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authorshockone <shockone89@gmail.com>2012-07-26 10:39:02 +0400
committershockone <shockone89@gmail.com>2012-07-26 10:39:02 +0400
commitea62a00186bb436d596ceba0d21389aefa1f0a19 (patch)
tree99a3b5c9833064c6cd7ab97be0729072185cb581
parent37253dbc275692fde8900c2a3bcebb58af37a331 (diff)
Update sources/MyRuLib/controls/FbNotebook.cpp
Second trial. First time I pushed into wrong branch.
-rw-r--r--sources/MyRuLib/controls/FbNotebook.cpp2426
1 files changed, 1215 insertions, 1211 deletions
diff --git a/sources/MyRuLib/controls/FbNotebook.cpp b/sources/MyRuLib/controls/FbNotebook.cpp
index 45a7d69d..3ca31cab 100644
--- a/sources/MyRuLib/controls/FbNotebook.cpp
+++ b/sources/MyRuLib/controls/FbNotebook.cpp
@@ -17,6 +17,10 @@
#define fbSYS_COLOUR_TABCOLOUR wxSYS_COLOUR_WINDOWFRAME
#endif
+#ifdef __WXMAC__
+#include <wx/osx/private.h>
+#endif
+
/*
#ifdef __WXMSW__
#include "wx/msw/private.h"
@@ -32,46 +36,46 @@
#endif
*/
-// WxAuiBitmapFromBits() is a utility function that creates a
-// masked bitmap from raw bits (XBM format)
-wxBitmap WxAuiBitmapFromBits(const unsigned char bits[], int w, int h,
- const wxColour& color)
-{
- wxImage img = wxBitmap((const char*)bits, w, h).ConvertToImage();
- img.Replace(0,0,0,123,123,123);
- img.Replace(255,255,255,color.Red(),color.Green(),color.Blue());
- img.SetMaskColour(123,123,123);
- return wxBitmap(img);
-}
-
-wxString WxAuiChopText(wxDC& dc, const wxString& text, int max_size)
-{
- wxCoord x,y;
-
- // first check if the text fits with no problems
- dc.GetTextExtent(text, &x, &y);
- if (x <= max_size)
- return text;
-
- size_t i, len = text.Length();
- size_t last_good_length = 0;
- for (i = 0; i < len; ++i)
- {
- wxString s = text.Left(i);
- s += wxT("...");
-
- dc.GetTextExtent(s, &x, &y);
- if (x > max_size)
- break;
-
- last_good_length = i;
- }
-
- wxString ret = text.Left(last_good_length);
- ret += wxT("...");
- return ret;
-}
-
+// WxAuiBitmapFromBits() is a utility function that creates a
+// masked bitmap from raw bits (XBM format)
+wxBitmap WxAuiBitmapFromBits(const unsigned char bits[], int w, int h,
+ const wxColour& color)
+{
+ wxImage img = wxBitmap((const char*)bits, w, h).ConvertToImage();
+ img.Replace(0,0,0,123,123,123);
+ img.Replace(255,255,255,color.Red(),color.Green(),color.Blue());
+ img.SetMaskColour(123,123,123);
+ return wxBitmap(img);
+}
+
+wxString WxAuiChopText(wxDC& dc, const wxString& text, int max_size)
+{
+ wxCoord x,y;
+
+ // first check if the text fits with no problems
+ dc.GetTextExtent(text, &x, &y);
+ if (x <= max_size)
+ return text;
+
+ size_t i, len = text.Length();
+ size_t last_good_length = 0;
+ for (i = 0; i < len; ++i)
+ {
+ wxString s = text.Left(i);
+ s += wxT("...");
+
+ dc.GetTextExtent(s, &x, &y);
+ if (x > max_size)
+ break;
+
+ last_good_length = i;
+ }
+
+ wxString ret = text.Left(last_good_length);
+ ret += wxT("...");
+ return ret;
+}
+
// wxAuiBlendColour is used by WxAuiStepColour
unsigned char WxAuiBlendColour(unsigned char fg, unsigned char bg, double alpha)
{
@@ -193,1177 +197,1177 @@ static void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags
{
}
-// -- GUI helper classes and functions --
-
-class WxAuiCommandCapture : public wxEvtHandler
-{
-public:
-
- WxAuiCommandCapture() { m_last_id = 0; }
- int GetCommandId() const { return m_last_id; }
-
- bool ProcessEvent(wxEvent& evt)
- {
- if (evt.GetEventType() == wxEVT_COMMAND_MENU_SELECTED)
- {
- m_last_id = evt.GetId();
- return true;
- }
-
- if (GetNextHandler())
- return GetNextHandler()->ProcessEvent(evt);
-
- return false;
- }
-
-private:
- int m_last_id;
-};
-
-// -- bitmaps --
-
-#if defined( __WXMAC__ )
- static unsigned char close_bits[]={
- 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
- 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
- 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
-#elif defined( __WXGTK__)
- static unsigned char close_bits[]={
- 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
- 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
- 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
-#else
- static unsigned char close_bits[]={
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xf3, 0xcf, 0xf9,
- 0x9f, 0xfc, 0x3f, 0xfe, 0x3f, 0xfe, 0x9f, 0xfc, 0xcf, 0xf9, 0xe7, 0xf3,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
-#endif
-
-static unsigned char left_bits[] = {
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x7f, 0xfe, 0x3f, 0xfe,
- 0x1f, 0xfe, 0x0f, 0xfe, 0x1f, 0xfe, 0x3f, 0xfe, 0x7f, 0xfe, 0xff, 0xfe,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
-
-static unsigned char right_bits[] = {
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdf, 0xff, 0x9f, 0xff, 0x1f, 0xff,
- 0x1f, 0xfe, 0x1f, 0xfc, 0x1f, 0xfe, 0x1f, 0xff, 0x9f, 0xff, 0xdf, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
-
-static unsigned char list_bits[] = {
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0x0f, 0xf8, 0xff, 0xff, 0x0f, 0xf8, 0x1f, 0xfc, 0x3f, 0xfe, 0x7f, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
-
-// -- WxAuiDefaultTabArt class implementation --
-
-WxAuiDefaultTabArt::WxAuiDefaultTabArt()
-{
- m_normalFont = *wxNORMAL_FONT;
- m_selectedFont = *wxNORMAL_FONT;
- m_selectedFont.SetWeight(wxBOLD);
- m_measuringFont = m_selectedFont;
-
- m_fixedTabWidth = 100;
- m_tabCtrlHeight = 0;
-
-#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
- wxColor baseColour = wxColour( wxMacCreateCGColorFromHITheme(kThemeBrushToolbarBackground));
-#else
- wxColor baseColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
-#endif
-
- // the baseColour is too pale to use as our base colour,
- // so darken it a bit --
- if ((255-baseColour.Red()) +
- (255-baseColour.Green()) +
- (255-baseColour.Blue()) < 60)
- {
- baseColour = WxAuiStepColour(baseColour, 92);
- }
-
- m_activeColour = baseColour;
- m_baseColour = baseColour;
- wxColor borderColour = WxAuiStepColour(baseColour, 75);
-
- m_borderPen = wxPen(borderColour);
- m_baseColourPen = wxPen(m_baseColour);
- m_baseColourBrush = wxBrush(m_baseColour);
-
- m_activeCloseBmp = WxAuiBitmapFromBits(close_bits, 16, 16, *wxBLACK);
- m_disabledCloseBmp = WxAuiBitmapFromBits(close_bits, 16, 16, wxColour(128,128,128));
-
- m_activeLeftBmp = WxAuiBitmapFromBits(left_bits, 16, 16, *wxBLACK);
- m_disabledLeftBmp = WxAuiBitmapFromBits(left_bits, 16, 16, wxColour(128,128,128));
-
- m_activeRightBmp = WxAuiBitmapFromBits(right_bits, 16, 16, *wxBLACK);
- m_disabledRightBmp = WxAuiBitmapFromBits(right_bits, 16, 16, wxColour(128,128,128));
-
- m_activeWindowListBmp = WxAuiBitmapFromBits(list_bits, 16, 16, *wxBLACK);
- m_disabledWindowListBmp = WxAuiBitmapFromBits(list_bits, 16, 16, wxColour(128,128,128));
-
- m_flags = 0;
-}
-
-WxAuiDefaultTabArt::~WxAuiDefaultTabArt()
-{
-}
-
-wxAuiTabArt* WxAuiDefaultTabArt::Clone()
-{
- return new WxAuiDefaultTabArt(*this);
-}
-
-void WxAuiDefaultTabArt::SetFlags(unsigned int flags)
-{
- m_flags = flags;
-}
-
-void WxAuiDefaultTabArt::SetSizingInfo(const wxSize& tab_ctrl_size,
- size_t tab_count)
-{
- m_fixedTabWidth = 100;
-
- int tot_width = (int)tab_ctrl_size.x - GetIndentSize() - 4;
-
- if (m_flags & wxAUI_NB_CLOSE_BUTTON)
- tot_width -= m_activeCloseBmp.GetWidth();
- if (m_flags & wxAUI_NB_WINDOWLIST_BUTTON)
- tot_width -= m_activeWindowListBmp.GetWidth();
-
- if (tab_count > 0)
- {
- m_fixedTabWidth = tot_width/(int)tab_count;
- }
-
-
- if (m_fixedTabWidth < 100)
- m_fixedTabWidth = 100;
-
- if (m_fixedTabWidth > tot_width/2)
- m_fixedTabWidth = tot_width/2;
-
- if (m_fixedTabWidth > 220)
- m_fixedTabWidth = 220;
-
- m_tabCtrlHeight = tab_ctrl_size.y;
-}
-
-
-void WxAuiDefaultTabArt::DrawBackground(wxDC& dc,
- wxWindow* WXUNUSED(wnd),
- const wxRect& rect)
-{
- // draw background
-
- wxColor top_color = WxAuiStepColour(m_baseColour, 90);
- wxColor bottom_color = WxAuiStepColour(m_baseColour, 170);
- wxRect r;
-
- if (m_flags &wxAUI_NB_BOTTOM)
- r = wxRect(rect.x, rect.y, rect.width+2, rect.height);
- // TODO: else if (m_flags &wxAUI_NB_LEFT) {}
- // TODO: else if (m_flags &wxAUI_NB_RIGHT) {}
- else //for wxAUI_NB_TOP
- r = wxRect(rect.x, rect.y, rect.width+2, rect.height-3);
-
- dc.GradientFillLinear(r, top_color, bottom_color, wxSOUTH);
-
-
- // draw base lines
-
- dc.SetPen(m_borderPen);
- int y = rect.GetHeight();
- int w = rect.GetWidth();
-
- if (m_flags &wxAUI_NB_BOTTOM)
- {
- dc.SetBrush(wxBrush(bottom_color));
- dc.DrawRectangle(-1, 0, w+2, 4);
- }
- // TODO: else if (m_flags &wxAUI_NB_LEFT) {}
- // TODO: else if (m_flags &wxAUI_NB_RIGHT) {}
- else //for wxAUI_NB_TOP
- {
- dc.SetBrush(m_baseColourBrush);
- dc.DrawRectangle(-1, y-4, w+2, 4);
- }
-}
-
-
-// DrawTab() draws an individual tab.
-//
-// dc - output dc
-// in_rect - rectangle the tab should be confined to
-// caption - tab's caption
-// active - whether or not the tab is active
-// out_rect - actual output rectangle
-// x_extent - the advance x; where the next tab should start
-
-void WxAuiDefaultTabArt::DrawTab(wxDC& dc,
- wxWindow* wnd,
- const wxAuiNotebookPage& page,
- const wxRect& in_rect,
- int close_button_state,
- wxRect* out_tab_rect,
- wxRect* out_button_rect,
- int* x_extent)
-{
- wxCoord normal_textx, normal_texty;
- wxCoord selected_textx, selected_texty;
- wxCoord texty;
-
- // if the caption is empty, measure some temporary text
- wxString caption = page.caption;
- if (caption.empty())
- caption = wxT("Xj");
-
- dc.SetFont(m_selectedFont);
- dc.GetTextExtent(caption, &selected_textx, &selected_texty);
-
- dc.SetFont(m_normalFont);
- dc.GetTextExtent(caption, &normal_textx, &normal_texty);
-
- // figure out the size of the tab
- wxSize tab_size = GetTabSize(dc,
- wnd,
- page.caption,
- page.bitmap,
- page.active,
- close_button_state,
- x_extent);
-
- wxCoord tab_height = m_tabCtrlHeight - 3;
- wxCoord tab_width = tab_size.x;
- wxCoord tab_x = in_rect.x;
- wxCoord tab_y = in_rect.y + in_rect.height - tab_height;
-
-
- caption = page.caption;
-
-
- // select pen, brush and font for the tab to be drawn
-
- if (page.active)
- {
- dc.SetFont(m_selectedFont);
- texty = selected_texty;
- }
- else
- {
- dc.SetFont(m_normalFont);
- texty = normal_texty;
- }
-
-
- // create points that will make the tab outline
-
- int clip_width = tab_width;
- if (tab_x + clip_width > in_rect.x + in_rect.width)
- clip_width = (in_rect.x + in_rect.width) - tab_x;
-
-/*
- wxPoint clip_points[6];
- clip_points[0] = wxPoint(tab_x, tab_y+tab_height-3);
- clip_points[1] = wxPoint(tab_x, tab_y+2);
- clip_points[2] = wxPoint(tab_x+2, tab_y);
- clip_points[3] = wxPoint(tab_x+clip_width-1, tab_y);
- clip_points[4] = wxPoint(tab_x+clip_width+1, tab_y+2);
- clip_points[5] = wxPoint(tab_x+clip_width+1, tab_y+tab_height-3);
-
- // FIXME: these ports don't provide wxRegion ctor from array of points
-#if !defined(__WXDFB__) && !defined(__WXCOCOA__)
- // set the clipping region for the tab --
- wxRegion clipping_region(WXSIZEOF(clip_points), clip_points);
- dc.SetClippingRegion(clipping_region);
-#endif // !wxDFB && !wxCocoa
-*/
- // since the above code above doesn't play well with WXDFB or WXCOCOA,
- // we'll just use a rectangle for the clipping region for now --
- dc.SetClippingRegion(tab_x, tab_y, clip_width+1, tab_height-3);
-
-
- wxPoint border_points[6];
- if (m_flags &wxAUI_NB_BOTTOM)
- {
- border_points[0] = wxPoint(tab_x, tab_y);
- border_points[1] = wxPoint(tab_x, tab_y+tab_height-6);
- border_points[2] = wxPoint(tab_x+2, tab_y+tab_height-4);
- border_points[3] = wxPoint(tab_x+tab_width-2, tab_y+tab_height-4);
- border_points[4] = wxPoint(tab_x+tab_width, tab_y+tab_height-6);
- border_points[5] = wxPoint(tab_x+tab_width, tab_y);
- }
- else //if (m_flags & wxAUI_NB_TOP) {}
- {
- border_points[0] = wxPoint(tab_x, tab_y+tab_height-4);
- border_points[1] = wxPoint(tab_x, tab_y+2);
- border_points[2] = wxPoint(tab_x+2, tab_y);
- border_points[3] = wxPoint(tab_x+tab_width-2, tab_y);
- border_points[4] = wxPoint(tab_x+tab_width, tab_y+2);
- border_points[5] = wxPoint(tab_x+tab_width, tab_y+tab_height-4);
- }
- // TODO: else if (m_flags &wxAUI_NB_LEFT) {}
- // TODO: else if (m_flags &wxAUI_NB_RIGHT) {}
-
- int drawn_tab_yoff = border_points[1].y;
- int drawn_tab_height = border_points[0].y - border_points[1].y;
-
-
- if (page.active)
- {
- // draw active tab
-
- // draw base background color
- wxRect r(tab_x, tab_y, tab_width, tab_height);
- dc.SetPen(wxPen(m_activeColour));
- dc.SetBrush(wxBrush(m_activeColour));
- dc.DrawRectangle(r.x+1, r.y+1, r.width-1, r.height-4);
-
- // this white helps fill out the gradient at the top of the tab
- dc.SetPen(*wxWHITE_PEN);
- dc.SetBrush(*wxWHITE_BRUSH);
- dc.DrawRectangle(r.x+2, r.y+1, r.width-3, r.height-4);
-
- // these two points help the rounded corners appear more antialiased
- dc.SetPen(wxPen(m_activeColour));
- dc.DrawPoint(r.x+2, r.y+1);
- dc.DrawPoint(r.x+r.width-2, r.y+1);
-
- // set rectangle down a bit for gradient drawing
- r.SetHeight(r.GetHeight()/2);
- r.x += 2;
- r.width -= 3;
- r.y += r.height;
- r.y -= 2;
-
- // draw gradient background
- wxColor top_color = *wxWHITE;
- wxColor bottom_color = m_activeColour;
- dc.GradientFillLinear(r, bottom_color, top_color, wxNORTH);
- }
- else
- {
- // draw inactive tab
-
- wxRect r(tab_x, tab_y+1, tab_width, tab_height-3);
-
- // start the gradent up a bit and leave the inside border inset
- // by a pixel for a 3D look. Only the top half of the inactive
- // tab will have a slight gradient
- r.x += 3;
- r.y++;
- r.width -= 4;
- r.height /= 2;
- r.height--;
-
- // -- draw top gradient fill for glossy look
- wxColor top_color = m_baseColour;
- wxColor bottom_color = WxAuiStepColour(top_color, 160);
- dc.GradientFillLinear(r, bottom_color, top_color, wxNORTH);
-
- r.y += r.height;
- r.y--;
-
- // -- draw bottom fill for glossy look
- top_color = m_baseColour;
- bottom_color = m_baseColour;
- dc.GradientFillLinear(r, top_color, bottom_color, wxSOUTH);
- }
-
- // draw tab outline
- dc.SetPen(m_borderPen);
- dc.SetBrush(*wxTRANSPARENT_BRUSH);
- dc.DrawPolygon(WXSIZEOF(border_points), border_points);
-
- // there are two horizontal grey lines at the bottom of the tab control,
- // this gets rid of the top one of those lines in the tab control
- if (page.active)
- {
- if (m_flags &wxAUI_NB_BOTTOM)
- dc.SetPen(wxPen(WxAuiStepColour(m_baseColour, 170)));
- // TODO: else if (m_flags &wxAUI_NB_LEFT) {}
- // TODO: else if (m_flags &wxAUI_NB_RIGHT) {}
- else //for wxAUI_NB_TOP
- dc.SetPen(m_baseColourPen);
- dc.DrawLine(border_points[0].x+1,
- border_points[0].y,
- border_points[5].x,
- border_points[5].y);
- }
-
-
- int text_offset = tab_x + 8;
- int close_button_width = 0;
- if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
- {
- close_button_width = m_activeCloseBmp.GetWidth();
- }
-
- int bitmap_offset = 0;
- if (page.bitmap.IsOk())
- {
- bitmap_offset = tab_x + 8;
-
- // draw bitmap
- dc.DrawBitmap(page.bitmap,
- bitmap_offset,
- drawn_tab_yoff + (drawn_tab_height/2) - (page.bitmap.GetHeight()/2),
- true);
-
- text_offset = bitmap_offset + page.bitmap.GetWidth();
- text_offset += 3; // bitmap padding
-
- }
- else
- {
- text_offset = tab_x + 8;
- }
-
-
- wxString draw_text = WxAuiChopText(dc,
- caption,
- tab_width - (text_offset-tab_x) - close_button_width);
-
- // draw tab text
- dc.DrawText(draw_text,
- text_offset,
- drawn_tab_yoff + (drawn_tab_height)/2 - (texty/2) - 1);
-
- // draw focus rectangle
- if (page.active && (wnd->FindFocus() == wnd))
- {
- wxRect focusRectText(text_offset, (drawn_tab_yoff + (drawn_tab_height)/2 - (texty/2) - 1),
- selected_textx, selected_texty);
-
- wxRect focusRect;
- wxRect focusRectBitmap;
-
- if (page.bitmap.IsOk())
- focusRectBitmap = wxRect(bitmap_offset, drawn_tab_yoff + (drawn_tab_height/2) - (page.bitmap.GetHeight()/2),
- page.bitmap.GetWidth(), page.bitmap.GetHeight());
-
- if (page.bitmap.IsOk() && draw_text.IsEmpty())
- focusRect = focusRectBitmap;
- else if (!page.bitmap.IsOk() && !draw_text.IsEmpty())
- focusRect = focusRectText;
- else if (page.bitmap.IsOk() && !draw_text.IsEmpty())
- focusRect = focusRectText.Union(focusRectBitmap);
-
- focusRect.Inflate(2, 2);
-
-// wxRendererNative::Get().DrawFocusRect(wnd, dc, focusRect, 0);
- }
-
- // draw close button if necessary
- if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
- {
- wxBitmap bmp = m_disabledCloseBmp;
-
- if (close_button_state == wxAUI_BUTTON_STATE_HOVER ||
- close_button_state == wxAUI_BUTTON_STATE_PRESSED)
- {
- bmp = m_activeCloseBmp;
- }
-
- int offsetY = tab_y-1;
- if (m_flags & wxAUI_NB_BOTTOM)
- offsetY = 1;
-
- wxRect rect(tab_x + tab_width - close_button_width - 1,
- offsetY + (tab_height/2) - (bmp.GetHeight()/2),
- close_button_width,
- tab_height);
-
- IndentPressedBitmap(&rect, close_button_state);
- dc.DrawBitmap(bmp, rect.x, rect.y, true);
-
- *out_button_rect = rect;
- }
-
- *out_tab_rect = wxRect(tab_x, tab_y, tab_width, tab_height);
-
- dc.DestroyClippingRegion();
-}
-
-int WxAuiDefaultTabArt::GetIndentSize()
-{
- return 5;
-}
-
-wxSize WxAuiDefaultTabArt::GetTabSize(wxDC& dc,
- wxWindow* WXUNUSED(wnd),
- const wxString& caption,
- const wxBitmap& bitmap,
- bool WXUNUSED(active),
- int close_button_state,
- int* x_extent)
-{
- wxCoord measured_textx, measured_texty, tmp;
-
- dc.SetFont(m_measuringFont);
- dc.GetTextExtent(caption, &measured_textx, &measured_texty);
-
- dc.GetTextExtent(wxT("ABCDEFXj"), &tmp, &measured_texty);
-
- // add padding around the text
- wxCoord tab_width = measured_textx;
- wxCoord tab_height = measured_texty;
-
- // if the close button is showing, add space for it
- if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
- tab_width += m_activeCloseBmp.GetWidth() + 3;
-
- // if there's a bitmap, add space for it
- if (bitmap.IsOk())
- {
- tab_width += bitmap.GetWidth();
- tab_width += 3; // right side bitmap padding
- tab_height = wxMax(tab_height, bitmap.GetHeight());
- }
-
- // add padding
- tab_width += 16;
- tab_height += 10;
-
- if (m_flags & wxAUI_NB_TAB_FIXED_WIDTH)
- {
- tab_width = m_fixedTabWidth;
- }
-
- *x_extent = tab_width;
-
- return wxSize(tab_width, tab_height);
-}
-
-
-void WxAuiDefaultTabArt::DrawButton(wxDC& dc,
- wxWindow* WXUNUSED(wnd),
- const wxRect& in_rect,
- int bitmap_id,
- int button_state,
- int orientation,
- wxRect* out_rect)
-{
- wxBitmap bmp;
- wxRect rect;
-
- switch (bitmap_id)
- {
- case wxAUI_BUTTON_CLOSE:
- if (button_state & wxAUI_BUTTON_STATE_DISABLED)
- bmp = m_disabledCloseBmp;
- else
- bmp = m_activeCloseBmp;
- break;
- case wxAUI_BUTTON_LEFT:
- if (button_state & wxAUI_BUTTON_STATE_DISABLED)
- bmp = m_disabledLeftBmp;
- else
- bmp = m_activeLeftBmp;
- break;
- case wxAUI_BUTTON_RIGHT:
- if (button_state & wxAUI_BUTTON_STATE_DISABLED)
- bmp = m_disabledRightBmp;
- else
- bmp = m_activeRightBmp;
- break;
- case wxAUI_BUTTON_WINDOWLIST:
- if (button_state & wxAUI_BUTTON_STATE_DISABLED)
- bmp = m_disabledWindowListBmp;
- else
- bmp = m_activeWindowListBmp;
- break;
- }
-
-
- if (!bmp.IsOk())
- return;
-
- rect = in_rect;
-
- if (orientation == wxLEFT)
- {
- rect.SetX(in_rect.x);
- rect.SetY(((in_rect.y + in_rect.height)/2) - (bmp.GetHeight()/2));
- rect.SetWidth(bmp.GetWidth());
- rect.SetHeight(bmp.GetHeight());
- }
- else
- {
- rect = wxRect(in_rect.x + in_rect.width - bmp.GetWidth(),
- ((in_rect.y + in_rect.height)/2) - (bmp.GetHeight()/2),
- bmp.GetWidth(), bmp.GetHeight());
- }
-
- IndentPressedBitmap(&rect, button_state);
- dc.DrawBitmap(bmp, rect.x, rect.y, true);
-
- *out_rect = rect;
-}
-
-int WxAuiDefaultTabArt::ShowDropDown(wxWindow* wnd,
- const wxAuiNotebookPageArray& pages,
- int active_idx)
-{
- wxMenu menuPopup;
-
- size_t i, count = pages.GetCount();
- for (i = 0; i < count; ++i)
- {
- const wxAuiNotebookPage& page = pages.Item(i);
- wxString caption = page.caption;
-
- // if there is no caption, make it a space. This will prevent
- // an assert in the menu code.
- if (caption.IsEmpty())
- caption = wxT(" ");
-
- menuPopup.AppendCheckItem(1000+i, caption);
- }
-
- if (active_idx != -1)
- {
- menuPopup.Check(1000+active_idx, true);
- }
-
- // find out where to put the popup menu of window items
- wxPoint pt = ::wxGetMousePosition();
- pt = wnd->ScreenToClient(pt);
-
- // find out the screen coordinate at the bottom of the tab ctrl
- wxRect cli_rect = wnd->GetClientRect();
- pt.y = cli_rect.y + cli_rect.height;
-
- WxAuiCommandCapture* cc = new WxAuiCommandCapture;
- wnd->PushEventHandler(cc);
- wnd->PopupMenu(&menuPopup, pt);
- int command = cc->GetCommandId();
- wnd->PopEventHandler(true);
-
- if (command >= 1000)
- return command-1000;
-
- return -1;
-}
-
-int WxAuiDefaultTabArt::GetBestTabCtrlSize(wxWindow* wnd,
- const wxAuiNotebookPageArray& pages,
- const wxSize& requiredBmp_size)
-{
- wxClientDC dc(wnd);
- dc.SetFont(m_measuringFont);
-
- // sometimes a standard bitmap size needs to be enforced, especially
- // if some tabs have bitmaps and others don't. This is important because
- // it prevents the tab control from resizing when tabs are added.
- wxBitmap measureBmp;
- if (requiredBmp_size.IsFullySpecified())
- {
- measureBmp.Create(requiredBmp_size.x,
- requiredBmp_size.y);
- }
-
-
- int max_y = 0;
- size_t i, page_count = pages.GetCount();
- for (i = 0; i < page_count; ++i)
- {
- wxAuiNotebookPage& page = pages.Item(i);
-
- wxBitmap bmp;
- if (measureBmp.IsOk())
- bmp = measureBmp;
- else
- bmp = page.bitmap;
-
- // we don't use the caption text because we don't
- // want tab heights to be different in the case
- // of a very short piece of text on one tab and a very
- // tall piece of text on another tab
- int x_ext = 0;
- wxSize s = GetTabSize(dc,
- wnd,
- wxT("ABCDEFGHIj"),
- bmp,
- true,
- wxAUI_BUTTON_STATE_HIDDEN,
- &x_ext);
-
- max_y = wxMax(max_y, s.y);
- }
-
- return max_y+2;
-}
-
-void WxAuiDefaultTabArt::SetNormalFont(const wxFont& font)
-{
- m_normalFont = font;
-}
-
-void WxAuiDefaultTabArt::SetSelectedFont(const wxFont& font)
-{
- m_selectedFont = font;
-}
-
-void WxAuiDefaultTabArt::SetMeasuringFont(const wxFont& font)
-{
- m_measuringFont = font;
-}
-
-void WxAuiDefaultTabArt::SetColour(const wxColour& colour)
-{
- m_baseColour = colour;
- m_borderPen = wxPen(WxAuiStepColour(m_baseColour, 75));
- m_baseColourPen = wxPen(m_baseColour);
- m_baseColourBrush = wxBrush(m_baseColour);
-}
-
-void WxAuiDefaultTabArt::SetActiveColour(const wxColour& colour)
-{
- m_activeColour = colour;
-}
-
-// -- WxAuiSimpleTabArt class implementation --
-
-WxAuiSimpleTabArt::WxAuiSimpleTabArt()
-{
- m_normalFont = *wxNORMAL_FONT;
- m_selectedFont = *wxNORMAL_FONT;
- m_selectedFont.SetWeight(wxBOLD);
- m_measuringFont = m_selectedFont;
-
- m_flags = 0;
- m_fixedTabWidth = 100;
-
- wxColour baseColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
-
- wxColour backgroundColour = baseColour;
- wxColour normaltabColour = baseColour;
- wxColour selectedtabColour = *wxWHITE;
-
- m_bkBrush = wxBrush(backgroundColour);
- m_normalBkBrush = wxBrush(normaltabColour);
- m_normalBkPen = wxPen(normaltabColour);
- m_selectedBkBrush = wxBrush(selectedtabColour);
- m_selectedBkPen = wxPen(selectedtabColour);
-
- m_activeCloseBmp = WxAuiBitmapFromBits(close_bits, 16, 16, *wxBLACK);
- m_disabledCloseBmp = WxAuiBitmapFromBits(close_bits, 16, 16, wxColour(128,128,128));
-
- m_activeLeftBmp = WxAuiBitmapFromBits(left_bits, 16, 16, *wxBLACK);
- m_disabledLeftBmp = WxAuiBitmapFromBits(left_bits, 16, 16, wxColour(128,128,128));
-
- m_activeRightBmp = WxAuiBitmapFromBits(right_bits, 16, 16, *wxBLACK);
- m_disabledRightBmp = WxAuiBitmapFromBits(right_bits, 16, 16, wxColour(128,128,128));
-
- m_activeWindowListBmp = WxAuiBitmapFromBits(list_bits, 16, 16, *wxBLACK);
- m_disabledWindowListBmp = WxAuiBitmapFromBits(list_bits, 16, 16, wxColour(128,128,128));
-
-}
-
-WxAuiSimpleTabArt::~WxAuiSimpleTabArt()
-{
-}
-
-wxAuiTabArt* WxAuiSimpleTabArt::Clone()
-{
- return new WxAuiSimpleTabArt(*this);
-}
-
-void WxAuiSimpleTabArt::SetFlags(unsigned int flags)
-{
- m_flags = flags;
-}
-
-void WxAuiSimpleTabArt::SetSizingInfo(const wxSize& tab_ctrl_size,
- size_t tab_count)
-{
- m_fixedTabWidth = 100;
-
- int tot_width = (int)tab_ctrl_size.x - GetIndentSize() - 4;
-
- if (m_flags & wxAUI_NB_CLOSE_BUTTON)
- tot_width -= m_activeCloseBmp.GetWidth();
- if (m_flags & wxAUI_NB_WINDOWLIST_BUTTON)
- tot_width -= m_activeWindowListBmp.GetWidth();
-
- if (tab_count > 0)
- {
- m_fixedTabWidth = tot_width/(int)tab_count;
- }
-
-
- if (m_fixedTabWidth < 100)
- m_fixedTabWidth = 100;
-
- if (m_fixedTabWidth > tot_width/2)
- m_fixedTabWidth = tot_width/2;
-
- if (m_fixedTabWidth > 220)
- m_fixedTabWidth = 220;
-}
-
-void WxAuiSimpleTabArt::SetColour(const wxColour& colour)
-{
- m_bkBrush = wxBrush(colour);
- m_normalBkBrush = wxBrush(colour);
- m_normalBkPen = wxPen(colour);
-}
-
-void WxAuiSimpleTabArt::SetActiveColour(const wxColour& colour)
-{
- m_selectedBkBrush = wxBrush(colour);
- m_selectedBkPen = wxPen(colour);
-}
-
-void WxAuiSimpleTabArt::DrawBackground(wxDC& dc,
- wxWindow* WXUNUSED(wnd),
- const wxRect& rect)
-{
- // draw background
- dc.SetBrush(m_bkBrush);
- dc.SetPen(*wxTRANSPARENT_PEN);
- dc.DrawRectangle(-1, -1, rect.GetWidth()+2, rect.GetHeight()+2);
-
- // draw base line
- dc.SetPen(*wxGREY_PEN);
- dc.DrawLine(0, rect.GetHeight()-1, rect.GetWidth(), rect.GetHeight()-1);
-}
-
-
-// DrawTab() draws an individual tab.
-//
-// dc - output dc
-// in_rect - rectangle the tab should be confined to
-// caption - tab's caption
-// active - whether or not the tab is active
-// out_rect - actual output rectangle
-// x_extent - the advance x; where the next tab should start
-
-void WxAuiSimpleTabArt::DrawTab(wxDC& dc,
- wxWindow* wnd,
- const wxAuiNotebookPage& page,
- const wxRect& in_rect,
- int close_button_state,
- wxRect* out_tab_rect,
- wxRect* out_button_rect,
- int* x_extent)
-{
- wxCoord normal_textx, normal_texty;
- wxCoord selected_textx, selected_texty;
- wxCoord textx, texty;
-
- // if the caption is empty, measure some temporary text
- wxString caption = page.caption;
- if (caption.empty())
- caption = wxT("Xj");
-
- dc.SetFont(m_selectedFont);
- dc.GetTextExtent(caption, &selected_textx, &selected_texty);
-
- dc.SetFont(m_normalFont);
- dc.GetTextExtent(caption, &normal_textx, &normal_texty);
-
- // figure out the size of the tab
- wxSize tab_size = GetTabSize(dc,
- wnd,
- page.caption,
- page.bitmap,
- page.active,
- close_button_state,
- x_extent);
-
- wxCoord tab_height = tab_size.y;
- wxCoord tab_width = tab_size.x;
- wxCoord tab_x = in_rect.x;
- wxCoord tab_y = in_rect.y + in_rect.height - tab_height;
-
- caption = page.caption;
-
- // select pen, brush and font for the tab to be drawn
-
- if (page.active)
- {
- dc.SetPen(m_selectedBkPen);
- dc.SetBrush(m_selectedBkBrush);
- dc.SetFont(m_selectedFont);
- textx = selected_textx;
- texty = selected_texty;
- }
- else
- {
- dc.SetPen(m_normalBkPen);
- dc.SetBrush(m_normalBkBrush);
- dc.SetFont(m_normalFont);
- textx = normal_textx;
- texty = normal_texty;
- }
-
-
- // -- draw line --
-
- wxPoint points[7];
- points[0].x = tab_x;
- points[0].y = tab_y + tab_height - 1;
- points[1].x = tab_x + tab_height - 3;
- points[1].y = tab_y + 2;
- points[2].x = tab_x + tab_height + 3;
- points[2].y = tab_y;
- points[3].x = tab_x + tab_width - 2;
- points[3].y = tab_y;
- points[4].x = tab_x + tab_width;
- points[4].y = tab_y + 2;
- points[5].x = tab_x + tab_width;
- points[5].y = tab_y + tab_height - 1;
- points[6] = points[0];
-
- dc.SetClippingRegion(in_rect);
-
- dc.DrawPolygon(WXSIZEOF(points) - 1, points);
-
- dc.SetPen(*wxGREY_PEN);
-
- //dc.DrawLines(active ? WXSIZEOF(points) - 1 : WXSIZEOF(points), points);
- dc.DrawLines(WXSIZEOF(points), points);
-
-
- int text_offset;
-
- int close_button_width = 0;
- if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
- {
- close_button_width = m_activeCloseBmp.GetWidth();
- text_offset = tab_x + (tab_height/2) + ((tab_width-close_button_width)/2) - (textx/2);
- }
- else
- {
- text_offset = tab_x + (tab_height/3) + (tab_width/2) - (textx/2);
- }
-
- // set minimum text offset
- if (text_offset < tab_x + tab_height)
- text_offset = tab_x + tab_height;
-
- // chop text if necessary
- wxString draw_text = WxAuiChopText(dc,
- caption,
- tab_width - (text_offset-tab_x) - close_button_width);
-
- // draw tab text
- dc.DrawText(draw_text,
- text_offset,
- (tab_y + tab_height)/2 - (texty/2) + 1);
-
-
- // draw focus rectangle
- if (page.active && (wnd->FindFocus() == wnd))
- {
- wxRect focusRect(text_offset, ((tab_y + tab_height)/2 - (texty/2) + 1),
- selected_textx, selected_texty);
-
- focusRect.Inflate(2, 2);
-
-// wxRendererNative::Get().DrawFocusRect(wnd, dc, focusRect, 0);
- }
-
- // draw close button if necessary
- if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
- {
- wxBitmap bmp;
- if (page.active)
- bmp = m_activeCloseBmp;
- else
- bmp = m_disabledCloseBmp;
-
- wxRect rect(tab_x + tab_width - close_button_width - 1,
- tab_y + (tab_height/2) - (bmp.GetHeight()/2) + 1,
- close_button_width,
- tab_height - 1);
- DrawButtons(dc, rect, bmp, *wxWHITE, close_button_state);
-
- *out_button_rect = rect;
- }
-
-
- *out_tab_rect = wxRect(tab_x, tab_y, tab_width, tab_height);
-
- dc.DestroyClippingRegion();
-}
-
-int WxAuiSimpleTabArt::GetIndentSize()
-{
- return 0;
-}
-
-wxSize WxAuiSimpleTabArt::GetTabSize(wxDC& dc,
- wxWindow* WXUNUSED(wnd),
- const wxString& caption,
- const wxBitmap& WXUNUSED(bitmap),
- bool WXUNUSED(active),
- int close_button_state,
- int* x_extent)
-{
- wxCoord measured_textx, measured_texty;
-
- dc.SetFont(m_measuringFont);
- dc.GetTextExtent(caption, &measured_textx, &measured_texty);
-
- wxCoord tab_height = measured_texty + 4;
- wxCoord tab_width = measured_textx + tab_height + 5;
-
- if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
- tab_width += m_activeCloseBmp.GetWidth();
-
- if (m_flags & wxAUI_NB_TAB_FIXED_WIDTH)
- {
- tab_width = m_fixedTabWidth;
- }
-
- *x_extent = tab_width - (tab_height/2) - 1;
-
- return wxSize(tab_width, tab_height);
-}
-
-
-void WxAuiSimpleTabArt::DrawButton(wxDC& dc,
- wxWindow* WXUNUSED(wnd),
- const wxRect& in_rect,
- int bitmap_id,
- int button_state,
- int orientation,
- wxRect* out_rect)
-{
- wxBitmap bmp;
- wxRect rect;
-
- switch (bitmap_id)
- {
- case wxAUI_BUTTON_CLOSE:
- if (button_state & wxAUI_BUTTON_STATE_DISABLED)
- bmp = m_disabledCloseBmp;
- else
- bmp = m_activeCloseBmp;
- break;
- case wxAUI_BUTTON_LEFT:
- if (button_state & wxAUI_BUTTON_STATE_DISABLED)
- bmp = m_disabledLeftBmp;
- else
- bmp = m_activeLeftBmp;
- break;
- case wxAUI_BUTTON_RIGHT:
- if (button_state & wxAUI_BUTTON_STATE_DISABLED)
- bmp = m_disabledRightBmp;
- else
- bmp = m_activeRightBmp;
- break;
- case wxAUI_BUTTON_WINDOWLIST:
- if (button_state & wxAUI_BUTTON_STATE_DISABLED)
- bmp = m_disabledWindowListBmp;
- else
- bmp = m_activeWindowListBmp;
- break;
- }
-
- if (!bmp.IsOk())
- return;
-
- rect = in_rect;
-
- if (orientation == wxLEFT)
- {
- rect.SetX(in_rect.x);
- rect.SetY(((in_rect.y + in_rect.height)/2) - (bmp.GetHeight()/2));
- rect.SetWidth(bmp.GetWidth());
- rect.SetHeight(bmp.GetHeight());
- }
- else
- {
- rect = wxRect(in_rect.x + in_rect.width - bmp.GetWidth(),
- ((in_rect.y + in_rect.height)/2) - (bmp.GetHeight()/2),
- bmp.GetWidth(), bmp.GetHeight());
- }
-
-
- DrawButtons(dc, rect, bmp, *wxWHITE, button_state);
-
- *out_rect = rect;
-}
-
-int WxAuiSimpleTabArt::ShowDropDown(wxWindow* wnd,
- const wxAuiNotebookPageArray& pages,
- int active_idx)
-{
- wxMenu menuPopup;
-
- size_t i, count = pages.GetCount();
- for (i = 0; i < count; ++i)
- {
- const wxAuiNotebookPage& page = pages.Item(i);
- menuPopup.AppendCheckItem(1000+i, page.caption);
- }
-
- if (active_idx != -1)
- {
- menuPopup.Check(1000+active_idx, true);
- }
-
- // find out where to put the popup menu of window
- // items. Subtract 100 for now to center the menu
- // a bit, until a better mechanism can be implemented
- wxPoint pt = ::wxGetMousePosition();
- pt = wnd->ScreenToClient(pt);
- if (pt.x < 100)
- pt.x = 0;
- else
- pt.x -= 100;
-
- // find out the screen coordinate at the bottom of the tab ctrl
- wxRect cli_rect = wnd->GetClientRect();
- pt.y = cli_rect.y + cli_rect.height;
-
- WxAuiCommandCapture* cc = new WxAuiCommandCapture;
- wnd->PushEventHandler(cc);
- wnd->PopupMenu(&menuPopup, pt);
- int command = cc->GetCommandId();
- wnd->PopEventHandler(true);
-
- if (command >= 1000)
- return command-1000;
-
- return -1;
-}
-
-int WxAuiSimpleTabArt::GetBestTabCtrlSize(wxWindow* wnd,
- const wxAuiNotebookPageArray& WXUNUSED(pages),
- const wxSize& WXUNUSED(requiredBmp_size))
-{
- wxClientDC dc(wnd);
- dc.SetFont(m_measuringFont);
- int x_ext = 0;
- wxSize s = GetTabSize(dc,
- wnd,
- wxT("ABCDEFGHIj"),
- wxNullBitmap,
- true,
- wxAUI_BUTTON_STATE_HIDDEN,
- &x_ext);
- return s.y+3;
-}
-
-void WxAuiSimpleTabArt::SetNormalFont(const wxFont& font)
-{
- m_normalFont = font;
-}
-
-void WxAuiSimpleTabArt::SetSelectedFont(const wxFont& font)
-{
- m_selectedFont = font;
-}
-
-void WxAuiSimpleTabArt::SetMeasuringFont(const wxFont& font)
-{
- m_measuringFont = font;
-}
-
+// -- GUI helper classes and functions --
+
+class WxAuiCommandCapture : public wxEvtHandler
+{
+public:
+
+ WxAuiCommandCapture() { m_last_id = 0; }
+ int GetCommandId() const { return m_last_id; }
+
+ bool ProcessEvent(wxEvent& evt)
+ {
+ if (evt.GetEventType() == wxEVT_COMMAND_MENU_SELECTED)
+ {
+ m_last_id = evt.GetId();
+ return true;
+ }
+
+ if (GetNextHandler())
+ return GetNextHandler()->ProcessEvent(evt);
+
+ return false;
+ }
+
+private:
+ int m_last_id;
+};
+
+// -- bitmaps --
+
+#if defined( __WXMAC__ )
+ static unsigned char close_bits[]={
+ 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
+ 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
+ 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
+#elif defined( __WXGTK__)
+ static unsigned char close_bits[]={
+ 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
+ 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
+ 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
+#else
+ static unsigned char close_bits[]={
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xf3, 0xcf, 0xf9,
+ 0x9f, 0xfc, 0x3f, 0xfe, 0x3f, 0xfe, 0x9f, 0xfc, 0xcf, 0xf9, 0xe7, 0xf3,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+#endif
+
+static unsigned char left_bits[] = {
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x7f, 0xfe, 0x3f, 0xfe,
+ 0x1f, 0xfe, 0x0f, 0xfe, 0x1f, 0xfe, 0x3f, 0xfe, 0x7f, 0xfe, 0xff, 0xfe,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+
+static unsigned char right_bits[] = {
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdf, 0xff, 0x9f, 0xff, 0x1f, 0xff,
+ 0x1f, 0xfe, 0x1f, 0xfc, 0x1f, 0xfe, 0x1f, 0xff, 0x9f, 0xff, 0xdf, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+
+static unsigned char list_bits[] = {
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x0f, 0xf8, 0xff, 0xff, 0x0f, 0xf8, 0x1f, 0xfc, 0x3f, 0xfe, 0x7f, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+
+// -- WxAuiDefaultTabArt class implementation --
+
+WxAuiDefaultTabArt::WxAuiDefaultTabArt()
+{
+ m_normalFont = *wxNORMAL_FONT;
+ m_selectedFont = *wxNORMAL_FONT;
+ m_selectedFont.SetWeight(wxBOLD);
+ m_measuringFont = m_selectedFont;
+
+ m_fixedTabWidth = 100;
+ m_tabCtrlHeight = 0;
+
+#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
+ wxColor baseColour = wxColour( wxMacCreateCGColorFromHITheme(kThemeBrushToolbarBackground));
+#else
+ wxColor baseColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
+#endif
+
+ // the baseColour is too pale to use as our base colour,
+ // so darken it a bit --
+ if ((255-baseColour.Red()) +
+ (255-baseColour.Green()) +
+ (255-baseColour.Blue()) < 60)
+ {
+ baseColour = WxAuiStepColour(baseColour, 92);
+ }
+
+ m_activeColour = baseColour;
+ m_baseColour = baseColour;
+ wxColor borderColour = WxAuiStepColour(baseColour, 75);
+
+ m_borderPen = wxPen(borderColour);
+ m_baseColourPen = wxPen(m_baseColour);
+ m_baseColourBrush = wxBrush(m_baseColour);
+
+ m_activeCloseBmp = WxAuiBitmapFromBits(close_bits, 16, 16, *wxBLACK);
+ m_disabledCloseBmp = WxAuiBitmapFromBits(close_bits, 16, 16, wxColour(128,128,128));
+
+ m_activeLeftBmp = WxAuiBitmapFromBits(left_bits, 16, 16, *wxBLACK);
+ m_disabledLeftBmp = WxAuiBitmapFromBits(left_bits, 16, 16, wxColour(128,128,128));
+
+ m_activeRightBmp = WxAuiBitmapFromBits(right_bits, 16, 16, *wxBLACK);
+ m_disabledRightBmp = WxAuiBitmapFromBits(right_bits, 16, 16, wxColour(128,128,128));
+
+ m_activeWindowListBmp = WxAuiBitmapFromBits(list_bits, 16, 16, *wxBLACK);
+ m_disabledWindowListBmp = WxAuiBitmapFromBits(list_bits, 16, 16, wxColour(128,128,128));
+
+ m_flags = 0;
+}
+
+WxAuiDefaultTabArt::~WxAuiDefaultTabArt()
+{
+}
+
+wxAuiTabArt* WxAuiDefaultTabArt::Clone()
+{
+ return new WxAuiDefaultTabArt(*this);
+}
+
+void WxAuiDefaultTabArt::SetFlags(unsigned int flags)
+{
+ m_flags = flags;
+}
+
+void WxAuiDefaultTabArt::SetSizingInfo(const wxSize& tab_ctrl_size,
+ size_t tab_count)
+{
+ m_fixedTabWidth = 100;
+
+ int tot_width = (int)tab_ctrl_size.x - GetIndentSize() - 4;
+
+ if (m_flags & wxAUI_NB_CLOSE_BUTTON)
+ tot_width -= m_activeCloseBmp.GetWidth();
+ if (m_flags & wxAUI_NB_WINDOWLIST_BUTTON)
+ tot_width -= m_activeWindowListBmp.GetWidth();
+
+ if (tab_count > 0)
+ {
+ m_fixedTabWidth = tot_width/(int)tab_count;
+ }
+
+
+ if (m_fixedTabWidth < 100)
+ m_fixedTabWidth = 100;
+
+ if (m_fixedTabWidth > tot_width/2)
+ m_fixedTabWidth = tot_width/2;
+
+ if (m_fixedTabWidth > 220)
+ m_fixedTabWidth = 220;
+
+ m_tabCtrlHeight = tab_ctrl_size.y;
+}
+
+
+void WxAuiDefaultTabArt::DrawBackground(wxDC& dc,
+ wxWindow* WXUNUSED(wnd),
+ const wxRect& rect)
+{
+ // draw background
+
+ wxColor top_color = WxAuiStepColour(m_baseColour, 90);
+ wxColor bottom_color = WxAuiStepColour(m_baseColour, 170);
+ wxRect r;
+
+ if (m_flags &wxAUI_NB_BOTTOM)
+ r = wxRect(rect.x, rect.y, rect.width+2, rect.height);
+ // TODO: else if (m_flags &wxAUI_NB_LEFT) {}
+ // TODO: else if (m_flags &wxAUI_NB_RIGHT) {}
+ else //for wxAUI_NB_TOP
+ r = wxRect(rect.x, rect.y, rect.width+2, rect.height-3);
+
+ dc.GradientFillLinear(r, top_color, bottom_color, wxSOUTH);
+
+
+ // draw base lines
+
+ dc.SetPen(m_borderPen);
+ int y = rect.GetHeight();
+ int w = rect.GetWidth();
+
+ if (m_flags &wxAUI_NB_BOTTOM)
+ {
+ dc.SetBrush(wxBrush(bottom_color));
+ dc.DrawRectangle(-1, 0, w+2, 4);
+ }
+ // TODO: else if (m_flags &wxAUI_NB_LEFT) {}
+ // TODO: else if (m_flags &wxAUI_NB_RIGHT) {}
+ else //for wxAUI_NB_TOP
+ {
+ dc.SetBrush(m_baseColourBrush);
+ dc.DrawRectangle(-1, y-4, w+2, 4);
+ }
+}
+
+
+// DrawTab() draws an individual tab.
+//
+// dc - output dc
+// in_rect - rectangle the tab should be confined to
+// caption - tab's caption
+// active - whether or not the tab is active
+// out_rect - actual output rectangle
+// x_extent - the advance x; where the next tab should start
+
+void WxAuiDefaultTabArt::DrawTab(wxDC& dc,
+ wxWindow* wnd,
+ const wxAuiNotebookPage& page,
+ const wxRect& in_rect,
+ int close_button_state,
+ wxRect* out_tab_rect,
+ wxRect* out_button_rect,
+ int* x_extent)
+{
+ wxCoord normal_textx, normal_texty;
+ wxCoord selected_textx, selected_texty;
+ wxCoord texty;
+
+ // if the caption is empty, measure some temporary text
+ wxString caption = page.caption;
+ if (caption.empty())
+ caption = wxT("Xj");
+
+ dc.SetFont(m_selectedFont);
+ dc.GetTextExtent(caption, &selected_textx, &selected_texty);
+
+ dc.SetFont(m_normalFont);
+ dc.GetTextExtent(caption, &normal_textx, &normal_texty);
+
+ // figure out the size of the tab
+ wxSize tab_size = GetTabSize(dc,
+ wnd,
+ page.caption,
+ page.bitmap,
+ page.active,
+ close_button_state,
+ x_extent);
+
+ wxCoord tab_height = m_tabCtrlHeight - 3;
+ wxCoord tab_width = tab_size.x;
+ wxCoord tab_x = in_rect.x;
+ wxCoord tab_y = in_rect.y + in_rect.height - tab_height;
+
+
+ caption = page.caption;
+
+
+ // select pen, brush and font for the tab to be drawn
+
+ if (page.active)
+ {
+ dc.SetFont(m_selectedFont);
+ texty = selected_texty;
+ }
+ else
+ {
+ dc.SetFont(m_normalFont);
+ texty = normal_texty;
+ }
+
+
+ // create points that will make the tab outline
+
+ int clip_width = tab_width;
+ if (tab_x + clip_width > in_rect.x + in_rect.width)
+ clip_width = (in_rect.x + in_rect.width) - tab_x;
+
+/*
+ wxPoint clip_points[6];
+ clip_points[0] = wxPoint(tab_x, tab_y+tab_height-3);
+ clip_points[1] = wxPoint(tab_x, tab_y+2);
+ clip_points[2] = wxPoint(tab_x+2, tab_y);
+ clip_points[3] = wxPoint(tab_x+clip_width-1, tab_y);
+ clip_points[4] = wxPoint(tab_x+clip_width+1, tab_y+2);
+ clip_points[5] = wxPoint(tab_x+clip_width+1, tab_y+tab_height-3);
+
+ // FIXME: these ports don't provide wxRegion ctor from array of points
+#if !defined(__WXDFB__) && !defined(__WXCOCOA__)
+ // set the clipping region for the tab --
+ wxRegion clipping_region(WXSIZEOF(clip_points), clip_points);
+ dc.SetClippingRegion(clipping_region);
+#endif // !wxDFB && !wxCocoa
+*/
+ // since the above code above doesn't play well with WXDFB or WXCOCOA,
+ // we'll just use a rectangle for the clipping region for now --
+ dc.SetClippingRegion(tab_x, tab_y, clip_width+1, tab_height-3);
+
+
+ wxPoint border_points[6];
+ if (m_flags &wxAUI_NB_BOTTOM)
+ {
+ border_points[0] = wxPoint(tab_x, tab_y);
+ border_points[1] = wxPoint(tab_x, tab_y+tab_height-6);
+ border_points[2] = wxPoint(tab_x+2, tab_y+tab_height-4);
+ border_points[3] = wxPoint(tab_x+tab_width-2, tab_y+tab_height-4);
+ border_points[4] = wxPoint(tab_x+tab_width, tab_y+tab_height-6);
+ border_points[5] = wxPoint(tab_x+tab_width, tab_y);
+ }
+ else //if (m_flags & wxAUI_NB_TOP) {}
+ {
+ border_points[0] = wxPoint(tab_x, tab_y+tab_height-4);
+ border_points[1] = wxPoint(tab_x, tab_y+2);
+ border_points[2] = wxPoint(tab_x+2, tab_y);
+ border_points[3] = wxPoint(tab_x+tab_width-2, tab_y);
+ border_points[4] = wxPoint(tab_x+tab_width, tab_y+2);
+ border_points[5] = wxPoint(tab_x+tab_width, tab_y+tab_height-4);
+ }
+ // TODO: else if (m_flags &wxAUI_NB_LEFT) {}
+ // TODO: else if (m_flags &wxAUI_NB_RIGHT) {}
+
+ int drawn_tab_yoff = border_points[1].y;
+ int drawn_tab_height = border_points[0].y - border_points[1].y;
+
+
+ if (page.active)
+ {
+ // draw active tab
+
+ // draw base background color
+ wxRect r(tab_x, tab_y, tab_width, tab_height);
+ dc.SetPen(wxPen(m_activeColour));
+ dc.SetBrush(wxBrush(m_activeColour));
+ dc.DrawRectangle(r.x+1, r.y+1, r.width-1, r.height-4);
+
+ // this white helps fill out the gradient at the top of the tab
+ dc.SetPen(*wxWHITE_PEN);
+ dc.SetBrush(*wxWHITE_BRUSH);
+ dc.DrawRectangle(r.x+2, r.y+1, r.width-3, r.height-4);
+
+ // these two points help the rounded corners appear more antialiased
+ dc.SetPen(wxPen(m_activeColour));
+ dc.DrawPoint(r.x+2, r.y+1);
+ dc.DrawPoint(r.x+r.width-2, r.y+1);
+
+ // set rectangle down a bit for gradient drawing
+ r.SetHeight(r.GetHeight()/2);
+ r.x += 2;
+ r.width -= 3;
+ r.y += r.height;
+ r.y -= 2;
+
+ // draw gradient background
+ wxColor top_color = *wxWHITE;
+ wxColor bottom_color = m_activeColour;
+ dc.GradientFillLinear(r, bottom_color, top_color, wxNORTH);
+ }
+ else
+ {
+ // draw inactive tab
+
+ wxRect r(tab_x, tab_y+1, tab_width, tab_height-3);
+
+ // start the gradent up a bit and leave the inside border inset
+ // by a pixel for a 3D look. Only the top half of the inactive
+ // tab will have a slight gradient
+ r.x += 3;
+ r.y++;
+ r.width -= 4;
+ r.height /= 2;
+ r.height--;
+
+ // -- draw top gradient fill for glossy look
+ wxColor top_color = m_baseColour;
+ wxColor bottom_color = WxAuiStepColour(top_color, 160);
+ dc.GradientFillLinear(r, bottom_color, top_color, wxNORTH);
+
+ r.y += r.height;
+ r.y--;
+
+ // -- draw bottom fill for glossy look
+ top_color = m_baseColour;
+ bottom_color = m_baseColour;
+ dc.GradientFillLinear(r, top_color, bottom_color, wxSOUTH);
+ }
+
+ // draw tab outline
+ dc.SetPen(m_borderPen);
+ dc.SetBrush(*wxTRANSPARENT_BRUSH);
+ dc.DrawPolygon(WXSIZEOF(border_points), border_points);
+
+ // there are two horizontal grey lines at the bottom of the tab control,
+ // this gets rid of the top one of those lines in the tab control
+ if (page.active)
+ {
+ if (m_flags &wxAUI_NB_BOTTOM)
+ dc.SetPen(wxPen(WxAuiStepColour(m_baseColour, 170)));
+ // TODO: else if (m_flags &wxAUI_NB_LEFT) {}
+ // TODO: else if (m_flags &wxAUI_NB_RIGHT) {}
+ else //for wxAUI_NB_TOP
+ dc.SetPen(m_baseColourPen);
+ dc.DrawLine(border_points[0].x+1,
+ border_points[0].y,
+ border_points[5].x,
+ border_points[5].y);
+ }
+
+
+ int text_offset = tab_x + 8;
+ int close_button_width = 0;
+ if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
+ {
+ close_button_width = m_activeCloseBmp.GetWidth();
+ }
+
+ int bitmap_offset = 0;
+ if (page.bitmap.IsOk())
+ {
+ bitmap_offset = tab_x + 8;
+
+ // draw bitmap
+ dc.DrawBitmap(page.bitmap,
+ bitmap_offset,
+ drawn_tab_yoff + (drawn_tab_height/2) - (page.bitmap.GetHeight()/2),
+ true);
+
+ text_offset = bitmap_offset + page.bitmap.GetWidth();
+ text_offset += 3; // bitmap padding
+
+ }
+ else
+ {
+ text_offset = tab_x + 8;
+ }
+
+
+ wxString draw_text = WxAuiChopText(dc,
+ caption,
+ tab_width - (text_offset-tab_x) - close_button_width);
+
+ // draw tab text
+ dc.DrawText(draw_text,
+ text_offset,
+ drawn_tab_yoff + (drawn_tab_height)/2 - (texty/2) - 1);
+
+ // draw focus rectangle
+ if (page.active && (wnd->FindFocus() == wnd))
+ {
+ wxRect focusRectText(text_offset, (drawn_tab_yoff + (drawn_tab_height)/2 - (texty/2) - 1),
+ selected_textx, selected_texty);
+
+ wxRect focusRect;
+ wxRect focusRectBitmap;
+
+ if (page.bitmap.IsOk())
+ focusRectBitmap = wxRect(bitmap_offset, drawn_tab_yoff + (drawn_tab_height/2) - (page.bitmap.GetHeight()/2),
+ page.bitmap.GetWidth(), page.bitmap.GetHeight());
+
+ if (page.bitmap.IsOk() && draw_text.IsEmpty())
+ focusRect = focusRectBitmap;
+ else if (!page.bitmap.IsOk() && !draw_text.IsEmpty())
+ focusRect = focusRectText;
+ else if (page.bitmap.IsOk() && !draw_text.IsEmpty())
+ focusRect = focusRectText.Union(focusRectBitmap);
+
+ focusRect.Inflate(2, 2);
+
+// wxRendererNative::Get().DrawFocusRect(wnd, dc, focusRect, 0);
+ }
+
+ // draw close button if necessary
+ if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
+ {
+ wxBitmap bmp = m_disabledCloseBmp;
+
+ if (close_button_state == wxAUI_BUTTON_STATE_HOVER ||
+ close_button_state == wxAUI_BUTTON_STATE_PRESSED)
+ {
+ bmp = m_activeCloseBmp;
+ }
+
+ int offsetY = tab_y-1;
+ if (m_flags & wxAUI_NB_BOTTOM)
+ offsetY = 1;
+
+ wxRect rect(tab_x + tab_width - close_button_width - 1,
+ offsetY + (tab_height/2) - (bmp.GetHeight()/2),
+ close_button_width,
+ tab_height);
+
+ IndentPressedBitmap(&rect, close_button_state);
+ dc.DrawBitmap(bmp, rect.x, rect.y, true);
+
+ *out_button_rect = rect;
+ }
+
+ *out_tab_rect = wxRect(tab_x, tab_y, tab_width, tab_height);
+
+ dc.DestroyClippingRegion();
+}
+
+int WxAuiDefaultTabArt::GetIndentSize()
+{
+ return 5;
+}
+
+wxSize WxAuiDefaultTabArt::GetTabSize(wxDC& dc,
+ wxWindow* WXUNUSED(wnd),
+ const wxString& caption,
+ const wxBitmap& bitmap,
+ bool WXUNUSED(active),
+ int close_button_state,
+ int* x_extent)
+{
+ wxCoord measured_textx, measured_texty, tmp;
+
+ dc.SetFont(m_measuringFont);
+ dc.GetTextExtent(caption, &measured_textx, &measured_texty);
+
+ dc.GetTextExtent(wxT("ABCDEFXj"), &tmp, &measured_texty);
+
+ // add padding around the text
+ wxCoord tab_width = measured_textx;
+ wxCoord tab_height = measured_texty;
+
+ // if the close button is showing, add space for it
+ if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
+ tab_width += m_activeCloseBmp.GetWidth() + 3;
+
+ // if there's a bitmap, add space for it
+ if (bitmap.IsOk())
+ {
+ tab_width += bitmap.GetWidth();
+ tab_width += 3; // right side bitmap padding
+ tab_height = wxMax(tab_height, bitmap.GetHeight());
+ }
+
+ // add padding
+ tab_width += 16;
+ tab_height += 10;
+
+ if (m_flags & wxAUI_NB_TAB_FIXED_WIDTH)
+ {
+ tab_width = m_fixedTabWidth;
+ }
+
+ *x_extent = tab_width;
+
+ return wxSize(tab_width, tab_height);
+}
+
+
+void WxAuiDefaultTabArt::DrawButton(wxDC& dc,
+ wxWindow* WXUNUSED(wnd),
+ const wxRect& in_rect,
+ int bitmap_id,
+ int button_state,
+ int orientation,
+ wxRect* out_rect)
+{
+ wxBitmap bmp;
+ wxRect rect;
+
+ switch (bitmap_id)
+ {
+ case wxAUI_BUTTON_CLOSE:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabledCloseBmp;
+ else
+ bmp = m_activeCloseBmp;
+ break;
+ case wxAUI_BUTTON_LEFT:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabledLeftBmp;
+ else
+ bmp = m_activeLeftBmp;
+ break;
+ case wxAUI_BUTTON_RIGHT:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabledRightBmp;
+ else
+ bmp = m_activeRightBmp;
+ break;
+ case wxAUI_BUTTON_WINDOWLIST:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabledWindowListBmp;
+ else
+ bmp = m_activeWindowListBmp;
+ break;
+ }
+
+
+ if (!bmp.IsOk())
+ return;
+
+ rect = in_rect;
+
+ if (orientation == wxLEFT)
+ {
+ rect.SetX(in_rect.x);
+ rect.SetY(((in_rect.y + in_rect.height)/2) - (bmp.GetHeight()/2));
+ rect.SetWidth(bmp.GetWidth());
+ rect.SetHeight(bmp.GetHeight());
+ }
+ else
+ {
+ rect = wxRect(in_rect.x + in_rect.width - bmp.GetWidth(),
+ ((in_rect.y + in_rect.height)/2) - (bmp.GetHeight()/2),
+ bmp.GetWidth(), bmp.GetHeight());
+ }
+
+ IndentPressedBitmap(&rect, button_state);
+ dc.DrawBitmap(bmp, rect.x, rect.y, true);
+
+ *out_rect = rect;
+}
+
+int WxAuiDefaultTabArt::ShowDropDown(wxWindow* wnd,
+ const wxAuiNotebookPageArray& pages,
+ int active_idx)
+{
+ wxMenu menuPopup;
+
+ size_t i, count = pages.GetCount();
+ for (i = 0; i < count; ++i)
+ {
+ const wxAuiNotebookPage& page = pages.Item(i);
+ wxString caption = page.caption;
+
+ // if there is no caption, make it a space. This will prevent
+ // an assert in the menu code.
+ if (caption.IsEmpty())
+ caption = wxT(" ");
+
+ menuPopup.AppendCheckItem(1000+i, caption);
+ }
+
+ if (active_idx != -1)
+ {
+ menuPopup.Check(1000+active_idx, true);
+ }
+
+ // find out where to put the popup menu of window items
+ wxPoint pt = ::wxGetMousePosition();
+ pt = wnd->ScreenToClient(pt);
+
+ // find out the screen coordinate at the bottom of the tab ctrl
+ wxRect cli_rect = wnd->GetClientRect();
+ pt.y = cli_rect.y + cli_rect.height;
+
+ WxAuiCommandCapture* cc = new WxAuiCommandCapture;
+ wnd->PushEventHandler(cc);
+ wnd->PopupMenu(&menuPopup, pt);
+ int command = cc->GetCommandId();
+ wnd->PopEventHandler(true);
+
+ if (command >= 1000)
+ return command-1000;
+
+ return -1;
+}
+
+int WxAuiDefaultTabArt::GetBestTabCtrlSize(wxWindow* wnd,
+ const wxAuiNotebookPageArray& pages,
+ const wxSize& requiredBmp_size)
+{
+ wxClientDC dc(wnd);
+ dc.SetFont(m_measuringFont);
+
+ // sometimes a standard bitmap size needs to be enforced, especially
+ // if some tabs have bitmaps and others don't. This is important because
+ // it prevents the tab control from resizing when tabs are added.
+ wxBitmap measureBmp;
+ if (requiredBmp_size.IsFullySpecified())
+ {
+ measureBmp.Create(requiredBmp_size.x,
+ requiredBmp_size.y);
+ }
+
+
+ int max_y = 0;
+ size_t i, page_count = pages.GetCount();
+ for (i = 0; i < page_count; ++i)
+ {
+ wxAuiNotebookPage& page = pages.Item(i);
+
+ wxBitmap bmp;
+ if (measureBmp.IsOk())
+ bmp = measureBmp;
+ else
+ bmp = page.bitmap;
+
+ // we don't use the caption text because we don't
+ // want tab heights to be different in the case
+ // of a very short piece of text on one tab and a very
+ // tall piece of text on another tab
+ int x_ext = 0;
+ wxSize s = GetTabSize(dc,
+ wnd,
+ wxT("ABCDEFGHIj"),
+ bmp,
+ true,
+ wxAUI_BUTTON_STATE_HIDDEN,
+ &x_ext);
+
+ max_y = wxMax(max_y, s.y);
+ }
+
+ return max_y+2;
+}
+
+void WxAuiDefaultTabArt::SetNormalFont(const wxFont& font)
+{
+ m_normalFont = font;
+}
+
+void WxAuiDefaultTabArt::SetSelectedFont(const wxFont& font)
+{
+ m_selectedFont = font;
+}
+
+void WxAuiDefaultTabArt::SetMeasuringFont(const wxFont& font)
+{
+ m_measuringFont = font;
+}
+
+void WxAuiDefaultTabArt::SetColour(const wxColour& colour)
+{
+ m_baseColour = colour;
+ m_borderPen = wxPen(WxAuiStepColour(m_baseColour, 75));
+ m_baseColourPen = wxPen(m_baseColour);
+ m_baseColourBrush = wxBrush(m_baseColour);
+}
+
+void WxAuiDefaultTabArt::SetActiveColour(const wxColour& colour)
+{
+ m_activeColour = colour;
+}
+
+// -- WxAuiSimpleTabArt class implementation --
+
+WxAuiSimpleTabArt::WxAuiSimpleTabArt()
+{
+ m_normalFont = *wxNORMAL_FONT;
+ m_selectedFont = *wxNORMAL_FONT;
+ m_selectedFont.SetWeight(wxBOLD);
+ m_measuringFont = m_selectedFont;
+
+ m_flags = 0;
+ m_fixedTabWidth = 100;
+
+ wxColour baseColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
+
+ wxColour backgroundColour = baseColour;
+ wxColour normaltabColour = baseColour;
+ wxColour selectedtabColour = *wxWHITE;
+
+ m_bkBrush = wxBrush(backgroundColour);
+ m_normalBkBrush = wxBrush(normaltabColour);
+ m_normalBkPen = wxPen(normaltabColour);
+ m_selectedBkBrush = wxBrush(selectedtabColour);
+ m_selectedBkPen = wxPen(selectedtabColour);
+
+ m_activeCloseBmp = WxAuiBitmapFromBits(close_bits, 16, 16, *wxBLACK);
+ m_disabledCloseBmp = WxAuiBitmapFromBits(close_bits, 16, 16, wxColour(128,128,128));
+
+ m_activeLeftBmp = WxAuiBitmapFromBits(left_bits, 16, 16, *wxBLACK);
+ m_disabledLeftBmp = WxAuiBitmapFromBits(left_bits, 16, 16, wxColour(128,128,128));
+
+ m_activeRightBmp = WxAuiBitmapFromBits(right_bits, 16, 16, *wxBLACK);
+ m_disabledRightBmp = WxAuiBitmapFromBits(right_bits, 16, 16, wxColour(128,128,128));
+
+ m_activeWindowListBmp = WxAuiBitmapFromBits(list_bits, 16, 16, *wxBLACK);
+ m_disabledWindowListBmp = WxAuiBitmapFromBits(list_bits, 16, 16, wxColour(128,128,128));
+
+}
+
+WxAuiSimpleTabArt::~WxAuiSimpleTabArt()
+{
+}
+
+wxAuiTabArt* WxAuiSimpleTabArt::Clone()
+{
+ return new WxAuiSimpleTabArt(*this);
+}
+
+void WxAuiSimpleTabArt::SetFlags(unsigned int flags)
+{
+ m_flags = flags;
+}
+
+void WxAuiSimpleTabArt::SetSizingInfo(const wxSize& tab_ctrl_size,
+ size_t tab_count)
+{
+ m_fixedTabWidth = 100;
+
+ int tot_width = (int)tab_ctrl_size.x - GetIndentSize() - 4;
+
+ if (m_flags & wxAUI_NB_CLOSE_BUTTON)
+ tot_width -= m_activeCloseBmp.GetWidth();
+ if (m_flags & wxAUI_NB_WINDOWLIST_BUTTON)
+ tot_width -= m_activeWindowListBmp.GetWidth();
+
+ if (tab_count > 0)
+ {
+ m_fixedTabWidth = tot_width/(int)tab_count;
+ }
+
+
+ if (m_fixedTabWidth < 100)
+ m_fixedTabWidth = 100;
+
+ if (m_fixedTabWidth > tot_width/2)
+ m_fixedTabWidth = tot_width/2;
+
+ if (m_fixedTabWidth > 220)
+ m_fixedTabWidth = 220;
+}
+
+void WxAuiSimpleTabArt::SetColour(const wxColour& colour)
+{
+ m_bkBrush = wxBrush(colour);
+ m_normalBkBrush = wxBrush(colour);
+ m_normalBkPen = wxPen(colour);
+}
+
+void WxAuiSimpleTabArt::SetActiveColour(const wxColour& colour)
+{
+ m_selectedBkBrush = wxBrush(colour);
+ m_selectedBkPen = wxPen(colour);
+}
+
+void WxAuiSimpleTabArt::DrawBackground(wxDC& dc,
+ wxWindow* WXUNUSED(wnd),
+ const wxRect& rect)
+{
+ // draw background
+ dc.SetBrush(m_bkBrush);
+ dc.SetPen(*wxTRANSPARENT_PEN);
+ dc.DrawRectangle(-1, -1, rect.GetWidth()+2, rect.GetHeight()+2);
+
+ // draw base line
+ dc.SetPen(*wxGREY_PEN);
+ dc.DrawLine(0, rect.GetHeight()-1, rect.GetWidth(), rect.GetHeight()-1);
+}
+
+
+// DrawTab() draws an individual tab.
+//
+// dc - output dc
+// in_rect - rectangle the tab should be confined to
+// caption - tab's caption
+// active - whether or not the tab is active
+// out_rect - actual output rectangle
+// x_extent - the advance x; where the next tab should start
+
+void WxAuiSimpleTabArt::DrawTab(wxDC& dc,
+ wxWindow* wnd,
+ const wxAuiNotebookPage& page,
+ const wxRect& in_rect,
+ int close_button_state,
+ wxRect* out_tab_rect,
+ wxRect* out_button_rect,
+ int* x_extent)
+{
+ wxCoord normal_textx, normal_texty;
+ wxCoord selected_textx, selected_texty;
+ wxCoord textx, texty;
+
+ // if the caption is empty, measure some temporary text
+ wxString caption = page.caption;
+ if (caption.empty())
+ caption = wxT("Xj");
+
+ dc.SetFont(m_selectedFont);
+ dc.GetTextExtent(caption, &selected_textx, &selected_texty);
+
+ dc.SetFont(m_normalFont);
+ dc.GetTextExtent(caption, &normal_textx, &normal_texty);
+
+ // figure out the size of the tab
+ wxSize tab_size = GetTabSize(dc,
+ wnd,
+ page.caption,
+ page.bitmap,
+ page.active,
+ close_button_state,
+ x_extent);
+
+ wxCoord tab_height = tab_size.y;
+ wxCoord tab_width = tab_size.x;
+ wxCoord tab_x = in_rect.x;
+ wxCoord tab_y = in_rect.y + in_rect.height - tab_height;
+
+ caption = page.caption;
+
+ // select pen, brush and font for the tab to be drawn
+
+ if (page.active)
+ {
+ dc.SetPen(m_selectedBkPen);
+ dc.SetBrush(m_selectedBkBrush);
+ dc.SetFont(m_selectedFont);
+ textx = selected_textx;
+ texty = selected_texty;
+ }
+ else
+ {
+ dc.SetPen(m_normalBkPen);
+ dc.SetBrush(m_normalBkBrush);
+ dc.SetFont(m_normalFont);
+ textx = normal_textx;
+ texty = normal_texty;
+ }
+
+
+ // -- draw line --
+
+ wxPoint points[7];
+ points[0].x = tab_x;
+ points[0].y = tab_y + tab_height - 1;
+ points[1].x = tab_x + tab_height - 3;
+ points[1].y = tab_y + 2;
+ points[2].x = tab_x + tab_height + 3;
+ points[2].y = tab_y;
+ points[3].x = tab_x + tab_width - 2;
+ points[3].y = tab_y;
+ points[4].x = tab_x + tab_width;
+ points[4].y = tab_y + 2;
+ points[5].x = tab_x + tab_width;
+ points[5].y = tab_y + tab_height - 1;
+ points[6] = points[0];
+
+ dc.SetClippingRegion(in_rect);
+
+ dc.DrawPolygon(WXSIZEOF(points) - 1, points);
+
+ dc.SetPen(*wxGREY_PEN);
+
+ //dc.DrawLines(active ? WXSIZEOF(points) - 1 : WXSIZEOF(points), points);
+ dc.DrawLines(WXSIZEOF(points), points);
+
+
+ int text_offset;
+
+ int close_button_width = 0;
+ if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
+ {
+ close_button_width = m_activeCloseBmp.GetWidth();
+ text_offset = tab_x + (tab_height/2) + ((tab_width-close_button_width)/2) - (textx/2);
+ }
+ else
+ {
+ text_offset = tab_x + (tab_height/3) + (tab_width/2) - (textx/2);
+ }
+
+ // set minimum text offset
+ if (text_offset < tab_x + tab_height)
+ text_offset = tab_x + tab_height;
+
+ // chop text if necessary
+ wxString draw_text = WxAuiChopText(dc,
+ caption,
+ tab_width - (text_offset-tab_x) - close_button_width);
+
+ // draw tab text
+ dc.DrawText(draw_text,
+ text_offset,
+ (tab_y + tab_height)/2 - (texty/2) + 1);
+
+
+ // draw focus rectangle
+ if (page.active && (wnd->FindFocus() == wnd))
+ {
+ wxRect focusRect(text_offset, ((tab_y + tab_height)/2 - (texty/2) + 1),
+ selected_textx, selected_texty);
+
+ focusRect.Inflate(2, 2);
+
+// wxRendererNative::Get().DrawFocusRect(wnd, dc, focusRect, 0);
+ }
+
+ // draw close button if necessary
+ if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
+ {
+ wxBitmap bmp;
+ if (page.active)
+ bmp = m_activeCloseBmp;
+ else
+ bmp = m_disabledCloseBmp;
+
+ wxRect rect(tab_x + tab_width - close_button_width - 1,
+ tab_y + (tab_height/2) - (bmp.GetHeight()/2) + 1,
+ close_button_width,
+ tab_height - 1);
+ DrawButtons(dc, rect, bmp, *wxWHITE, close_button_state);
+
+ *out_button_rect = rect;
+ }
+
+
+ *out_tab_rect = wxRect(tab_x, tab_y, tab_width, tab_height);
+
+ dc.DestroyClippingRegion();
+}
+
+int WxAuiSimpleTabArt::GetIndentSize()
+{
+ return 0;
+}
+
+wxSize WxAuiSimpleTabArt::GetTabSize(wxDC& dc,
+ wxWindow* WXUNUSED(wnd),
+ const wxString& caption,
+ const wxBitmap& WXUNUSED(bitmap),
+ bool WXUNUSED(active),
+ int close_button_state,
+ int* x_extent)
+{
+ wxCoord measured_textx, measured_texty;
+
+ dc.SetFont(m_measuringFont);
+ dc.GetTextExtent(caption, &measured_textx, &measured_texty);
+
+ wxCoord tab_height = measured_texty + 4;
+ wxCoord tab_width = measured_textx + tab_height + 5;
+
+ if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
+ tab_width += m_activeCloseBmp.GetWidth();
+
+ if (m_flags & wxAUI_NB_TAB_FIXED_WIDTH)
+ {
+ tab_width = m_fixedTabWidth;
+ }
+
+ *x_extent = tab_width - (tab_height/2) - 1;
+
+ return wxSize(tab_width, tab_height);
+}
+
+
+void WxAuiSimpleTabArt::DrawButton(wxDC& dc,
+ wxWindow* WXUNUSED(wnd),
+ const wxRect& in_rect,
+ int bitmap_id,
+ int button_state,
+ int orientation,
+ wxRect* out_rect)
+{
+ wxBitmap bmp;
+ wxRect rect;
+
+ switch (bitmap_id)
+ {
+ case wxAUI_BUTTON_CLOSE:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabledCloseBmp;
+ else
+ bmp = m_activeCloseBmp;
+ break;
+ case wxAUI_BUTTON_LEFT:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabledLeftBmp;
+ else
+ bmp = m_activeLeftBmp;
+ break;
+ case wxAUI_BUTTON_RIGHT:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabledRightBmp;
+ else
+ bmp = m_activeRightBmp;
+ break;
+ case wxAUI_BUTTON_WINDOWLIST:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabledWindowListBmp;
+ else
+ bmp = m_activeWindowListBmp;
+ break;
+ }
+
+ if (!bmp.IsOk())
+ return;
+
+ rect = in_rect;
+
+ if (orientation == wxLEFT)
+ {
+ rect.SetX(in_rect.x);
+ rect.SetY(((in_rect.y + in_rect.height)/2) - (bmp.GetHeight()/2));
+ rect.SetWidth(bmp.GetWidth());
+ rect.SetHeight(bmp.GetHeight());
+ }
+ else
+ {
+ rect = wxRect(in_rect.x + in_rect.width - bmp.GetWidth(),
+ ((in_rect.y + in_rect.height)/2) - (bmp.GetHeight()/2),
+ bmp.GetWidth(), bmp.GetHeight());
+ }
+
+
+ DrawButtons(dc, rect, bmp, *wxWHITE, button_state);
+
+ *out_rect = rect;
+}
+
+int WxAuiSimpleTabArt::ShowDropDown(wxWindow* wnd,
+ const wxAuiNotebookPageArray& pages,
+ int active_idx)
+{
+ wxMenu menuPopup;
+
+ size_t i, count = pages.GetCount();
+ for (i = 0; i < count; ++i)
+ {
+ const wxAuiNotebookPage& page = pages.Item(i);
+ menuPopup.AppendCheckItem(1000+i, page.caption);
+ }
+
+ if (active_idx != -1)
+ {
+ menuPopup.Check(1000+active_idx, true);
+ }
+
+ // find out where to put the popup menu of window
+ // items. Subtract 100 for now to center the menu
+ // a bit, until a better mechanism can be implemented
+ wxPoint pt = ::wxGetMousePosition();
+ pt = wnd->ScreenToClient(pt);
+ if (pt.x < 100)
+ pt.x = 0;
+ else
+ pt.x -= 100;
+
+ // find out the screen coordinate at the bottom of the tab ctrl
+ wxRect cli_rect = wnd->GetClientRect();
+ pt.y = cli_rect.y + cli_rect.height;
+
+ WxAuiCommandCapture* cc = new WxAuiCommandCapture;
+ wnd->PushEventHandler(cc);
+ wnd->PopupMenu(&menuPopup, pt);
+ int command = cc->GetCommandId();
+ wnd->PopEventHandler(true);
+
+ if (command >= 1000)
+ return command-1000;
+
+ return -1;
+}
+
+int WxAuiSimpleTabArt::GetBestTabCtrlSize(wxWindow* wnd,
+ const wxAuiNotebookPageArray& WXUNUSED(pages),
+ const wxSize& WXUNUSED(requiredBmp_size))
+{
+ wxClientDC dc(wnd);
+ dc.SetFont(m_measuringFont);
+ int x_ext = 0;
+ wxSize s = GetTabSize(dc,
+ wnd,
+ wxT("ABCDEFGHIj"),
+ wxNullBitmap,
+ true,
+ wxAUI_BUTTON_STATE_HIDDEN,
+ &x_ext);
+ return s.y+3;
+}
+
+void WxAuiSimpleTabArt::SetNormalFont(const wxFont& font)
+{
+ m_normalFont = font;
+}
+
+void WxAuiSimpleTabArt::SetSelectedFont(const wxFont& font)
+{
+ m_selectedFont = font;
+}
+
+void WxAuiSimpleTabArt::SetMeasuringFont(const wxFont& font)
+{
+ m_measuringFont = font;
+}
+
//-----------------------------------------------------------------------------
// FbBaseTabArt
//-----------------------------------------------------------------------------