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author | Viktor Hofer <viktor.hofer@microsoft.com> | 2021-03-03 02:03:11 +0300 |
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committer | GitHub <noreply@github.com> | 2021-03-03 02:03:11 +0300 |
commit | 1bf0610e30dff8b3fb1328a2a8772e738d73157a (patch) | |
tree | b9a67b061b238fc4bcdf582380a829c2a8afe4f7 /Directory.Build.props | |
parent | 0dcab6e80f047d7e48972b25855262e0dfc75df2 (diff) |
Remove Deterministic setting which is already the default (#49021)
The SDK already enables deterministic builds by default. No need to set this property again.
Diffstat (limited to 'Directory.Build.props')
-rw-r--r-- | Directory.Build.props | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/Directory.Build.props b/Directory.Build.props index 76f40674efe..5736fce3341 100644 --- a/Directory.Build.props +++ b/Directory.Build.props @@ -255,7 +255,6 @@ <LangVersion Condition="'$(MSBuildProjectExtension)' == '.vbproj'">latest</LangVersion> <!-- Enables Strict mode for Roslyn compiler --> <Features>strict;nullablePublicOnly</Features> - <Deterministic>true</Deterministic> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> <!-- Always pass portable to override arcade sdk which uses embedded for local builds --> <DebugType>portable</DebugType> |