Age | Commit message (Expand) | Author |
---|---|---|
2022-06-24 | nvapi-adapter: Expose only relevant driver info | Jens Peters |
2022-06-08 | build: Use smaller compile units | Jens Peters |
2022-05-14 | nvapi: Format code using clang-format | Jens Peters |
2022-02-11 | nvapi: Format arguments in log statements | Jens Peters |
2022-02-06 | nvapi-d2d12: Return correct error for invalid struct version | Jens Peters |
2021-11-20 | nvapi-d3d12: Resolve SM version from architecture | Jens Peters |
2021-10-05 | nvapi-d3d12: Improve logging for NvAPI_D3D12_CreateCubinComputeShader | Liam Middlebrook |
2021-10-05 | nvapi-d3d12: Add SetDepthBoundsTestValues (#48) | Jens Peters |
2021-09-28 | nvapi-d3d12: Whitespaces | Jens Peters |
2021-09-27 | nvapi: Use __func__ macro for function names. | Victor Polevoy |
2021-09-26 | nvapi-d3d12: Separate OK and error log status | Jens Peters |
2021-09-14 | nvapi: Add implementations for new APIs required for DLSS D3D12. | rochaudhari |
2021-05-28 | Keep formatting from header files.v0.3 | Jens Peters |
2021-05-28 | Add NvAPI_D3D12_IsNvShaderExtnOpCodeSupported. | Jens Peters |