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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
//
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics.X86;
using System.Runtime.Intrinsics;
using Xunit;
namespace IntelHardwareIntrinsicTest._Sse3
{
public static partial class Program
{
[Fact]
public static unsafe void MoveLowAndDuplicate()
{
int testResult = Pass;
if (Sse3.IsSupported)
{
using (TestTable<float> floatTable = new TestTable<float>(new float[4] { 1, -5, 100, 0 }, new float[4]))
{
var vf1 = Sse.LoadVector128((float*)(floatTable.inArrayPtr));
var vf2 = Sse3.MoveLowAndDuplicate(vf1);
Unsafe.Write(floatTable.outArrayPtr, vf2);
if (BitConverter.SingleToInt32Bits(floatTable.inArray[0]) != BitConverter.SingleToInt32Bits(floatTable.outArray[0]) ||
BitConverter.SingleToInt32Bits(floatTable.inArray[0]) != BitConverter.SingleToInt32Bits(floatTable.outArray[1]) ||
BitConverter.SingleToInt32Bits(floatTable.inArray[2]) != BitConverter.SingleToInt32Bits(floatTable.outArray[2]) ||
BitConverter.SingleToInt32Bits(floatTable.inArray[2]) != BitConverter.SingleToInt32Bits(floatTable.outArray[3]))
{
Console.WriteLine("Sse3 MoveLowAndDuplicate failed on float:");
foreach (var item in floatTable.outArray)
{
Console.Write(item + ", ");
}
Console.WriteLine();
testResult = Fail;
}
}
}
Assert.Equal(Pass, testResult);
}
}
}
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