kertels
2022-10-13[d3d9] Make MapD3DDeclToFvf more readableRobin Kertels
2022-10-07[dxgi] Get rid of NotifyModeChange methodPhilip Rebohle
2022-10-06[util] Force SM1 for the Escape from Tarkov launcherVinjul1704
2022-10-05[util] Fix tzcnt on ARM64 + ClangJoshua Ashton
2022-10-04[dxbc] Emit new block only after emitting switch instructionPhilip Rebohle
2022-10-01[util] Cap Sonic Adventure 2 to 60 fpsBlisto91
2022-09-28[d3d9] Fix for missing restriction check in ProcessVerticesAdam Jereczek
2022-09-28[d3d9] Saturate viewport depth rangeJoshua Ashton
2022-09-27[d3d9] Use D32 not D32_S8 when upgrading formats without stencil aspect.Georg Lehmann
2022-09-26[d3d9] Clamp Dref to [0.0, 1.0] if the texture is emulated UNORMGeorg Lehmann
2022-09-26[dxso] Support clamping Dref.Georg Lehmann
2022-09-26[d3d9] Track if a texture is upgraded to D32fGeorg Lehmann
2022-09-26[d3d9] Add a config option for D24 -> D32Georg Lehmann
2022-09-26[dxso] Always lower projectionGeorg Lehmann
2022-09-24[dxvk] Rework allocation logic for large resourcesPhilip Rebohle
2022-09-24[dxvk] Bump memory chunk size to 256 MiB.Philip Rebohle
2022-09-23[d3d9] Avoid depth degenerate viewportsJoshua Ashton
2022-09-22[d3d9] Add ID3D9VkInteropDeviceJoshua Ashton
2022-09-22[d3d9] Make GetDXVKDevice return a const Rc referenceJoshua Ashton
2022-09-22[d3d9] Add ID3D9VkInteropTextureJoshua Ashton
2022-09-22[d3d9] Add ID3D9VkInteropInterfaceJoshua Ashton
2022-09-22[d3d9] Minor cleanups in vertex declaration code (#2950)Joshie
2022-09-22[d3d9] Fix for missing mapping of VertexElements declarations to FVF bitsKrzysztof Dobrowolski
2022-09-21[dxso] Fix for illegal OpCompositeConstruct while translating Crs opcodeMichaƂ Pyrzowski