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authorNate McMaster <natemcmaster@users.noreply.github.com>2019-06-08 03:19:41 +0300
committerGitHub <noreply@github.com>2019-06-08 03:19:41 +0300
commit41ce223c1cf4ffd482c4ea36e88ed44a94db37b3 (patch)
tree5f0c7df8ad54beff195e588cf6410ab6eb60696e /activate.ps1
parentb5adc6b156ba8e08d95e0dc5585973deb09f0993 (diff)
Replace Internal.AspNetCore.Sdk with Microsoft.DotNet.Arcade.Sdk (#10674)
* Update build.cmd to install .NET Core into $repoRoot/.dotnet instead of $repoRoot/.dotnet/x64 * Move restore sources from build/sources.props into eng/Versions.props (following arcade conventions) * Remove usages of RuntimeFrameworkVersion in tests and build * Update Blazor VSIX to use Arcade VSIX tools * Rename Common.Tests to IIS.Common.TestLib and make it a test asset * Remove custom versions props for ANCM installer code * Remove duplicate references to xunit and remove usages of IsTestProject * Remove duplicate references to Internal.AspNetCore.Analyzers * Import Arcade.Sdk props and targets and remove custom versioning props * Remove references to Internal.AspNetCore.Sdk * Rename PackageLicenseType => PackageLicenseExpression * Remove dependency on tasks in Internal.AspNetCore.Sdk, add ref to Internal.AspNetCore.BuildTasks as a temporary workaround * Use Arcade's nuspec support * Rename SignalR.Client.FunctionalTests to SignalR.Client.FunctionalTestApp * Fixes for changes to property evaluation order * Update BaseLineGenerator to netcoreapp3.0 * React to changes in evaluation order in RPM files and quirks in using <Exec> instead of <Run> * Update Microsoft.Extensions.ApiDescription.Server to react to changes in Arcade packaging * Workaround aspnet/AspNetCore#11009
Diffstat (limited to 'activate.ps1')
-rw-r--r--activate.ps13
1 files changed, 2 insertions, 1 deletions
diff --git a/activate.ps1 b/activate.ps1
index 194ac8d349..bc6f326e8b 100644
--- a/activate.ps1
+++ b/activate.ps1
@@ -37,7 +37,8 @@ deactivate -init
$_OLD_PATH = $env:PATH
# Tell dotnet where to find itself
-$env:DOTNET_ROOT = "$PSScriptRoot\.dotnet\x64"
+$env:DOTNET_ROOT = "$PSScriptRoot\.dotnet"
+${env:DOTNET_ROOT(x86)} = "$PSScriptRoot\.dotnet\x86"
# Tell dotnet not to look beyond the DOTNET_ROOT folder for more dotnet things
$env:DOTNET_MULTILEVEL_LOOKUP = 0
# Put dotnet first on PATH