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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
namespace Internal.IL
{
public partial class MethodIL
{
public virtual MethodDebugInformation GetDebugInfo()
{
return MethodDebugInformation.None;
}
}
public partial class InstantiatedMethodIL
{
public override MethodDebugInformation GetDebugInfo()
{
return _methodIL.GetDebugInfo();
}
}
/// <summary>
/// Represents debug information attached to a <see cref="MethodIL"/>.
/// </summary>
public class MethodDebugInformation
{
public static MethodDebugInformation None = new MethodDebugInformation();
public virtual bool IsStateMachineMoveNextMethod => false;
public virtual IEnumerable<ILSequencePoint> GetSequencePoints()
{
return Array.Empty<ILSequencePoint>();
}
public virtual IEnumerable<ILLocalVariable> GetLocalVariables()
{
return Array.Empty<ILLocalVariable>();
}
public virtual IEnumerable<string> GetParameterNames()
{
return Array.Empty<string>();
}
}
/// <summary>
/// Represents a sequence point within an IL method body.
/// Sequence point describes a point in the method body at which all side effects of
/// previous evaluations have been performed.
/// </summary>
public struct ILSequencePoint
{
public readonly int Offset;
public readonly string Document;
public readonly int LineNumber;
// TODO: The remaining info
public ILSequencePoint(int offset, string document, int lineNumber)
{
Offset = offset;
Document = document;
LineNumber = lineNumber;
}
}
/// <summary>
/// Represents information about a local variable within a method body.
/// </summary>
public struct ILLocalVariable
{
public readonly int Slot;
public readonly string Name;
public readonly bool CompilerGenerated;
public ILLocalVariable(int slot, string name, bool compilerGenerated)
{
Slot = slot;
Name = name;
CompilerGenerated = compilerGenerated;
}
}
}
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