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authorViktor Hofer <viktor.hofer@microsoft.com>2021-03-03 02:03:11 +0300
committerGitHub <noreply@github.com>2021-03-03 02:03:11 +0300
commit1bf0610e30dff8b3fb1328a2a8772e738d73157a (patch)
treeb9a67b061b238fc4bcdf582380a829c2a8afe4f7 /Directory.Build.props
parent0dcab6e80f047d7e48972b25855262e0dfc75df2 (diff)
Remove Deterministic setting which is already the default (#49021)
The SDK already enables deterministic builds by default. No need to set this property again.
Diffstat (limited to 'Directory.Build.props')
-rw-r--r--Directory.Build.props1
1 files changed, 0 insertions, 1 deletions
diff --git a/Directory.Build.props b/Directory.Build.props
index 76f40674efe..5736fce3341 100644
--- a/Directory.Build.props
+++ b/Directory.Build.props
@@ -255,7 +255,6 @@
<LangVersion Condition="'$(MSBuildProjectExtension)' == '.vbproj'">latest</LangVersion>
<!-- Enables Strict mode for Roslyn compiler -->
<Features>strict;nullablePublicOnly</Features>
- <Deterministic>true</Deterministic>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<!-- Always pass portable to override arcade sdk which uses embedded for local builds -->
<DebugType>portable</DebugType>