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Diffstat (limited to 'CPP/Windows/Thread.h')
-rwxr-xr-xCPP/Windows/Thread.h56
1 files changed, 22 insertions, 34 deletions
diff --git a/CPP/Windows/Thread.h b/CPP/Windows/Thread.h
index 5b676027..044ec9a3 100755
--- a/CPP/Windows/Thread.h
+++ b/CPP/Windows/Thread.h
@@ -3,47 +3,35 @@
#ifndef __WINDOWS_THREAD_H
#define __WINDOWS_THREAD_H
-// #include <process.h>
+#include <process.h>
-#include "Handle.h"
#include "Defs.h"
+extern "C"
+{
+#include "../../C/Threads.h"
+}
+
namespace NWindows {
-class CThread: public CHandle
+class CThread
{
- bool IsOpen() const { return _handle != 0; }
+ ::CThread thread;
public:
- bool Create(LPSECURITY_ATTRIBUTES threadAttributes,
- SIZE_T stackSize, LPTHREAD_START_ROUTINE startAddress,
- LPVOID parameter, DWORD creationFlags, LPDWORD threadId)
- {
- _handle = ::CreateThread(threadAttributes, stackSize, startAddress,
- parameter, creationFlags, threadId);
- return (_handle != NULL);
- }
- bool Create(LPTHREAD_START_ROUTINE startAddress, LPVOID parameter)
- {
- DWORD threadId;
- return Create(NULL, 0, startAddress, parameter, 0, &threadId);
- /*
- _handle = (HANDLE)_beginthreadex(NULL, 0, startAddress, parameter, 0, NULL);
- return (_handle != NULL);
- */
- }
-
- DWORD Resume() { return ::ResumeThread(_handle); }
- DWORD Suspend() { return ::SuspendThread(_handle); }
- bool Terminate(DWORD exitCode) { return BOOLToBool(::TerminateThread(_handle, exitCode)); }
- int GetPriority() { return ::GetThreadPriority(_handle); }
- bool SetPriority(int priority) { return BOOLToBool(::SetThreadPriority(_handle, priority)); }
-
- bool Wait()
- {
- if (!IsOpen())
- return true;
- return (::WaitForSingleObject(_handle, INFINITE) == WAIT_OBJECT_0);
- }
+ CThread() { Thread_Construct(&thread); }
+ ~CThread() { Close(); }
+ HRes Close() { return Thread_Close(&thread); }
+ HRes Create(THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), LPVOID parameter)
+ { return Thread_Create(&thread, startAddress, parameter); }
+ HRes Wait() { return Thread_Wait(&thread); }
+
+ #ifdef _WIN32
+ DWORD Resume() { return ::ResumeThread(thread.handle); }
+ DWORD Suspend() { return ::SuspendThread(thread.handle); }
+ bool Terminate(DWORD exitCode) { return BOOLToBool(::TerminateThread(thread.handle, exitCode)); }
+ int GetPriority() { return ::GetThreadPriority(thread.handle); }
+ bool SetPriority(int priority) { return BOOLToBool(::SetThreadPriority(thread.handle, priority)); }
+ #endif
};
}