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Diffstat (limited to 'src/tests/JIT/HardwareIntrinsics/Arm/AdvSimd/AdvSimd_Part6_ro.csproj')
-rw-r--r--src/tests/JIT/HardwareIntrinsics/Arm/AdvSimd/AdvSimd_Part6_ro.csproj115
1 files changed, 0 insertions, 115 deletions
diff --git a/src/tests/JIT/HardwareIntrinsics/Arm/AdvSimd/AdvSimd_Part6_ro.csproj b/src/tests/JIT/HardwareIntrinsics/Arm/AdvSimd/AdvSimd_Part6_ro.csproj
deleted file mode 100644
index 0520b792032..00000000000
--- a/src/tests/JIT/HardwareIntrinsics/Arm/AdvSimd/AdvSimd_Part6_ro.csproj
+++ /dev/null
@@ -1,115 +0,0 @@
-<Project Sdk="Microsoft.NET.Sdk">
- <PropertyGroup>
- <OutputType>Exe</OutputType>
- <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
- </PropertyGroup>
- <PropertyGroup>
- <DebugType>Embedded</DebugType>
- <Optimize>True</Optimize>
- </PropertyGroup>
- <ItemGroup>
- <Compile Include="LoadAndInsertScalar.Vector128.UInt32.3.cs" />
- <Compile Include="LoadAndInsertScalar.Vector128.UInt64.1.cs" />
- <Compile Include="LoadAndReplicateToVector64.Byte.cs" />
- <Compile Include="LoadAndReplicateToVector64.Int16.cs" />
- <Compile Include="LoadAndReplicateToVector64.Int32.cs" />
- <Compile Include="LoadAndReplicateToVector64.SByte.cs" />
- <Compile Include="LoadAndReplicateToVector64.Single.cs" />
- <Compile Include="LoadAndReplicateToVector64.UInt16.cs" />
- <Compile Include="LoadAndReplicateToVector64.UInt32.cs" />
- <Compile Include="LoadAndReplicateToVector128.Byte.cs" />
- <Compile Include="LoadAndReplicateToVector128.Int16.cs" />
- <Compile Include="LoadAndReplicateToVector128.Int32.cs" />
- <Compile Include="LoadAndReplicateToVector128.SByte.cs" />
- <Compile Include="LoadAndReplicateToVector128.Single.cs" />
- <Compile Include="LoadAndReplicateToVector128.UInt16.cs" />
- <Compile Include="LoadAndReplicateToVector128.UInt32.cs" />
- <Compile Include="LoadVector64.Byte.cs" />
- <Compile Include="LoadVector64.Double.cs" />
- <Compile Include="LoadVector64.Int16.cs" />
- <Compile Include="LoadVector64.Int32.cs" />
- <Compile Include="LoadVector64.Int64.cs" />
- <Compile Include="LoadVector64.SByte.cs" />
- <Compile Include="LoadVector64.Single.cs" />
- <Compile Include="LoadVector64.UInt16.cs" />
- <Compile Include="LoadVector64.UInt32.cs" />
- <Compile Include="LoadVector64.UInt64.cs" />
- <Compile Include="LoadVector128.Byte.cs" />
- <Compile Include="LoadVector128.Double.cs" />
- <Compile Include="LoadVector128.Int16.cs" />
- <Compile Include="LoadVector128.Int32.cs" />
- <Compile Include="LoadVector128.Int64.cs" />
- <Compile Include="LoadVector128.SByte.cs" />
- <Compile Include="LoadVector128.Single.cs" />
- <Compile Include="LoadVector128.UInt16.cs" />
- <Compile Include="LoadVector128.UInt32.cs" />
- <Compile Include="LoadVector128.UInt64.cs" />
- <Compile Include="Max.Vector64.Byte.cs" />
- <Compile Include="Max.Vector64.Int16.cs" />
- <Compile Include="Max.Vector64.Int32.cs" />
- <Compile Include="Max.Vector64.SByte.cs" />
- <Compile Include="Max.Vector64.Single.cs" />
- <Compile Include="Max.Vector64.UInt16.cs" />
- <Compile Include="Max.Vector64.UInt32.cs" />
- <Compile Include="Max.Vector128.Byte.cs" />
- <Compile Include="Max.Vector128.Int16.cs" />
- <Compile Include="Max.Vector128.Int32.cs" />
- <Compile Include="Max.Vector128.SByte.cs" />
- <Compile Include="Max.Vector128.Single.cs" />
- <Compile Include="Max.Vector128.UInt16.cs" />
- <Compile Include="Max.Vector128.UInt32.cs" />
- <Compile Include="MaxNumber.Vector64.Single.cs" />
- <Compile Include="MaxNumber.Vector128.Single.cs" />
- <Compile Include="MaxNumberScalar.Vector64.Double.cs" />
- <Compile Include="MaxNumberScalar.Vector64.Single.cs" />
- <Compile Include="MaxPairwise.Vector64.Byte.cs" />
- <Compile Include="MaxPairwise.Vector64.Int16.cs" />
- <Compile Include="MaxPairwise.Vector64.Int32.cs" />
- <Compile Include="MaxPairwise.Vector64.SByte.cs" />
- <Compile Include="MaxPairwise.Vector64.Single.cs" />
- <Compile Include="MaxPairwise.Vector64.UInt16.cs" />
- <Compile Include="MaxPairwise.Vector64.UInt32.cs" />
- <Compile Include="Min.Vector64.Byte.cs" />
- <Compile Include="Min.Vector64.Int16.cs" />
- <Compile Include="Min.Vector64.Int32.cs" />
- <Compile Include="Min.Vector64.SByte.cs" />
- <Compile Include="Min.Vector64.Single.cs" />
- <Compile Include="Min.Vector64.UInt16.cs" />
- <Compile Include="Min.Vector64.UInt32.cs" />
- <Compile Include="Min.Vector128.Byte.cs" />
- <Compile Include="Min.Vector128.Int16.cs" />
- <Compile Include="Min.Vector128.Int32.cs" />
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- <Compile Include="MinPairwise.Vector64.Byte.cs" />
- <Compile Include="MinPairwise.Vector64.Int16.cs" />
- <Compile Include="MinPairwise.Vector64.Int32.cs" />
- <Compile Include="MinPairwise.Vector64.SByte.cs" />
- <Compile Include="MinPairwise.Vector64.Single.cs" />
- <Compile Include="MinPairwise.Vector64.UInt16.cs" />
- <Compile Include="MinPairwise.Vector64.UInt32.cs" />
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- <Compile Include="Multiply.Vector64.Int16.cs" />
- <Compile Include="Multiply.Vector64.Int32.cs" />
- <Compile Include="Multiply.Vector64.SByte.cs" />
- <Compile Include="Multiply.Vector64.Single.cs" />
- <Compile Include="Multiply.Vector64.UInt16.cs" />
- <Compile Include="Multiply.Vector64.UInt32.cs" />
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- <Compile Include="Multiply.Vector128.Int16.cs" />
- <Compile Include="Multiply.Vector128.Int32.cs" />
- <Compile Include="Multiply.Vector128.SByte.cs" />
- <Compile Include="Multiply.Vector128.Single.cs" />
- <Compile Include="Multiply.Vector128.UInt16.cs" />
- <Compile Include="Multiply.Vector128.UInt32.cs" />
- <Compile Include="Program.AdvSimd_Part6.cs" />
- <Compile Include="..\Shared\Helpers.cs" />
- <Compile Include="..\Shared\Program.cs" />
- </ItemGroup>
-</Project>