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authorMikko Mononen <memononen@gmail.com>2022-11-08 13:21:44 +0300
committerkcgen <1557255+kcgen@users.noreply.github.com>2022-11-09 11:57:25 +0300
commitb204e392685b5f3bb2a0b7bfd9f680a12c3f10ab (patch)
treef66d47b80a26b317167f3c2c3d148eedac80f725
parent718db1d4a63242561fdcf8b9ed7671990ee6eb32 (diff)
Add fontstash library
Font stash is light-weight online font texture atlas builder written in C. It uses stb_truetype to render fonts on demand to a texture atlas.
-rw-r--r--src/libs/fontstash/fontstash.h1792
1 files changed, 1792 insertions, 0 deletions
diff --git a/src/libs/fontstash/fontstash.h b/src/libs/fontstash/fontstash.h
new file mode 100644
index 000000000..b3feeaab0
--- /dev/null
+++ b/src/libs/fontstash/fontstash.h
@@ -0,0 +1,1792 @@
+//
+// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would be
+// appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+// misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+//
+
+#ifndef FONS_H
+#define FONS_H
+
+#define FONS_INVALID -1
+
+enum FONSflags {
+ FONS_ZERO_TOPLEFT = 1,
+ FONS_ZERO_BOTTOMLEFT = 2,
+};
+
+enum FONSalign {
+ // Horizontal align
+ FONS_ALIGN_LEFT = 1<<0, // Default
+ FONS_ALIGN_CENTER = 1<<1,
+ FONS_ALIGN_RIGHT = 1<<2,
+ // Vertical align
+ FONS_ALIGN_TOP = 1<<3,
+ FONS_ALIGN_MIDDLE = 1<<4,
+ FONS_ALIGN_BOTTOM = 1<<5,
+ FONS_ALIGN_BASELINE = 1<<6, // Default
+};
+
+enum FONSglyphBitmap {
+ FONS_GLYPH_BITMAP_OPTIONAL = 1,
+ FONS_GLYPH_BITMAP_REQUIRED = 2,
+};
+
+enum FONSerrorCode {
+ // Font atlas is full.
+ FONS_ATLAS_FULL = 1,
+ // Scratch memory used to render glyphs is full, requested size reported in 'val', you may need to bump up FONS_SCRATCH_BUF_SIZE.
+ FONS_SCRATCH_FULL = 2,
+ // Calls to fonsPushState has created too large stack, if you need deep state stack bump up FONS_MAX_STATES.
+ FONS_STATES_OVERFLOW = 3,
+ // Trying to pop too many states fonsPopState().
+ FONS_STATES_UNDERFLOW = 4,
+};
+
+struct FONSparams {
+ int width, height;
+ unsigned char flags;
+ void* userPtr;
+ int (*renderCreate)(void* uptr, int width, int height);
+ int (*renderResize)(void* uptr, int width, int height);
+ void (*renderUpdate)(void* uptr, int* rect, const unsigned char* data);
+ void (*renderDraw)(void* uptr, const float* verts, const float* tcoords, const unsigned int* colors, int nverts);
+ void (*renderDelete)(void* uptr);
+};
+typedef struct FONSparams FONSparams;
+
+struct FONSquad
+{
+ float x0,y0,s0,t0;
+ float x1,y1,s1,t1;
+};
+typedef struct FONSquad FONSquad;
+
+struct FONStextIter {
+ float x, y, nextx, nexty, scale, spacing;
+ unsigned int codepoint;
+ short isize, iblur;
+ struct FONSfont* font;
+ int prevGlyphIndex;
+ const char* str;
+ const char* next;
+ const char* end;
+ unsigned int utf8state;
+ int bitmapOption;
+};
+typedef struct FONStextIter FONStextIter;
+
+typedef struct FONScontext FONScontext;
+
+// Constructor and destructor.
+FONScontext* fonsCreateInternal(FONSparams* params);
+void fonsDeleteInternal(FONScontext* s);
+
+void fonsSetErrorCallback(FONScontext* s, void (*callback)(void* uptr, int error, int val), void* uptr);
+// Returns current atlas size.
+void fonsGetAtlasSize(FONScontext* s, int* width, int* height);
+// Expands the atlas size.
+int fonsExpandAtlas(FONScontext* s, int width, int height);
+// Resets the whole stash.
+int fonsResetAtlas(FONScontext* stash, int width, int height);
+
+// Add fonts
+int fonsAddFont(FONScontext* s, const char* name, const char* path, int fontIndex);
+int fonsAddFontMem(FONScontext* s, const char* name, unsigned char* data, int ndata, int freeData, int fontIndex);
+int fonsGetFontByName(FONScontext* s, const char* name);
+
+// State handling
+void fonsPushState(FONScontext* s);
+void fonsPopState(FONScontext* s);
+void fonsClearState(FONScontext* s);
+
+// State setting
+void fonsSetSize(FONScontext* s, float size);
+void fonsSetColor(FONScontext* s, unsigned int color);
+void fonsSetSpacing(FONScontext* s, float spacing);
+void fonsSetBlur(FONScontext* s, float blur);
+void fonsSetAlign(FONScontext* s, int align);
+void fonsSetFont(FONScontext* s, int font);
+
+// Draw text
+float fonsDrawText(FONScontext* s, float x, float y, const char* string, const char* end);
+
+// Measure text
+float fonsTextBounds(FONScontext* s, float x, float y, const char* string, const char* end, float* bounds);
+void fonsLineBounds(FONScontext* s, float y, float* miny, float* maxy);
+void fonsVertMetrics(FONScontext* s, float* ascender, float* descender, float* lineh);
+
+// Text iterator
+int fonsTextIterInit(FONScontext* stash, FONStextIter* iter, float x, float y, const char* str, const char* end, int bitmapOption);
+int fonsTextIterNext(FONScontext* stash, FONStextIter* iter, struct FONSquad* quad);
+
+// Pull texture changes
+const unsigned char* fonsGetTextureData(FONScontext* stash, int* width, int* height);
+int fonsValidateTexture(FONScontext* s, int* dirty);
+
+// Draws the stash texture for debugging
+void fonsDrawDebug(FONScontext* s, float x, float y);
+
+#endif // FONTSTASH_H
+
+
+#ifdef FONTSTASH_IMPLEMENTATION
+
+#define FONS_NOTUSED(v) (void)sizeof(v)
+
+#ifdef FONS_USE_FREETYPE
+
+#include <ft2build.h>
+#include FT_FREETYPE_H
+#include FT_ADVANCES_H
+#include <math.h>
+
+struct FONSttFontImpl {
+ FT_Face font;
+};
+typedef struct FONSttFontImpl FONSttFontImpl;
+
+#else
+
+#define STB_TRUETYPE_IMPLEMENTATION
+
+static void* fons__tmpalloc(size_t size, void* up);
+static void fons__tmpfree(void* ptr, void* up);
+#define STBTT_malloc(x,u) fons__tmpalloc(x,u)
+#define STBTT_free(x,u) fons__tmpfree(x,u)
+#include "stb_truetype.h"
+
+struct FONSttFontImpl {
+ stbtt_fontinfo font;
+};
+typedef struct FONSttFontImpl FONSttFontImpl;
+
+#endif
+
+#ifndef FONS_SCRATCH_BUF_SIZE
+# define FONS_SCRATCH_BUF_SIZE 96000
+#endif
+#ifndef FONS_HASH_LUT_SIZE
+# define FONS_HASH_LUT_SIZE 256
+#endif
+#ifndef FONS_INIT_FONTS
+# define FONS_INIT_FONTS 4
+#endif
+#ifndef FONS_INIT_GLYPHS
+# define FONS_INIT_GLYPHS 256
+#endif
+#ifndef FONS_INIT_ATLAS_NODES
+# define FONS_INIT_ATLAS_NODES 256
+#endif
+#ifndef FONS_VERTEX_COUNT
+# define FONS_VERTEX_COUNT 1024
+#endif
+#ifndef FONS_MAX_STATES
+# define FONS_MAX_STATES 20
+#endif
+#ifndef FONS_MAX_FALLBACKS
+# define FONS_MAX_FALLBACKS 20
+#endif
+
+static unsigned int fons__hashint(unsigned int a)
+{
+ a += ~(a<<15);
+ a ^= (a>>10);
+ a += (a<<3);
+ a ^= (a>>6);
+ a += ~(a<<11);
+ a ^= (a>>16);
+ return a;
+}
+
+static int fons__mini(int a, int b)
+{
+ return a < b ? a : b;
+}
+
+static int fons__maxi(int a, int b)
+{
+ return a > b ? a : b;
+}
+
+struct FONSglyph
+{
+ unsigned int codepoint;
+ int index;
+ int next;
+ short size, blur;
+ short x0,y0,x1,y1;
+ short xadv,xoff,yoff;
+};
+typedef struct FONSglyph FONSglyph;
+
+struct FONSfont
+{
+ FONSttFontImpl font;
+ char name[64];
+ unsigned char* data;
+ int dataSize;
+ unsigned char freeData;
+ float ascender;
+ float descender;
+ float lineh;
+ FONSglyph* glyphs;
+ int cglyphs;
+ int nglyphs;
+ int lut[FONS_HASH_LUT_SIZE];
+ int fallbacks[FONS_MAX_FALLBACKS];
+ int nfallbacks;
+};
+typedef struct FONSfont FONSfont;
+
+struct FONSstate
+{
+ int font;
+ int align;
+ float size;
+ unsigned int color;
+ float blur;
+ float spacing;
+};
+typedef struct FONSstate FONSstate;
+
+struct FONSatlasNode {
+ short x, y, width;
+};
+typedef struct FONSatlasNode FONSatlasNode;
+
+struct FONSatlas
+{
+ int width, height;
+ FONSatlasNode* nodes;
+ int nnodes;
+ int cnodes;
+};
+typedef struct FONSatlas FONSatlas;
+
+struct FONScontext
+{
+ FONSparams params;
+ float itw,ith;
+ unsigned char* texData;
+ int dirtyRect[4];
+ FONSfont** fonts;
+ FONSatlas* atlas;
+ int cfonts;
+ int nfonts;
+ float verts[FONS_VERTEX_COUNT*2];
+ float tcoords[FONS_VERTEX_COUNT*2];
+ unsigned int colors[FONS_VERTEX_COUNT];
+ int nverts;
+ unsigned char* scratch;
+ int nscratch;
+ FONSstate states[FONS_MAX_STATES];
+ int nstates;
+ void (*handleError)(void* uptr, int error, int val);
+ void* errorUptr;
+#ifdef FONS_USE_FREETYPE
+ FT_Library ftLibrary;
+#endif
+};
+
+#ifdef FONS_USE_FREETYPE
+
+int fons__tt_init(FONScontext *context)
+{
+ FT_Error ftError;
+ FONS_NOTUSED(context);
+ ftError = FT_Init_FreeType(&context->ftLibrary);
+ return ftError == 0;
+}
+
+int fons__tt_done(FONScontext *context)
+{
+ FT_Error ftError;
+ FONS_NOTUSED(context);
+ ftError = FT_Done_FreeType(context->ftLibrary);
+ return ftError == 0;
+}
+
+int fons__tt_loadFont(FONScontext *context, FONSttFontImpl *font, unsigned char *data, int dataSize, int fontIndex)
+{
+ FT_Error ftError;
+ FONS_NOTUSED(context);
+
+ ftError = FT_New_Memory_Face(context->ftLibrary, (const FT_Byte*)data, dataSize, fontIndex, &font->font);
+ return ftError == 0;
+}
+
+void fons__tt_getFontVMetrics(FONSttFontImpl *font, int *ascent, int *descent, int *lineGap)
+{
+ *ascent = font->font->ascender;
+ *descent = font->font->descender;
+ *lineGap = font->font->height - (*ascent - *descent);
+}
+
+float fons__tt_getPixelHeightScale(FONSttFontImpl *font, float size)
+{
+ return size / font->font->units_per_EM;
+}
+
+int fons__tt_getGlyphIndex(FONSttFontImpl *font, int codepoint)
+{
+ return FT_Get_Char_Index(font->font, codepoint);
+}
+
+int fons__tt_buildGlyphBitmap(FONSttFontImpl *font, int glyph, float size, float scale,
+ int *advance, int *lsb, int *x0, int *y0, int *x1, int *y1)
+{
+ FT_Error ftError;
+ FT_GlyphSlot ftGlyph;
+ FT_Fixed advFixed;
+ FONS_NOTUSED(scale);
+
+ ftError = FT_Set_Pixel_Sizes(font->font, 0, size);
+ if (ftError) return 0;
+ ftError = FT_Load_Glyph(font->font, glyph, FT_LOAD_RENDER | FT_LOAD_FORCE_AUTOHINT | FT_LOAD_TARGET_LIGHT);
+ if (ftError) return 0;
+ ftError = FT_Get_Advance(font->font, glyph, FT_LOAD_NO_SCALE, &advFixed);
+ if (ftError) return 0;
+ ftGlyph = font->font->glyph;
+ *advance = (int)advFixed;
+ *lsb = (int)ftGlyph->metrics.horiBearingX;
+ *x0 = ftGlyph->bitmap_left;
+ *x1 = *x0 + ftGlyph->bitmap.width;
+ *y0 = -ftGlyph->bitmap_top;
+ *y1 = *y0 + ftGlyph->bitmap.rows;
+ return 1;
+}
+
+void fons__tt_renderGlyphBitmap(FONSttFontImpl *font, unsigned char *output, int outWidth, int outHeight, int outStride,
+ float scaleX, float scaleY, int glyph)
+{
+ FT_GlyphSlot ftGlyph = font->font->glyph;
+ int ftGlyphOffset = 0;
+ unsigned int x, y;
+ FONS_NOTUSED(outWidth);
+ FONS_NOTUSED(outHeight);
+ FONS_NOTUSED(scaleX);
+ FONS_NOTUSED(scaleY);
+ FONS_NOTUSED(glyph); // glyph has already been loaded by fons__tt_buildGlyphBitmap
+
+ for ( y = 0; y < ftGlyph->bitmap.rows; y++ ) {
+ for ( x = 0; x < ftGlyph->bitmap.width; x++ ) {
+ output[(y * outStride) + x] = ftGlyph->bitmap.buffer[ftGlyphOffset++];
+ }
+ }
+}
+
+int fons__tt_getGlyphKernAdvance(FONSttFontImpl *font, int glyph1, int glyph2)
+{
+ FT_Vector ftKerning;
+ FT_Get_Kerning(font->font, glyph1, glyph2, FT_KERNING_DEFAULT, &ftKerning);
+ return (int)((ftKerning.x + 32) >> 6); // Round up and convert to integer
+}
+
+#else
+
+int fons__tt_init(FONScontext *context)
+{
+ FONS_NOTUSED(context);
+ return 1;
+}
+
+int fons__tt_done(FONScontext *context)
+{
+ FONS_NOTUSED(context);
+ return 1;
+}
+
+int fons__tt_loadFont(FONScontext *context, FONSttFontImpl *font, unsigned char *data, int dataSize, int fontIndex)
+{
+ int offset, stbError;
+ FONS_NOTUSED(dataSize);
+
+ font->font.userdata = context;
+ offset = stbtt_GetFontOffsetForIndex(data, fontIndex);
+ if (offset == -1) {
+ stbError = 0;
+ } else {
+ stbError = stbtt_InitFont(&font->font, data, offset);
+ }
+ return stbError;
+}
+
+void fons__tt_getFontVMetrics(FONSttFontImpl *font, int *ascent, int *descent, int *lineGap)
+{
+ stbtt_GetFontVMetrics(&font->font, ascent, descent, lineGap);
+}
+
+float fons__tt_getPixelHeightScale(FONSttFontImpl *font, float size)
+{
+ return stbtt_ScaleForMappingEmToPixels(&font->font, size);
+}
+
+int fons__tt_getGlyphIndex(FONSttFontImpl *font, int codepoint)
+{
+ return stbtt_FindGlyphIndex(&font->font, codepoint);
+}
+
+int fons__tt_buildGlyphBitmap(FONSttFontImpl *font, int glyph, float size, float scale,
+ int *advance, int *lsb, int *x0, int *y0, int *x1, int *y1)
+{
+ FONS_NOTUSED(size);
+ stbtt_GetGlyphHMetrics(&font->font, glyph, advance, lsb);
+ stbtt_GetGlyphBitmapBox(&font->font, glyph, scale, scale, x0, y0, x1, y1);
+ return 1;
+}
+
+void fons__tt_renderGlyphBitmap(FONSttFontImpl *font, unsigned char *output, int outWidth, int outHeight, int outStride,
+ float scaleX, float scaleY, int glyph)
+{
+ stbtt_MakeGlyphBitmap(&font->font, output, outWidth, outHeight, outStride, scaleX, scaleY, glyph);
+}
+
+int fons__tt_getGlyphKernAdvance(FONSttFontImpl *font, int glyph1, int glyph2)
+{
+ return stbtt_GetGlyphKernAdvance(&font->font, glyph1, glyph2);
+}
+
+#endif
+
+#ifdef STB_TRUETYPE_IMPLEMENTATION
+
+static void* fons__tmpalloc(size_t size, void* up)
+{
+ unsigned char* ptr;
+ FONScontext* stash = (FONScontext*)up;
+
+ // 16-byte align the returned pointer
+ size = (size + 0xf) & ~0xf;
+
+ if (stash->nscratch+(int)size > FONS_SCRATCH_BUF_SIZE) {
+ if (stash->handleError)
+ stash->handleError(stash->errorUptr, FONS_SCRATCH_FULL, stash->nscratch+(int)size);
+ return NULL;
+ }
+ ptr = stash->scratch + stash->nscratch;
+ stash->nscratch += (int)size;
+ return ptr;
+}
+
+static void fons__tmpfree(void* ptr, void* up)
+{
+ (void)ptr;
+ (void)up;
+ // empty
+}
+
+#endif // STB_TRUETYPE_IMPLEMENTATION
+
+// Copyright (c) 2008-2010 Bjoern Hoehrmann <bjoern@hoehrmann.de>
+// See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details.
+
+#define FONS_UTF8_ACCEPT 0
+#define FONS_UTF8_REJECT 12
+
+static unsigned int fons__decutf8(unsigned int* state, unsigned int* codep, unsigned int byte)
+{
+ static const unsigned char utf8d[] = {
+ // The first part of the table maps bytes to character classes that
+ // to reduce the size of the transition table and create bitmasks.
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
+ 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
+ 8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
+ 10,3,3,3,3,3,3,3,3,3,3,3,3,4,3,3, 11,6,6,6,5,8,8,8,8,8,8,8,8,8,8,8,
+
+ // The second part is a transition table that maps a combination
+ // of a state of the automaton and a character class to a state.
+ 0,12,24,36,60,96,84,12,12,12,48,72, 12,12,12,12,12,12,12,12,12,12,12,12,
+ 12, 0,12,12,12,12,12, 0,12, 0,12,12, 12,24,12,12,12,12,12,24,12,24,12,12,
+ 12,12,12,12,12,12,12,24,12,12,12,12, 12,24,12,12,12,12,12,12,12,24,12,12,
+ 12,12,12,12,12,12,12,36,12,36,12,12, 12,36,12,12,12,12,12,36,12,36,12,12,
+ 12,36,12,12,12,12,12,12,12,12,12,12,
+ };
+
+ unsigned int type = utf8d[byte];
+
+ *codep = (*state != FONS_UTF8_ACCEPT) ?
+ (byte & 0x3fu) | (*codep << 6) :
+ (0xff >> type) & (byte);
+
+ *state = utf8d[256 + *state + type];
+ return *state;
+}
+
+// Atlas based on Skyline Bin Packer by Jukka Jylänki
+
+static void fons__deleteAtlas(FONSatlas* atlas)
+{
+ if (atlas == NULL) return;
+ if (atlas->nodes != NULL) free(atlas->nodes);
+ free(atlas);
+}
+
+static FONSatlas* fons__allocAtlas(int w, int h, int nnodes)
+{
+ FONSatlas* atlas = NULL;
+
+ // Allocate memory for the font stash.
+ atlas = (FONSatlas*)malloc(sizeof(FONSatlas));
+ if (atlas == NULL) goto error;
+ memset(atlas, 0, sizeof(FONSatlas));
+
+ atlas->width = w;
+ atlas->height = h;
+
+ // Allocate space for skyline nodes
+ atlas->nodes = (FONSatlasNode*)malloc(sizeof(FONSatlasNode) * nnodes);
+ if (atlas->nodes == NULL) goto error;
+ memset(atlas->nodes, 0, sizeof(FONSatlasNode) * nnodes);
+ atlas->nnodes = 0;
+ atlas->cnodes = nnodes;
+
+ // Init root node.
+ atlas->nodes[0].x = 0;
+ atlas->nodes[0].y = 0;
+ atlas->nodes[0].width = (short)w;
+ atlas->nnodes++;
+
+ return atlas;
+
+error:
+ if (atlas) fons__deleteAtlas(atlas);
+ return NULL;
+}
+
+static int fons__atlasInsertNode(FONSatlas* atlas, int idx, int x, int y, int w)
+{
+ int i;
+ // Insert node
+ if (atlas->nnodes+1 > atlas->cnodes) {
+ atlas->cnodes = atlas->cnodes == 0 ? 8 : atlas->cnodes * 2;
+ atlas->nodes = (FONSatlasNode*)realloc(atlas->nodes, sizeof(FONSatlasNode) * atlas->cnodes);
+ if (atlas->nodes == NULL)
+ return 0;
+ }
+ for (i = atlas->nnodes; i > idx; i--)
+ atlas->nodes[i] = atlas->nodes[i-1];
+ atlas->nodes[idx].x = (short)x;
+ atlas->nodes[idx].y = (short)y;
+ atlas->nodes[idx].width = (short)w;
+ atlas->nnodes++;
+
+ return 1;
+}
+
+static void fons__atlasRemoveNode(FONSatlas* atlas, int idx)
+{
+ int i;
+ if (atlas->nnodes == 0) return;
+ for (i = idx; i < atlas->nnodes-1; i++)
+ atlas->nodes[i] = atlas->nodes[i+1];
+ atlas->nnodes--;
+}
+
+static void fons__atlasExpand(FONSatlas* atlas, int w, int h)
+{
+ // Insert node for empty space
+ if (w > atlas->width)
+ fons__atlasInsertNode(atlas, atlas->nnodes, atlas->width, 0, w - atlas->width);
+ atlas->width = w;
+ atlas->height = h;
+}
+
+static void fons__atlasReset(FONSatlas* atlas, int w, int h)
+{
+ atlas->width = w;
+ atlas->height = h;
+ atlas->nnodes = 0;
+
+ // Init root node.
+ atlas->nodes[0].x = 0;
+ atlas->nodes[0].y = 0;
+ atlas->nodes[0].width = (short)w;
+ atlas->nnodes++;
+}
+
+static int fons__atlasAddSkylineLevel(FONSatlas* atlas, int idx, int x, int y, int w, int h)
+{
+ int i;
+
+ // Insert new node
+ if (fons__atlasInsertNode(atlas, idx, x, y+h, w) == 0)
+ return 0;
+
+ // Delete skyline segments that fall under the shadow of the new segment.
+ for (i = idx+1; i < atlas->nnodes; i++) {
+ if (atlas->nodes[i].x < atlas->nodes[i-1].x + atlas->nodes[i-1].width) {
+ int shrink = atlas->nodes[i-1].x + atlas->nodes[i-1].width - atlas->nodes[i].x;
+ atlas->nodes[i].x += (short)shrink;
+ atlas->nodes[i].width -= (short)shrink;
+ if (atlas->nodes[i].width <= 0) {
+ fons__atlasRemoveNode(atlas, i);
+ i--;
+ } else {
+ break;
+ }
+ } else {
+ break;
+ }
+ }
+
+ // Merge same height skyline segments that are next to each other.
+ for (i = 0; i < atlas->nnodes-1; i++) {
+ if (atlas->nodes[i].y == atlas->nodes[i+1].y) {
+ atlas->nodes[i].width += atlas->nodes[i+1].width;
+ fons__atlasRemoveNode(atlas, i+1);
+ i--;
+ }
+ }
+
+ return 1;
+}
+
+static int fons__atlasRectFits(FONSatlas* atlas, int i, int w, int h)
+{
+ // Checks if there is enough space at the location of skyline span 'i',
+ // and return the max height of all skyline spans under that at that location,
+ // (think tetris block being dropped at that position). Or -1 if no space found.
+ int x = atlas->nodes[i].x;
+ int y = atlas->nodes[i].y;
+ int spaceLeft;
+ if (x + w > atlas->width)
+ return -1;
+ spaceLeft = w;
+ while (spaceLeft > 0) {
+ if (i == atlas->nnodes) return -1;
+ y = fons__maxi(y, atlas->nodes[i].y);
+ if (y + h > atlas->height) return -1;
+ spaceLeft -= atlas->nodes[i].width;
+ ++i;
+ }
+ return y;
+}
+
+static int fons__atlasAddRect(FONSatlas* atlas, int rw, int rh, int* rx, int* ry)
+{
+ int besth = atlas->height, bestw = atlas->width, besti = -1;
+ int bestx = -1, besty = -1, i;
+
+ // Bottom left fit heuristic.
+ for (i = 0; i < atlas->nnodes; i++) {
+ int y = fons__atlasRectFits(atlas, i, rw, rh);
+ if (y != -1) {
+ if (y + rh < besth || (y + rh == besth && atlas->nodes[i].width < bestw)) {
+ besti = i;
+ bestw = atlas->nodes[i].width;
+ besth = y + rh;
+ bestx = atlas->nodes[i].x;
+ besty = y;
+ }
+ }
+ }
+
+ if (besti == -1)
+ return 0;
+
+ // Perform the actual packing.
+ if (fons__atlasAddSkylineLevel(atlas, besti, bestx, besty, rw, rh) == 0)
+ return 0;
+
+ *rx = bestx;
+ *ry = besty;
+
+ return 1;
+}
+
+static void fons__addWhiteRect(FONScontext* stash, int w, int h)
+{
+ int x, y, gx, gy;
+ unsigned char* dst;
+ if (fons__atlasAddRect(stash->atlas, w, h, &gx, &gy) == 0)
+ return;
+
+ // Rasterize
+ dst = &stash->texData[gx + gy * stash->params.width];
+ for (y = 0; y < h; y++) {
+ for (x = 0; x < w; x++)
+ dst[x] = 0xff;
+ dst += stash->params.width;
+ }
+
+ stash->dirtyRect[0] = fons__mini(stash->dirtyRect[0], gx);
+ stash->dirtyRect[1] = fons__mini(stash->dirtyRect[1], gy);
+ stash->dirtyRect[2] = fons__maxi(stash->dirtyRect[2], gx+w);
+ stash->dirtyRect[3] = fons__maxi(stash->dirtyRect[3], gy+h);
+}
+
+FONScontext* fonsCreateInternal(FONSparams* params)
+{
+ FONScontext* stash = NULL;
+
+ // Allocate memory for the font stash.
+ stash = (FONScontext*)malloc(sizeof(FONScontext));
+ if (stash == NULL) goto error;
+ memset(stash, 0, sizeof(FONScontext));
+
+ stash->params = *params;
+
+ // Allocate scratch buffer.
+ stash->scratch = (unsigned char*)malloc(FONS_SCRATCH_BUF_SIZE);
+ if (stash->scratch == NULL) goto error;
+
+ // Initialize implementation library
+ if (!fons__tt_init(stash)) goto error;
+
+ if (stash->params.renderCreate != NULL) {
+ if (stash->params.renderCreate(stash->params.userPtr, stash->params.width, stash->params.height) == 0)
+ goto error;
+ }
+
+ stash->atlas = fons__allocAtlas(stash->params.width, stash->params.height, FONS_INIT_ATLAS_NODES);
+ if (stash->atlas == NULL) goto error;
+
+ // Allocate space for fonts.
+ stash->fonts = (FONSfont**)malloc(sizeof(FONSfont*) * FONS_INIT_FONTS);
+ if (stash->fonts == NULL) goto error;
+ memset(stash->fonts, 0, sizeof(FONSfont*) * FONS_INIT_FONTS);
+ stash->cfonts = FONS_INIT_FONTS;
+ stash->nfonts = 0;
+
+ // Create texture for the cache.
+ stash->itw = 1.0f/stash->params.width;
+ stash->ith = 1.0f/stash->params.height;
+ stash->texData = (unsigned char*)malloc(stash->params.width * stash->params.height);
+ if (stash->texData == NULL) goto error;
+ memset(stash->texData, 0, stash->params.width * stash->params.height);
+
+ stash->dirtyRect[0] = stash->params.width;
+ stash->dirtyRect[1] = stash->params.height;
+ stash->dirtyRect[2] = 0;
+ stash->dirtyRect[3] = 0;
+
+ // Add white rect at 0,0 for debug drawing.
+ fons__addWhiteRect(stash, 2,2);
+
+ fonsPushState(stash);
+ fonsClearState(stash);
+
+ return stash;
+
+error:
+ fonsDeleteInternal(stash);
+ return NULL;
+}
+
+static FONSstate* fons__getState(FONScontext* stash)
+{
+ return &stash->states[stash->nstates-1];
+}
+
+int fonsAddFallbackFont(FONScontext* stash, int base, int fallback)
+{
+ FONSfont* baseFont = stash->fonts[base];
+ if (baseFont->nfallbacks < FONS_MAX_FALLBACKS) {
+ baseFont->fallbacks[baseFont->nfallbacks++] = fallback;
+ return 1;
+ }
+ return 0;
+}
+
+void fonsResetFallbackFont(FONScontext* stash, int base)
+{
+ int i;
+
+ FONSfont* baseFont = stash->fonts[base];
+ baseFont->nfallbacks = 0;
+ baseFont->nglyphs = 0;
+ for (i = 0; i < FONS_HASH_LUT_SIZE; i++)
+ baseFont->lut[i] = -1;
+}
+
+void fonsSetSize(FONScontext* stash, float size)
+{
+ fons__getState(stash)->size = size;
+}
+
+void fonsSetColor(FONScontext* stash, unsigned int color)
+{
+ fons__getState(stash)->color = color;
+}
+
+void fonsSetSpacing(FONScontext* stash, float spacing)
+{
+ fons__getState(stash)->spacing = spacing;
+}
+
+void fonsSetBlur(FONScontext* stash, float blur)
+{
+ fons__getState(stash)->blur = blur;
+}
+
+void fonsSetAlign(FONScontext* stash, int align)
+{
+ fons__getState(stash)->align = align;
+}
+
+void fonsSetFont(FONScontext* stash, int font)
+{
+ fons__getState(stash)->font = font;
+}
+
+void fonsPushState(FONScontext* stash)
+{
+ if (stash->nstates >= FONS_MAX_STATES) {
+ if (stash->handleError)
+ stash->handleError(stash->errorUptr, FONS_STATES_OVERFLOW, 0);
+ return;
+ }
+ if (stash->nstates > 0)
+ memcpy(&stash->states[stash->nstates], &stash->states[stash->nstates-1], sizeof(FONSstate));
+ stash->nstates++;
+}
+
+void fonsPopState(FONScontext* stash)
+{
+ if (stash->nstates <= 1) {
+ if (stash->handleError)
+ stash->handleError(stash->errorUptr, FONS_STATES_UNDERFLOW, 0);
+ return;
+ }
+ stash->nstates--;
+}
+
+void fonsClearState(FONScontext* stash)
+{
+ FONSstate* state = fons__getState(stash);
+ state->size = 12.0f;
+ state->color = 0xffffffff;
+ state->font = 0;
+ state->blur = 0;
+ state->spacing = 0;
+ state->align = FONS_ALIGN_LEFT | FONS_ALIGN_BASELINE;
+}
+
+static void fons__freeFont(FONSfont* font)
+{
+ if (font == NULL) return;
+ if (font->glyphs) free(font->glyphs);
+ if (font->freeData && font->data) free(font->data);
+ free(font);
+}
+
+static int fons__allocFont(FONScontext* stash)
+{
+ FONSfont* font = NULL;
+ if (stash->nfonts+1 > stash->cfonts) {
+ stash->cfonts = stash->cfonts == 0 ? 8 : stash->cfonts * 2;
+ stash->fonts = (FONSfont**)realloc(stash->fonts, sizeof(FONSfont*) * stash->cfonts);
+ if (stash->fonts == NULL)
+ return -1;
+ }
+ font = (FONSfont*)malloc(sizeof(FONSfont));
+ if (font == NULL) goto error;
+ memset(font, 0, sizeof(FONSfont));
+
+ font->glyphs = (FONSglyph*)malloc(sizeof(FONSglyph) * FONS_INIT_GLYPHS);
+ if (font->glyphs == NULL) goto error;
+ font->cglyphs = FONS_INIT_GLYPHS;
+ font->nglyphs = 0;
+
+ stash->fonts[stash->nfonts++] = font;
+ return stash->nfonts-1;
+
+error:
+ fons__freeFont(font);
+
+ return FONS_INVALID;
+}
+
+int fonsAddFont(FONScontext* stash, const char* name, const char* path, int fontIndex)
+{
+ FILE* fp = 0;
+ int dataSize = 0;
+ size_t readed;
+ unsigned char* data = NULL;
+
+ // Read in the font data.
+ fp = fopen(path, "rb");
+ if (fp == NULL) goto error;
+ fseek(fp,0,SEEK_END);
+ dataSize = (int)ftell(fp);
+ fseek(fp,0,SEEK_SET);
+ data = (unsigned char*)malloc(dataSize);
+ if (data == NULL) goto error;
+ readed = fread(data, 1, dataSize, fp);
+ fclose(fp);
+ fp = 0;
+ if (readed != (size_t)dataSize) goto error;
+
+ return fonsAddFontMem(stash, name, data, dataSize, 1, fontIndex);
+
+error:
+ if (data) free(data);
+ if (fp) fclose(fp);
+ return FONS_INVALID;
+}
+
+int fonsAddFontMem(FONScontext* stash, const char* name, unsigned char* data, int dataSize, int freeData, int fontIndex)
+{
+ int i, ascent, descent, fh, lineGap;
+ FONSfont* font;
+
+ int idx = fons__allocFont(stash);
+ if (idx == FONS_INVALID)
+ return FONS_INVALID;
+
+ font = stash->fonts[idx];
+
+ strncpy(font->name, name, sizeof(font->name));
+ font->name[sizeof(font->name)-1] = '\0';
+
+ // Init hash lookup.
+ for (i = 0; i < FONS_HASH_LUT_SIZE; ++i)
+ font->lut[i] = -1;
+
+ // Read in the font data.
+ font->dataSize = dataSize;
+ font->data = data;
+ font->freeData = (unsigned char)freeData;
+
+ // Init font
+ stash->nscratch = 0;
+ if (!fons__tt_loadFont(stash, &font->font, data, dataSize, fontIndex)) goto error;
+
+ // Store normalized line height. The real line height is got
+ // by multiplying the lineh by font size.
+ fons__tt_getFontVMetrics( &font->font, &ascent, &descent, &lineGap);
+ ascent += lineGap;
+ fh = ascent - descent;
+ font->ascender = (float)ascent / (float)fh;
+ font->descender = (float)descent / (float)fh;
+ font->lineh = font->ascender - font->descender;
+
+ return idx;
+
+error:
+ fons__freeFont(font);
+ stash->nfonts--;
+ return FONS_INVALID;
+}
+
+int fonsGetFontByName(FONScontext* s, const char* name)
+{
+ int i;
+ for (i = 0; i < s->nfonts; i++) {
+ if (strcmp(s->fonts[i]->name, name) == 0)
+ return i;
+ }
+ return FONS_INVALID;
+}
+
+
+static FONSglyph* fons__allocGlyph(FONSfont* font)
+{
+ if (font->nglyphs+1 > font->cglyphs) {
+ font->cglyphs = font->cglyphs == 0 ? 8 : font->cglyphs * 2;
+ font->glyphs = (FONSglyph*)realloc(font->glyphs, sizeof(FONSglyph) * font->cglyphs);
+ if (font->glyphs == NULL) return NULL;
+ }
+ font->nglyphs++;
+ return &font->glyphs[font->nglyphs-1];
+}
+
+
+// Based on Exponential blur, Jani Huhtanen, 2006
+
+#define APREC 16
+#define ZPREC 7
+
+static void fons__blurCols(unsigned char* dst, int w, int h, int dstStride, int alpha)
+{
+ int x, y;
+ for (y = 0; y < h; y++) {
+ int z = 0; // force zero border
+ for (x = 1; x < w; x++) {
+ z += (alpha * (((int)(dst[x]) << ZPREC) - z)) >> APREC;
+ dst[x] = (unsigned char)(z >> ZPREC);
+ }
+ dst[w-1] = 0; // force zero border
+ z = 0;
+ for (x = w-2; x >= 0; x--) {
+ z += (alpha * (((int)(dst[x]) << ZPREC) - z)) >> APREC;
+ dst[x] = (unsigned char)(z >> ZPREC);
+ }
+ dst[0] = 0; // force zero border
+ dst += dstStride;
+ }
+}
+
+static void fons__blurRows(unsigned char* dst, int w, int h, int dstStride, int alpha)
+{
+ int x, y;
+ for (x = 0; x < w; x++) {
+ int z = 0; // force zero border
+ for (y = dstStride; y < h*dstStride; y += dstStride) {
+ z += (alpha * (((int)(dst[y]) << ZPREC) - z)) >> APREC;
+ dst[y] = (unsigned char)(z >> ZPREC);
+ }
+ dst[(h-1)*dstStride] = 0; // force zero border
+ z = 0;
+ for (y = (h-2)*dstStride; y >= 0; y -= dstStride) {
+ z += (alpha * (((int)(dst[y]) << ZPREC) - z)) >> APREC;
+ dst[y] = (unsigned char)(z >> ZPREC);
+ }
+ dst[0] = 0; // force zero border
+ dst++;
+ }
+}
+
+
+static void fons__blur(FONScontext* stash, unsigned char* dst, int w, int h, int dstStride, int blur)
+{
+ int alpha;
+ float sigma;
+ (void)stash;
+
+ if (blur < 1)
+ return;
+ // Calculate the alpha such that 90% of the kernel is within the radius. (Kernel extends to infinity)
+ sigma = (float)blur * 0.57735f; // 1 / sqrt(3)
+ alpha = (int)((1<<APREC) * (1.0f - expf(-2.3f / (sigma+1.0f))));
+ fons__blurRows(dst, w, h, dstStride, alpha);
+ fons__blurCols(dst, w, h, dstStride, alpha);
+ fons__blurRows(dst, w, h, dstStride, alpha);
+ fons__blurCols(dst, w, h, dstStride, alpha);
+// fons__blurrows(dst, w, h, dstStride, alpha);
+// fons__blurcols(dst, w, h, dstStride, alpha);
+}
+
+static FONSglyph* fons__getGlyph(FONScontext* stash, FONSfont* font, unsigned int codepoint,
+ short isize, short iblur, int bitmapOption)
+{
+ int i, g, advance, lsb, x0, y0, x1, y1, gw, gh, gx, gy, x, y;
+ float scale;
+ FONSglyph* glyph = NULL;
+ unsigned int h;
+ float size = isize/10.0f;
+ int pad, added;
+ unsigned char* bdst;
+ unsigned char* dst;
+ FONSfont* renderFont = font;
+
+ if (isize < 2) return NULL;
+ if (iblur > 20) iblur = 20;
+ pad = iblur+2;
+
+ // Reset allocator.
+ stash->nscratch = 0;
+
+ // Find code point and size.
+ h = fons__hashint(codepoint) & (FONS_HASH_LUT_SIZE-1);
+ i = font->lut[h];
+ while (i != -1) {
+ if (font->glyphs[i].codepoint == codepoint && font->glyphs[i].size == isize && font->glyphs[i].blur == iblur) {
+ glyph = &font->glyphs[i];
+ if (bitmapOption == FONS_GLYPH_BITMAP_OPTIONAL || (glyph->x0 >= 0 && glyph->y0 >= 0)) {
+ return glyph;
+ }
+ // At this point, glyph exists but the bitmap data is not yet created.
+ break;
+ }
+ i = font->glyphs[i].next;
+ }
+
+ // Create a new glyph or rasterize bitmap data for a cached glyph.
+ g = fons__tt_getGlyphIndex(&font->font, codepoint);
+ // Try to find the glyph in fallback fonts.
+ if (g == 0) {
+ for (i = 0; i < font->nfallbacks; ++i) {
+ FONSfont* fallbackFont = stash->fonts[font->fallbacks[i]];
+ int fallbackIndex = fons__tt_getGlyphIndex(&fallbackFont->font, codepoint);
+ if (fallbackIndex != 0) {
+ g = fallbackIndex;
+ renderFont = fallbackFont;
+ break;
+ }
+ }
+ // It is possible that we did not find a fallback glyph.
+ // In that case the glyph index 'g' is 0, and we'll proceed below and cache empty glyph.
+ }
+ scale = fons__tt_getPixelHeightScale(&renderFont->font, size);
+ fons__tt_buildGlyphBitmap(&renderFont->font, g, size, scale, &advance, &lsb, &x0, &y0, &x1, &y1);
+ gw = x1-x0 + pad*2;
+ gh = y1-y0 + pad*2;
+
+ // Determines the spot to draw glyph in the atlas.
+ if (bitmapOption == FONS_GLYPH_BITMAP_REQUIRED) {
+ // Find free spot for the rect in the atlas
+ added = fons__atlasAddRect(stash->atlas, gw, gh, &gx, &gy);
+ if (added == 0 && stash->handleError != NULL) {
+ // Atlas is full, let the user to resize the atlas (or not), and try again.
+ stash->handleError(stash->errorUptr, FONS_ATLAS_FULL, 0);
+ added = fons__atlasAddRect(stash->atlas, gw, gh, &gx, &gy);
+ }
+ if (added == 0) return NULL;
+ } else {
+ // Negative coordinate indicates there is no bitmap data created.
+ gx = -1;
+ gy = -1;
+ }
+
+ // Init glyph.
+ if (glyph == NULL) {
+ glyph = fons__allocGlyph(font);
+ glyph->codepoint = codepoint;
+ glyph->size = isize;
+ glyph->blur = iblur;
+ glyph->next = 0;
+
+ // Insert char to hash lookup.
+ glyph->next = font->lut[h];
+ font->lut[h] = font->nglyphs-1;
+ }
+ glyph->index = g;
+ glyph->x0 = (short)gx;
+ glyph->y0 = (short)gy;
+ glyph->x1 = (short)(glyph->x0+gw);
+ glyph->y1 = (short)(glyph->y0+gh);
+ glyph->xadv = (short)(scale * advance * 10.0f);
+ glyph->xoff = (short)(x0 - pad);
+ glyph->yoff = (short)(y0 - pad);
+
+ if (bitmapOption == FONS_GLYPH_BITMAP_OPTIONAL) {
+ return glyph;
+ }
+
+ // Rasterize
+ dst = &stash->texData[(glyph->x0+pad) + (glyph->y0+pad) * stash->params.width];
+ fons__tt_renderGlyphBitmap(&renderFont->font, dst, gw-pad*2,gh-pad*2, stash->params.width, scale, scale, g);
+
+ // Make sure there is one pixel empty border.
+ dst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width];
+ for (y = 0; y < gh; y++) {
+ dst[y*stash->params.width] = 0;
+ dst[gw-1 + y*stash->params.width] = 0;
+ }
+ for (x = 0; x < gw; x++) {
+ dst[x] = 0;
+ dst[x + (gh-1)*stash->params.width] = 0;
+ }
+
+ // Debug code to color the glyph background
+/* unsigned char* fdst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width];
+ for (y = 0; y < gh; y++) {
+ for (x = 0; x < gw; x++) {
+ int a = (int)fdst[x+y*stash->params.width] + 20;
+ if (a > 255) a = 255;
+ fdst[x+y*stash->params.width] = a;
+ }
+ }*/
+
+ // Blur
+ if (iblur > 0) {
+ stash->nscratch = 0;
+ bdst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width];
+ fons__blur(stash, bdst, gw, gh, stash->params.width, iblur);
+ }
+
+ stash->dirtyRect[0] = fons__mini(stash->dirtyRect[0], glyph->x0);
+ stash->dirtyRect[1] = fons__mini(stash->dirtyRect[1], glyph->y0);
+ stash->dirtyRect[2] = fons__maxi(stash->dirtyRect[2], glyph->x1);
+ stash->dirtyRect[3] = fons__maxi(stash->dirtyRect[3], glyph->y1);
+
+ return glyph;
+}
+
+static void fons__getQuad(FONScontext* stash, FONSfont* font,
+ int prevGlyphIndex, FONSglyph* glyph,
+ float scale, float spacing, float* x, float* y, FONSquad* q)
+{
+ float rx,ry,xoff,yoff,x0,y0,x1,y1;
+
+ if (prevGlyphIndex != -1) {
+ float adv = fons__tt_getGlyphKernAdvance(&font->font, prevGlyphIndex, glyph->index) * scale;
+ *x += (int)(adv + spacing + 0.5f);
+ }
+
+ // Each glyph has 2px border to allow good interpolation,
+ // one pixel to prevent leaking, and one to allow good interpolation for rendering.
+ // Inset the texture region by one pixel for correct interpolation.
+ xoff = (short)(glyph->xoff+1);
+ yoff = (short)(glyph->yoff+1);
+ x0 = (float)(glyph->x0+1);
+ y0 = (float)(glyph->y0+1);
+ x1 = (float)(glyph->x1-1);
+ y1 = (float)(glyph->y1-1);
+
+ if (stash->params.flags & FONS_ZERO_TOPLEFT) {
+ rx = floorf(*x + xoff);
+ ry = floorf(*y + yoff);
+
+ q->x0 = rx;
+ q->y0 = ry;
+ q->x1 = rx + x1 - x0;
+ q->y1 = ry + y1 - y0;
+
+ q->s0 = x0 * stash->itw;
+ q->t0 = y0 * stash->ith;
+ q->s1 = x1 * stash->itw;
+ q->t1 = y1 * stash->ith;
+ } else {
+ rx = floorf(*x + xoff);
+ ry = floorf(*y - yoff);
+
+ q->x0 = rx;
+ q->y0 = ry;
+ q->x1 = rx + x1 - x0;
+ q->y1 = ry - y1 + y0;
+
+ q->s0 = x0 * stash->itw;
+ q->t0 = y0 * stash->ith;
+ q->s1 = x1 * stash->itw;
+ q->t1 = y1 * stash->ith;
+ }
+
+ *x += (int)(glyph->xadv / 10.0f + 0.5f);
+}
+
+static void fons__flush(FONScontext* stash)
+{
+ // Flush texture
+ if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) {
+ if (stash->params.renderUpdate != NULL)
+ stash->params.renderUpdate(stash->params.userPtr, stash->dirtyRect, stash->texData);
+ // Reset dirty rect
+ stash->dirtyRect[0] = stash->params.width;
+ stash->dirtyRect[1] = stash->params.height;
+ stash->dirtyRect[2] = 0;
+ stash->dirtyRect[3] = 0;
+ }
+
+ // Flush triangles
+ if (stash->nverts > 0) {
+ if (stash->params.renderDraw != NULL)
+ stash->params.renderDraw(stash->params.userPtr, stash->verts, stash->tcoords, stash->colors, stash->nverts);
+ stash->nverts = 0;
+ }
+}
+
+static __inline void fons__vertex(FONScontext* stash, float x, float y, float s, float t, unsigned int c)
+{
+ stash->verts[stash->nverts*2+0] = x;
+ stash->verts[stash->nverts*2+1] = y;
+ stash->tcoords[stash->nverts*2+0] = s;
+ stash->tcoords[stash->nverts*2+1] = t;
+ stash->colors[stash->nverts] = c;
+ stash->nverts++;
+}
+
+static float fons__getVertAlign(FONScontext* stash, FONSfont* font, int align, short isize)
+{
+ if (stash->params.flags & FONS_ZERO_TOPLEFT) {
+ if (align & FONS_ALIGN_TOP) {
+ return font->ascender * (float)isize/10.0f;
+ } else if (align & FONS_ALIGN_MIDDLE) {
+ return (font->ascender + font->descender) / 2.0f * (float)isize/10.0f;
+ } else if (align & FONS_ALIGN_BASELINE) {
+ return 0.0f;
+ } else if (align & FONS_ALIGN_BOTTOM) {
+ return font->descender * (float)isize/10.0f;
+ }
+ } else {
+ if (align & FONS_ALIGN_TOP) {
+ return -font->ascender * (float)isize/10.0f;
+ } else if (align & FONS_ALIGN_MIDDLE) {
+ return -(font->ascender + font->descender) / 2.0f * (float)isize/10.0f;
+ } else if (align & FONS_ALIGN_BASELINE) {
+ return 0.0f;
+ } else if (align & FONS_ALIGN_BOTTOM) {
+ return -font->descender * (float)isize/10.0f;
+ }
+ }
+ return 0.0;
+}
+
+float fonsDrawText(FONScontext* stash,
+ float x, float y,
+ const char* str, const char* end)
+{
+ FONSstate* state = fons__getState(stash);
+ unsigned int codepoint;
+ unsigned int utf8state = 0;
+ FONSglyph* glyph = NULL;
+ FONSquad q;
+ int prevGlyphIndex = -1;
+ short isize = (short)(state->size*10.0f);
+ short iblur = (short)state->blur;
+ float scale;
+ FONSfont* font;
+ float width;
+
+ if (stash == NULL) return x;
+ if (state->font < 0 || state->font >= stash->nfonts) return x;
+ font = stash->fonts[state->font];
+ if (font->data == NULL) return x;
+
+ scale = fons__tt_getPixelHeightScale(&font->font, (float)isize/10.0f);
+
+ if (end == NULL)
+ end = str + strlen(str);
+
+ // Align horizontally
+ if (state->align & FONS_ALIGN_LEFT) {
+ // empty
+ } else if (state->align & FONS_ALIGN_RIGHT) {
+ width = fonsTextBounds(stash, x,y, str, end, NULL);
+ x -= width;
+ } else if (state->align & FONS_ALIGN_CENTER) {
+ width = fonsTextBounds(stash, x,y, str, end, NULL);
+ x -= width * 0.5f;
+ }
+ // Align vertically.
+ y += fons__getVertAlign(stash, font, state->align, isize);
+
+ for (; str != end; ++str) {
+ if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)str))
+ continue;
+ glyph = fons__getGlyph(stash, font, codepoint, isize, iblur, FONS_GLYPH_BITMAP_REQUIRED);
+ if (glyph != NULL) {
+ fons__getQuad(stash, font, prevGlyphIndex, glyph, scale, state->spacing, &x, &y, &q);
+
+ if (stash->nverts+6 > FONS_VERTEX_COUNT)
+ fons__flush(stash);
+
+ fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color);
+ fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color);
+ fons__vertex(stash, q.x1, q.y0, q.s1, q.t0, state->color);
+
+ fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color);
+ fons__vertex(stash, q.x0, q.y1, q.s0, q.t1, state->color);
+ fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color);
+ }
+ prevGlyphIndex = glyph != NULL ? glyph->index : -1;
+ }
+ fons__flush(stash);
+
+ return x;
+}
+
+int fonsTextIterInit(FONScontext* stash, FONStextIter* iter,
+ float x, float y, const char* str, const char* end, int bitmapOption)
+{
+ FONSstate* state = fons__getState(stash);
+ float width;
+
+ memset(iter, 0, sizeof(*iter));
+
+ if (stash == NULL) return 0;
+ if (state->font < 0 || state->font >= stash->nfonts) return 0;
+ iter->font = stash->fonts[state->font];
+ if (iter->font->data == NULL) return 0;
+
+ iter->isize = (short)(state->size*10.0f);
+ iter->iblur = (short)state->blur;
+ iter->scale = fons__tt_getPixelHeightScale(&iter->font->font, (float)iter->isize/10.0f);
+
+ // Align horizontally
+ if (state->align & FONS_ALIGN_LEFT) {
+ // empty
+ } else if (state->align & FONS_ALIGN_RIGHT) {
+ width = fonsTextBounds(stash, x,y, str, end, NULL);
+ x -= width;
+ } else if (state->align & FONS_ALIGN_CENTER) {
+ width = fonsTextBounds(stash, x,y, str, end, NULL);
+ x -= width * 0.5f;
+ }
+ // Align vertically.
+ y += fons__getVertAlign(stash, iter->font, state->align, iter->isize);
+
+ if (end == NULL)
+ end = str + strlen(str);
+
+ iter->x = iter->nextx = x;
+ iter->y = iter->nexty = y;
+ iter->spacing = state->spacing;
+ iter->str = str;
+ iter->next = str;
+ iter->end = end;
+ iter->codepoint = 0;
+ iter->prevGlyphIndex = -1;
+ iter->bitmapOption = bitmapOption;
+
+ return 1;
+}
+
+int fonsTextIterNext(FONScontext* stash, FONStextIter* iter, FONSquad* quad)
+{
+ FONSglyph* glyph = NULL;
+ const char* str = iter->next;
+ iter->str = iter->next;
+
+ if (str == iter->end)
+ return 0;
+
+ for (; str != iter->end; str++) {
+ if (fons__decutf8(&iter->utf8state, &iter->codepoint, *(const unsigned char*)str))
+ continue;
+ str++;
+ // Get glyph and quad
+ iter->x = iter->nextx;
+ iter->y = iter->nexty;
+ glyph = fons__getGlyph(stash, iter->font, iter->codepoint, iter->isize, iter->iblur, iter->bitmapOption);
+ // If the iterator was initialized with FONS_GLYPH_BITMAP_OPTIONAL, then the UV coordinates of the quad will be invalid.
+ if (glyph != NULL)
+ fons__getQuad(stash, iter->font, iter->prevGlyphIndex, glyph, iter->scale, iter->spacing, &iter->nextx, &iter->nexty, quad);
+ iter->prevGlyphIndex = glyph != NULL ? glyph->index : -1;
+ break;
+ }
+ iter->next = str;
+
+ return 1;
+}
+
+void fonsDrawDebug(FONScontext* stash, float x, float y)
+{
+ int i;
+ int w = stash->params.width;
+ int h = stash->params.height;
+ float u = w == 0 ? 0 : (1.0f / w);
+ float v = h == 0 ? 0 : (1.0f / h);
+
+ if (stash->nverts+6+6 > FONS_VERTEX_COUNT)
+ fons__flush(stash);
+
+ // Draw background
+ fons__vertex(stash, x+0, y+0, u, v, 0x0fffffff);
+ fons__vertex(stash, x+w, y+h, u, v, 0x0fffffff);
+ fons__vertex(stash, x+w, y+0, u, v, 0x0fffffff);
+
+ fons__vertex(stash, x+0, y+0, u, v, 0x0fffffff);
+ fons__vertex(stash, x+0, y+h, u, v, 0x0fffffff);
+ fons__vertex(stash, x+w, y+h, u, v, 0x0fffffff);
+
+ // Draw texture
+ fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff);
+ fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff);
+ fons__vertex(stash, x+w, y+0, 1, 0, 0xffffffff);
+
+ fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff);
+ fons__vertex(stash, x+0, y+h, 0, 1, 0xffffffff);
+ fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff);
+
+ // Drawbug draw atlas
+ for (i = 0; i < stash->atlas->nnodes; i++) {
+ FONSatlasNode* n = &stash->atlas->nodes[i];
+
+ if (stash->nverts+6 > FONS_VERTEX_COUNT)
+ fons__flush(stash);
+
+ fons__vertex(stash, x+n->x+0, y+n->y+0, u, v, 0xc00000ff);
+ fons__vertex(stash, x+n->x+n->width, y+n->y+1, u, v, 0xc00000ff);
+ fons__vertex(stash, x+n->x+n->width, y+n->y+0, u, v, 0xc00000ff);
+
+ fons__vertex(stash, x+n->x+0, y+n->y+0, u, v, 0xc00000ff);
+ fons__vertex(stash, x+n->x+0, y+n->y+1, u, v, 0xc00000ff);
+ fons__vertex(stash, x+n->x+n->width, y+n->y+1, u, v, 0xc00000ff);
+ }
+
+ fons__flush(stash);
+}
+
+float fonsTextBounds(FONScontext* stash,
+ float x, float y,
+ const char* str, const char* end,
+ float* bounds)
+{
+ FONSstate* state = fons__getState(stash);
+ unsigned int codepoint;
+ unsigned int utf8state = 0;
+ FONSquad q;
+ FONSglyph* glyph = NULL;
+ int prevGlyphIndex = -1;
+ short isize = (short)(state->size*10.0f);
+ short iblur = (short)state->blur;
+ float scale;
+ FONSfont* font;
+ float startx, advance;
+ float minx, miny, maxx, maxy;
+
+ if (stash == NULL) return 0;
+ if (state->font < 0 || state->font >= stash->nfonts) return 0;
+ font = stash->fonts[state->font];
+ if (font->data == NULL) return 0;
+
+ scale = fons__tt_getPixelHeightScale(&font->font, (float)isize/10.0f);
+
+ // Align vertically.
+ y += fons__getVertAlign(stash, font, state->align, isize);
+
+ minx = maxx = x;
+ miny = maxy = y;
+ startx = x;
+
+ if (end == NULL)
+ end = str + strlen(str);
+
+ for (; str != end; ++str) {
+ if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)str))
+ continue;
+ glyph = fons__getGlyph(stash, font, codepoint, isize, iblur, FONS_GLYPH_BITMAP_OPTIONAL);
+ if (glyph != NULL) {
+ fons__getQuad(stash, font, prevGlyphIndex, glyph, scale, state->spacing, &x, &y, &q);
+ if (q.x0 < minx) minx = q.x0;
+ if (q.x1 > maxx) maxx = q.x1;
+ if (stash->params.flags & FONS_ZERO_TOPLEFT) {
+ if (q.y0 < miny) miny = q.y0;
+ if (q.y1 > maxy) maxy = q.y1;
+ } else {
+ if (q.y1 < miny) miny = q.y1;
+ if (q.y0 > maxy) maxy = q.y0;
+ }
+ }
+ prevGlyphIndex = glyph != NULL ? glyph->index : -1;
+ }
+
+ advance = x - startx;
+
+ // Align horizontally
+ if (state->align & FONS_ALIGN_LEFT) {
+ // empty
+ } else if (state->align & FONS_ALIGN_RIGHT) {
+ minx -= advance;
+ maxx -= advance;
+ } else if (state->align & FONS_ALIGN_CENTER) {
+ minx -= advance * 0.5f;
+ maxx -= advance * 0.5f;
+ }
+
+ if (bounds) {
+ bounds[0] = minx;
+ bounds[1] = miny;
+ bounds[2] = maxx;
+ bounds[3] = maxy;
+ }
+
+ return advance;
+}
+
+void fonsVertMetrics(FONScontext* stash,
+ float* ascender, float* descender, float* lineh)
+{
+ FONSfont* font;
+ FONSstate* state = fons__getState(stash);
+ short isize;
+
+ if (stash == NULL) return;
+ if (state->font < 0 || state->font >= stash->nfonts) return;
+ font = stash->fonts[state->font];
+ isize = (short)(state->size*10.0f);
+ if (font->data == NULL) return;
+
+ if (ascender)
+ *ascender = font->ascender*isize/10.0f;
+ if (descender)
+ *descender = font->descender*isize/10.0f;
+ if (lineh)
+ *lineh = font->lineh*isize/10.0f;
+}
+
+void fonsLineBounds(FONScontext* stash, float y, float* miny, float* maxy)
+{
+ FONSfont* font;
+ FONSstate* state = fons__getState(stash);
+ short isize;
+
+ if (stash == NULL) return;
+ if (state->font < 0 || state->font >= stash->nfonts) return;
+ font = stash->fonts[state->font];
+ isize = (short)(state->size*10.0f);
+ if (font->data == NULL) return;
+
+ y += fons__getVertAlign(stash, font, state->align, isize);
+
+ if (stash->params.flags & FONS_ZERO_TOPLEFT) {
+ *miny = y - font->ascender * (float)isize/10.0f;
+ *maxy = *miny + font->lineh*isize/10.0f;
+ } else {
+ *maxy = y + font->descender * (float)isize/10.0f;
+ *miny = *maxy - font->lineh*isize/10.0f;
+ }
+}
+
+const unsigned char* fonsGetTextureData(FONScontext* stash, int* width, int* height)
+{
+ if (width != NULL)
+ *width = stash->params.width;
+ if (height != NULL)
+ *height = stash->params.height;
+ return stash->texData;
+}
+
+int fonsValidateTexture(FONScontext* stash, int* dirty)
+{
+ if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) {
+ dirty[0] = stash->dirtyRect[0];
+ dirty[1] = stash->dirtyRect[1];
+ dirty[2] = stash->dirtyRect[2];
+ dirty[3] = stash->dirtyRect[3];
+ // Reset dirty rect
+ stash->dirtyRect[0] = stash->params.width;
+ stash->dirtyRect[1] = stash->params.height;
+ stash->dirtyRect[2] = 0;
+ stash->dirtyRect[3] = 0;
+ return 1;
+ }
+ return 0;
+}
+
+void fonsDeleteInternal(FONScontext* stash)
+{
+ int i;
+ if (stash == NULL) return;
+
+ if (stash->params.renderDelete)
+ stash->params.renderDelete(stash->params.userPtr);
+
+ for (i = 0; i < stash->nfonts; ++i)
+ fons__freeFont(stash->fonts[i]);
+
+ if (stash->atlas) fons__deleteAtlas(stash->atlas);
+ if (stash->fonts) free(stash->fonts);
+ if (stash->texData) free(stash->texData);
+ if (stash->scratch) free(stash->scratch);
+ fons__tt_done(stash);
+ free(stash);
+}
+
+void fonsSetErrorCallback(FONScontext* stash, void (*callback)(void* uptr, int error, int val), void* uptr)
+{
+ if (stash == NULL) return;
+ stash->handleError = callback;
+ stash->errorUptr = uptr;
+}
+
+void fonsGetAtlasSize(FONScontext* stash, int* width, int* height)
+{
+ if (stash == NULL) return;
+ *width = stash->params.width;
+ *height = stash->params.height;
+}
+
+int fonsExpandAtlas(FONScontext* stash, int width, int height)
+{
+ int i, maxy = 0;
+ unsigned char* data = NULL;
+ if (stash == NULL) return 0;
+
+ width = fons__maxi(width, stash->params.width);
+ height = fons__maxi(height, stash->params.height);
+
+ if (width == stash->params.width && height == stash->params.height)
+ return 1;
+
+ // Flush pending glyphs.
+ fons__flush(stash);
+
+ // Create new texture
+ if (stash->params.renderResize != NULL) {
+ if (stash->params.renderResize(stash->params.userPtr, width, height) == 0)
+ return 0;
+ }
+ // Copy old texture data over.
+ data = (unsigned char*)malloc(width * height);
+ if (data == NULL)
+ return 0;
+ for (i = 0; i < stash->params.height; i++) {
+ unsigned char* dst = &data[i*width];
+ unsigned char* src = &stash->texData[i*stash->params.width];
+ memcpy(dst, src, stash->params.width);
+ if (width > stash->params.width)
+ memset(dst+stash->params.width, 0, width - stash->params.width);
+ }
+ if (height > stash->params.height)
+ memset(&data[stash->params.height * width], 0, (height - stash->params.height) * width);
+
+ free(stash->texData);
+ stash->texData = data;
+
+ // Increase atlas size
+ fons__atlasExpand(stash->atlas, width, height);
+
+ // Add existing data as dirty.
+ for (i = 0; i < stash->atlas->nnodes; i++)
+ maxy = fons__maxi(maxy, stash->atlas->nodes[i].y);
+ stash->dirtyRect[0] = 0;
+ stash->dirtyRect[1] = 0;
+ stash->dirtyRect[2] = stash->params.width;
+ stash->dirtyRect[3] = maxy;
+
+ stash->params.width = width;
+ stash->params.height = height;
+ stash->itw = 1.0f/stash->params.width;
+ stash->ith = 1.0f/stash->params.height;
+
+ return 1;
+}
+
+int fonsResetAtlas(FONScontext* stash, int width, int height)
+{
+ int i, j;
+ if (stash == NULL) return 0;
+
+ // Flush pending glyphs.
+ fons__flush(stash);
+
+ // Create new texture
+ if (stash->params.renderResize != NULL) {
+ if (stash->params.renderResize(stash->params.userPtr, width, height) == 0)
+ return 0;
+ }
+
+ // Reset atlas
+ fons__atlasReset(stash->atlas, width, height);
+
+ // Clear texture data.
+ stash->texData = (unsigned char*)realloc(stash->texData, width * height);
+ if (stash->texData == NULL) return 0;
+ memset(stash->texData, 0, width * height);
+
+ // Reset dirty rect
+ stash->dirtyRect[0] = width;
+ stash->dirtyRect[1] = height;
+ stash->dirtyRect[2] = 0;
+ stash->dirtyRect[3] = 0;
+
+ // Reset cached glyphs
+ for (i = 0; i < stash->nfonts; i++) {
+ FONSfont* font = stash->fonts[i];
+ font->nglyphs = 0;
+ for (j = 0; j < FONS_HASH_LUT_SIZE; j++)
+ font->lut[j] = -1;
+ }
+
+ stash->params.width = width;
+ stash->params.height = height;
+ stash->itw = 1.0f/stash->params.width;
+ stash->ith = 1.0f/stash->params.height;
+
+ // Add white rect at 0,0 for debug drawing.
+ fons__addWhiteRect(stash, 2,2);
+
+ return 1;
+}
+
+
+#endif