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authorkcgen <kcgen@users.noreply.github.com>2022-05-19 16:31:45 +0300
committerkcgen <1557255+kcgen@users.noreply.github.com>2022-05-22 05:50:08 +0300
commitdb19ccb18f5985bfcc5a8816820eb49fcce3ba8a (patch)
treef09311765790b0ff3b7fce58b93d68caa1b3404f /docs
parent2eae4273b4c66e538ea0f5231260a8c301c95517 (diff)
Add SpeexDSP to a couple more lists
Diffstat (limited to 'docs')
-rw-r--r--docs/build-haiku.md2
-rw-r--r--docs/build-windows.md4
2 files changed, 3 insertions, 3 deletions
diff --git a/docs/build-haiku.md b/docs/build-haiku.md
index 46024a156..37997e558 100644
--- a/docs/build-haiku.md
+++ b/docs/build-haiku.md
@@ -7,7 +7,7 @@ Install dependencies:
``` shell
pkgman install -y meson ccache libpng libsdl2_devel sdl2_net_devel \
libogg_devel opus_devel opusfile_devel gcc_syslibs_devel \
- opus_tools fluidsynth2_devel llvm_clang
+ opus_tools fluidsynth2_devel llvm_clang speexdsp_devel
```
Clone and enter the repository's directory:
diff --git a/docs/build-windows.md b/docs/build-windows.md
index ced6f1fda..df53bed30 100644
--- a/docs/build-windows.md
+++ b/docs/build-windows.md
@@ -75,7 +75,7 @@ you build a binary optimized for gaming.
``` shell
meson setup build/release-gcc -Dbuildtype=release -Db_asneeded=true \
--force-fallback-for=fluidsynth,mt32emu,slirp \
- -Dtry_static_libs=fluidsynth,mt32emu,opusfile,png,slirp \
+ -Dtry_static_libs=fluidsynth,mt32emu,opusfile,png,slirp,speexdsp \
-Dfluidsynth:try-static-deps=true
```
@@ -85,7 +85,7 @@ you build a binary optimized for gaming.
meson setup build/release-clang --native-file=.github/meson/native-clang.ini \
-Dbuildtype=release -Db_asneeded=true \
--force-fallback-for=fluidsynth,mt32emu,slirp \
- -Dtry_static_libs=fluidsynth,mt32emu,opusfile,png,slirp \
+ -Dtry_static_libs=fluidsynth,mt32emu,opusfile,png,slirp,speexdsp \
-Dfluidsynth:try-static-deps=true
```