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Diffstat (limited to 'CPP/Common/Wildcard.h')
-rw-r--r--CPP/Common/Wildcard.h24
1 files changed, 8 insertions, 16 deletions
diff --git a/CPP/Common/Wildcard.h b/CPP/Common/Wildcard.h
index b9971202..512687d1 100644
--- a/CPP/Common/Wildcard.h
+++ b/CPP/Common/Wildcard.h
@@ -12,15 +12,6 @@ int CompareFileNames(const wchar_t *s1, const wchar_t *s2) STRING_UNICODE_THROW;
bool IsPath1PrefixedByPath2(const wchar_t *s1, const wchar_t *s2);
-inline bool IsCharDirLimiter(wchar_t c)
-{
- return c == WCHAR_PATH_SEPARATOR
- #ifdef _WIN32
- || c == L'/'
- #endif
- ;
-}
-
void SplitPathToParts(const UString &path, UStringVector &pathParts);
void SplitPathToParts_2(const UString &path, UString &dirPrefix, UString &name);
void SplitPathToParts_Smart(const UString &path, UString &dirPrefix, UString &name); // ignores dir delimiter at the end of (path)
@@ -36,9 +27,9 @@ namespace NWildcard {
#ifdef _WIN32
// returns true, if name is like "a:", "c:", ...
bool IsDriveColonName(const wchar_t *s);
+unsigned GetNumPrefixParts_if_DrivePath(UStringVector &pathParts);
#endif
-
struct CItem
{
UStringVector PathParts;
@@ -66,12 +57,13 @@ class CCensorNode
bool CheckPathCurrent(bool include, const UStringVector &pathParts, bool isFile) const;
void AddItemSimple(bool include, CItem &item);
- bool CheckPathVect(const UStringVector &pathParts, bool isFile, bool &include) const;
public:
+ bool CheckPathVect(const UStringVector &pathParts, bool isFile, bool &include) const;
+
CCensorNode(): Parent(0) { };
CCensorNode(const UString &name, CCensorNode *parent): Name(name), Parent(parent) { };
- UString Name; // wildcard is not allowed here
+ UString Name; // WIN32 doesn't support wildcards in file names
CObjectVector<CCensorNode> SubNodes;
CObjectVector<CItem> IncludeItems;
CObjectVector<CItem> ExcludeItems;
@@ -80,15 +72,15 @@ public:
int FindSubNode(const UString &path) const;
- void AddItem(bool include, CItem &item);
+ void AddItem(bool include, CItem &item, int ignoreWildcardIndex = -1);
void AddItem(bool include, const UString &path, bool recursive, bool forFile, bool forDir, bool wildcardMatching);
void AddItem2(bool include, const UString &path, bool recursive, bool wildcardMatching);
bool NeedCheckSubDirs() const;
bool AreThereIncludeItems() const;
- bool CheckPath2(bool isAltStream, const UString &path, bool isFile, bool &include) const;
- bool CheckPath(bool isAltStream, const UString &path, bool isFile) const;
+ // bool CheckPath2(bool isAltStream, const UString &path, bool isFile, bool &include) const;
+ // bool CheckPath(bool isAltStream, const UString &path, bool isFile) const;
bool CheckPathToRoot(bool include, UStringVector &pathParts, bool isFile) const;
// bool CheckPathToRoot(const UString &path, bool isFile, bool include) const;
@@ -136,7 +128,7 @@ public:
{ return (Pairs.Size() == 1 && Pairs.Front().Prefix.IsEmpty()); }
void AddItem(ECensorPathMode pathMode, bool include, const UString &path, bool recursive, bool wildcardMatching);
- bool CheckPath(bool isAltStream, const UString &path, bool isFile) const;
+ // bool CheckPath(bool isAltStream, const UString &path, bool isFile) const;
void ExtendExclude();
void AddPathsToCensor(NWildcard::ECensorPathMode censorPathMode);