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AdvSimd_Part3_ro.csproj « AdvSimd « Arm « HardwareIntrinsics « JIT « tests « src - github.com/dotnet/runtime.git - Unnamed repository; edit this file 'description' to name the repository.
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<Project Sdk="Microsoft.NET.Sdk">
  <PropertyGroup>
    <OutputType>Exe</OutputType>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  </PropertyGroup>
  <PropertyGroup>
    <DebugType>Embedded</DebugType>
    <Optimize>True</Optimize>
  </PropertyGroup>
  <ItemGroup>
    <Compile Include="CompareLessThan.Vector64.UInt16.cs" />
    <Compile Include="CompareLessThan.Vector64.UInt32.cs" />
    <Compile Include="CompareLessThan.Vector128.Byte.cs" />
    <Compile Include="CompareLessThan.Vector128.Int16.cs" />
    <Compile Include="CompareLessThan.Vector128.Int32.cs" />
    <Compile Include="CompareLessThan.Vector128.SByte.cs" />
    <Compile Include="CompareLessThan.Vector128.Single.cs" />
    <Compile Include="CompareLessThan.Vector128.UInt16.cs" />
    <Compile Include="CompareLessThan.Vector128.UInt32.cs" />
    <Compile Include="CompareLessThanOrEqual.Vector64.Byte.cs" />
    <Compile Include="CompareLessThanOrEqual.Vector64.Int16.cs" />
    <Compile Include="CompareLessThanOrEqual.Vector64.Int32.cs" />
    <Compile Include="CompareLessThanOrEqual.Vector64.SByte.cs" />
    <Compile Include="CompareLessThanOrEqual.Vector64.Single.cs" />
    <Compile Include="CompareLessThanOrEqual.Vector64.UInt16.cs" />
    <Compile Include="CompareLessThanOrEqual.Vector64.UInt32.cs" />
    <Compile Include="CompareLessThanOrEqual.Vector128.Byte.cs" />
    <Compile Include="CompareLessThanOrEqual.Vector128.Int16.cs" />
    <Compile Include="CompareLessThanOrEqual.Vector128.Int32.cs" />
    <Compile Include="CompareLessThanOrEqual.Vector128.SByte.cs" />
    <Compile Include="CompareLessThanOrEqual.Vector128.Single.cs" />
    <Compile Include="CompareLessThanOrEqual.Vector128.UInt16.cs" />
    <Compile Include="CompareLessThanOrEqual.Vector128.UInt32.cs" />
    <Compile Include="CompareTest.Vector64.Byte.cs" />
    <Compile Include="CompareTest.Vector64.Int16.cs" />
    <Compile Include="CompareTest.Vector64.Int32.cs" />
    <Compile Include="CompareTest.Vector64.SByte.cs" />
    <Compile Include="CompareTest.Vector64.Single.cs" />
    <Compile Include="CompareTest.Vector64.UInt16.cs" />
    <Compile Include="CompareTest.Vector64.UInt32.cs" />
    <Compile Include="CompareTest.Vector128.Byte.cs" />
    <Compile Include="CompareTest.Vector128.Int16.cs" />
    <Compile Include="CompareTest.Vector128.Int32.cs" />
    <Compile Include="CompareTest.Vector128.SByte.cs" />
    <Compile Include="CompareTest.Vector128.Single.cs" />
    <Compile Include="CompareTest.Vector128.UInt16.cs" />
    <Compile Include="CompareTest.Vector128.UInt32.cs" />
    <Compile Include="ConvertToInt32RoundAwayFromZero.Vector64.Single.cs" />
    <Compile Include="ConvertToInt32RoundAwayFromZero.Vector128.Single.cs" />
    <Compile Include="ConvertToInt32RoundAwayFromZeroScalar.Vector64.Single.cs" />
    <Compile Include="ConvertToInt32RoundToEven.Vector64.Single.cs" />
    <Compile Include="ConvertToInt32RoundToEven.Vector128.Single.cs" />
    <Compile Include="ConvertToInt32RoundToEvenScalar.Vector64.Single.cs" />
    <Compile Include="ConvertToInt32RoundToNegativeInfinity.Vector64.Single.cs" />
    <Compile Include="ConvertToInt32RoundToNegativeInfinity.Vector128.Single.cs" />
    <Compile Include="ConvertToInt32RoundToNegativeInfinityScalar.Vector64.Single.cs" />
    <Compile Include="ConvertToInt32RoundToPositiveInfinity.Vector64.Single.cs" />
    <Compile Include="ConvertToInt32RoundToPositiveInfinity.Vector128.Single.cs" />
    <Compile Include="ConvertToInt32RoundToPositiveInfinityScalar.Vector64.Single.cs" />
    <Compile Include="ConvertToInt32RoundToZero.Vector64.Single.cs" />
    <Compile Include="ConvertToInt32RoundToZero.Vector128.Single.cs" />
    <Compile Include="ConvertToInt32RoundToZeroScalar.Vector64.Single.cs" />
    <Compile Include="ConvertToSingle.Vector64.Int32.cs" />
    <Compile Include="ConvertToSingle.Vector64.UInt32.cs" />
    <Compile Include="ConvertToSingle.Vector128.Int32.cs" />
    <Compile Include="ConvertToSingle.Vector128.UInt32.cs" />
    <Compile Include="ConvertToSingleScalar.Vector64.Int32.cs" />
    <Compile Include="ConvertToSingleScalar.Vector64.UInt32.cs" />
    <Compile Include="ConvertToUInt32RoundAwayFromZero.Vector64.Single.cs" />
    <Compile Include="ConvertToUInt32RoundAwayFromZero.Vector128.Single.cs" />
    <Compile Include="ConvertToUInt32RoundAwayFromZeroScalar.Vector64.Single.cs" />
    <Compile Include="ConvertToUInt32RoundToEven.Vector64.Single.cs" />
    <Compile Include="ConvertToUInt32RoundToEven.Vector128.Single.cs" />
    <Compile Include="ConvertToUInt32RoundToEvenScalar.Vector64.Single.cs" />
    <Compile Include="ConvertToUInt32RoundToNegativeInfinity.Vector64.Single.cs" />
    <Compile Include="ConvertToUInt32RoundToNegativeInfinity.Vector128.Single.cs" />
    <Compile Include="ConvertToUInt32RoundToNegativeInfinityScalar.Vector64.Single.cs" />
    <Compile Include="ConvertToUInt32RoundToPositiveInfinity.Vector64.Single.cs" />
    <Compile Include="ConvertToUInt32RoundToPositiveInfinity.Vector128.Single.cs" />
    <Compile Include="ConvertToUInt32RoundToPositiveInfinityScalar.Vector64.Single.cs" />
    <Compile Include="ConvertToUInt32RoundToZero.Vector64.Single.cs" />
    <Compile Include="ConvertToUInt32RoundToZero.Vector128.Single.cs" />
    <Compile Include="ConvertToUInt32RoundToZeroScalar.Vector64.Single.cs" />
    <Compile Include="DivideScalar.Vector64.Double.cs" />
    <Compile Include="DivideScalar.Vector64.Single.cs" />
    <Compile Include="DuplicateSelectedScalarToVector64.Vector64.Byte.1.cs" />
    <Compile Include="DuplicateSelectedScalarToVector64.Vector64.Int16.1.cs" />
    <Compile Include="DuplicateSelectedScalarToVector64.Vector64.Int32.1.cs" />
    <Compile Include="DuplicateSelectedScalarToVector64.Vector64.SByte.1.cs" />
    <Compile Include="DuplicateSelectedScalarToVector64.Vector64.Single.1.cs" />
    <Compile Include="DuplicateSelectedScalarToVector64.Vector64.UInt16.1.cs" />
    <Compile Include="DuplicateSelectedScalarToVector64.Vector64.UInt32.1.cs" />
    <Compile Include="DuplicateSelectedScalarToVector64.Vector128.Byte.8.cs" />
    <Compile Include="DuplicateSelectedScalarToVector64.Vector128.Int16.4.cs" />
    <Compile Include="DuplicateSelectedScalarToVector64.Vector128.Int32.2.cs" />
    <Compile Include="DuplicateSelectedScalarToVector64.Vector128.SByte.8.cs" />
    <Compile Include="DuplicateSelectedScalarToVector64.Vector128.Single.2.cs" />
    <Compile Include="DuplicateSelectedScalarToVector64.Vector128.UInt16.4.cs" />
    <Compile Include="DuplicateSelectedScalarToVector64.Vector128.UInt32.2.cs" />
    <Compile Include="DuplicateSelectedScalarToVector128.Vector64.Byte.1.cs" />
    <Compile Include="DuplicateSelectedScalarToVector128.Vector64.Int16.1.cs" />
    <Compile Include="DuplicateSelectedScalarToVector128.Vector64.Int32.1.cs" />
    <Compile Include="DuplicateSelectedScalarToVector128.Vector64.SByte.1.cs" />
    <Compile Include="DuplicateSelectedScalarToVector128.Vector64.Single.1.cs" />
    <Compile Include="DuplicateSelectedScalarToVector128.Vector64.UInt16.1.cs" />
    <Compile Include="DuplicateSelectedScalarToVector128.Vector64.UInt32.1.cs" />
    <Compile Include="DuplicateSelectedScalarToVector128.Vector128.Byte.8.cs" />
    <Compile Include="DuplicateSelectedScalarToVector128.Vector128.Int16.4.cs" />
    <Compile Include="DuplicateSelectedScalarToVector128.Vector128.Int32.2.cs" />
    <Compile Include="DuplicateSelectedScalarToVector128.Vector128.SByte.8.cs" />
    <Compile Include="Program.AdvSimd_Part3.cs" />
    <Compile Include="..\Shared\Helpers.cs" />
    <Compile Include="..\Shared\Program.cs" />
  </ItemGroup>
</Project>