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authorLode <lvandeve@gmail.com>2018-08-10 03:19:41 +0300
committerLode <lvandeve@gmail.com>2018-08-10 03:19:41 +0300
commit01ccad80e7241101db499029b71ba1c0bb456240 (patch)
tree77fa645efbc3f596c07758250c318d8de4d2070c /lodepng.h
parent955a04e517c1ec266f77f28a89a51d8041a4f1a0 (diff)
add color profile chunk support to LodePNG
Diffstat (limited to 'lodepng.h')
-rw-r--r--lodepng.h124
1 files changed, 110 insertions, 14 deletions
diff --git a/lodepng.h b/lodepng.h
index 6c56c1d..ba46fdc 100644
--- a/lodepng.h
+++ b/lodepng.h
@@ -1,5 +1,5 @@
/*
-LodePNG version 20180611
+LodePNG version 20180809
Copyright (c) 2005-2018 Lode Vandevenne
@@ -255,7 +255,7 @@ const char* lodepng_error_text(unsigned code);
typedef struct LodePNGDecompressSettings LodePNGDecompressSettings;
struct LodePNGDecompressSettings
{
- /* Check LodePNGDecoderSettings for more ignorable errors */
+ /* Check LodePNGDecoderSettings for more ignorable errors such as ignore_crc */
unsigned ignore_adler32; /*if 1, continue and don't give an error message if the Adler32 checksum is corrupted*/
/*use custom zlib decoder instead of built in one (default: null)*/
@@ -437,6 +437,10 @@ typedef struct LodePNGInfo
text_strings, while text_keys are keywords that give a short description what
the actual text represents, e.g. Title, Author, Description, or anything else.
+ All the string fields below including keys, names and language tags are null terminated.
+ The PNG specification uses null characters for the keys, names and tags, and forbids null
+ characters to appear in the main text which is why we can use null termination everywhere here.
+
A keyword is minimum 1 character and maximum 79 characters long. It's
discouraged to use a single line length longer than 79 characters for texts.
@@ -469,11 +473,86 @@ typedef struct LodePNGInfo
unsigned phys_unit; /*may be 0 (unknown unit) or 1 (metre)*/
/*
- unknown chunks
- There are 3 buffers, one for each position in the PNG where unknown chunks can appear
- each buffer contains all unknown chunks for that position consecutively
- The 3 buffers are the unknown chunks between certain critical chunks:
- 0: IHDR-PLTE, 1: PLTE-IDAT, 2: IDAT-IEND
+ Color profile related chunks: gAMA, cHRM, sRGB, iCPP
+
+ LodePNG does not apply any color conversions on pixels in the encoder or decoder and does not interpret these color
+ profile values. It merely passes on the information. If you wish to use color profiles and convert colors, please
+ use these values with a color management library.
+
+ See the PNG, ICC and sRGB specifications for more information about the meaning of these values.
+ */
+
+ /* gAMA chunk: optional, overridden by sRGB or iCCP if those are present. */
+ unsigned gama_defined; /* Whether a gAMA chunk is present (0 = not present, 1 = present). */
+ unsigned gama_gamma; /* Gamma exponent times 100000 */
+
+ /* cHRM chunk: optional, overridden by sRGB or iCCP if those are present. */
+ unsigned chrm_defined; /* Whether a cHRM chunk is present (0 = not present, 1 = present). */
+ unsigned chrm_white_x; /* White Point x times 100000 */
+ unsigned chrm_white_y; /* White Point y times 100000 */
+ unsigned chrm_red_x; /* Red x times 100000 */
+ unsigned chrm_red_y; /* Red y times 100000 */
+ unsigned chrm_green_x; /* Green x times 100000 */
+ unsigned chrm_green_y; /* Green y times 100000 */
+ unsigned chrm_blue_x; /* Blue x times 100000 */
+ unsigned chrm_blue_y; /* Blue y times 100000 */
+
+ /*
+ sRGB chunk: optional. May not appear at the same time as iCCP.
+ If gAMA is also present gAMA must contain value 45455.
+ If cHRM is also present cHRM must contain respectively 31270,32900,64000,33000,30000,60000,15000,6000.
+ */
+ unsigned srgb_defined; /* Whether an sRGB chunk is present (0 = not present, 1 = present). */
+ unsigned srgb_intent; /* Rendering intent: 0=perceptual, 1=rel. colorimetric, 2=saturation, 3=abs. colorimetric */
+
+ /*
+ iCCP chunk: optional. May not appear at the same time as sRGB.
+
+ LodePNG does not parse or use the ICC profile (except its color space header field for an edge case), a
+ separate library to handle the ICC data (not included in LodePNG) format is needed to use it for color
+ management and conversions.
+
+ For encoding, if iCCP is present, gAMA and cHRM are recommended to be added as well with values that match the ICC
+ profile as closely as possible, if you wish to do this you should provide the correct values for gAMA and cHRM and
+ enable their '_defined' flags since LodePNG will not automatically compute them from the ICC profile.
+
+ For encoding, the ICC profile is required by the PNG specification to be an "RGB" profile for non-grey
+ PNG color types and a "GRAY" profile for grey PNG color types. If you disable auto_convert, you must ensure
+ the ICC profile type matches your requested color type, else the encoder gives an error. If auto_convert is
+ enabled (the default), and the ICC profile is not a good match for the pixel data, this will result in an encoder
+ error if the pixel data has non-grey pixels for a GRAY profile, or a silent less-optimal compression of the pixel
+ data if the pixels could be encoded as greyscale but the ICC profile is RGB.
+
+ To avoid this do not set an ICC profile in the image unless there is a good reason for it, and when doing so
+ make sure you compute it carefully to avoid the above problems.
+ */
+ unsigned iccp_defined; /* Whether an iCCP chunk is present (0 = not present, 1 = present). */
+ char* iccp_name; /* Null terminated string with profile name, 1-79 bytes */
+ /*
+ The ICC profile in iccp_profile_size bytes.
+ Don't allocate this buffer yourself. Use the init/cleanup functions
+ correctly and use lodepng_set_icc and lodepng_clear_icc.
+ */
+ unsigned char* iccp_profile;
+ unsigned iccp_profile_size; /* The size of iccp_profile in bytes */
+
+ /* End of color profile related chunks */
+
+
+ /*
+ unknown chunks: chunks not known by LodePNG, passed on byte for byte.
+
+ There are 3 buffers, one for each position in the PNG where unknown chunks can appear.
+ Each buffer contains all unknown chunks for that position consecutively.
+ The 3 positions are:
+ 0: between IHDR and PLTE, 1: between PLTE and IDAT, 2: between IDAT and IEND.
+
+ For encoding, do not store critical chunks or known chunks that are enabled with a "_defined" flag
+ above in here, since the encoder will blindly follow this and could then encode an invalid PNG file
+ (such as one with two IHDR chunks or the disallowed combination of sRGB with iCCP). But do use
+ this if you wish to store an ancillary chunk that is not supported by LodePNG (such as sPLT or hIST),
+ or any non-standard PNG chunk.
+
Do not allocate or traverse this data yourself. Use the chunk traversing functions declared
later, such as lodepng_chunk_next and lodepng_chunk_append, to read/write this struct.
*/
@@ -489,12 +568,16 @@ void lodepng_info_cleanup(LodePNGInfo* info);
unsigned lodepng_info_copy(LodePNGInfo* dest, const LodePNGInfo* source);
#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
-void lodepng_clear_text(LodePNGInfo* info); /*use this to clear the texts again after you filled them in*/
unsigned lodepng_add_text(LodePNGInfo* info, const char* key, const char* str); /*push back both texts at once*/
+void lodepng_clear_text(LodePNGInfo* info); /*use this to clear the texts again after you filled them in*/
-void lodepng_clear_itext(LodePNGInfo* info); /*use this to clear the itexts again after you filled them in*/
unsigned lodepng_add_itext(LodePNGInfo* info, const char* key, const char* langtag,
const char* transkey, const char* str); /*push back the 4 texts of 1 chunk at once*/
+void lodepng_clear_itext(LodePNGInfo* info); /*use this to clear the itexts again after you filled them in*/
+
+/*replaces if exists*/
+unsigned lodepng_set_icc(LodePNGInfo* info, const char* name, const unsigned char* profile, unsigned profile_size);
+void lodepng_clear_icc(LodePNGInfo* info); /*use this to clear the texts again after you filled them in*/
#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
/*
@@ -521,10 +604,14 @@ typedef struct LodePNGDecoderSettings
{
LodePNGDecompressSettings zlibsettings; /*in here is the setting to ignore Adler32 checksums*/
- /* Check LodePNGDecompressSettings for more ignorable errors */
+ /* Check LodePNGDecompressSettings for more ignorable errors such as ignore_adler32 */
unsigned ignore_crc; /*ignore CRC checksums*/
unsigned ignore_critical; /*ignore unknown critical chunks*/
unsigned ignore_end; /*ignore issues at end of file if possible (missing IEND chunk, too large chunk, ...)*/
+ /* TODO: make a system involving warnings with levels and a strict mode instead. Other potentially recoverable
+ errors: srgb rendering intent value, size of content of ancillary chunks, more than 79 characters for some
+ strings, placement/combination rules for ancillary chunks, crc of unknown chunks, allowed characters
+ in string keys, etc... */
unsigned color_convert; /*whether to convert the PNG to the color type you want. Default: yes*/
@@ -558,8 +645,11 @@ typedef enum LodePNGFilterStrategy
LFS_PREDEFINED
} LodePNGFilterStrategy;
-/*Gives characteristics about the colors of the image, which helps decide which color model to use for encoding.
-Used internally by default if "auto_convert" is enabled. Public because it's useful for custom algorithms.*/
+/*Gives characteristics about the integer RGBA colors of the image (count, alpha channel usage, bit depth, ...),
+which helps decide which color model to use for encoding.
+Used internally by default if "auto_convert" is enabled. Public because it's useful for custom algorithms.
+NOTE: This is not related to the ICC color profile, search "iccp_profile" instead to find the ICC/chromacity/...
+fields in this header file.*/
typedef struct LodePNGColorProfile
{
unsigned colored; /*not greyscale*/
@@ -575,7 +665,9 @@ typedef struct LodePNGColorProfile
void lodepng_color_profile_init(LodePNGColorProfile* profile);
-/*Get a LodePNGColorProfile of the image.*/
+/*Get a LodePNGColorProfile of the image
+NOTE: This is not related to the ICC color profile, search "iccp_profile" instead to find the ICC/chromacity/...
+fields in this header file.*/
unsigned lodepng_get_color_profile(LodePNGColorProfile* profile,
const unsigned char* image, unsigned w, unsigned h,
const LodePNGColorMode* mode_in);
@@ -894,13 +986,15 @@ TODO:
[.] test if there are no memory leaks or security exploits - done a lot but needs to be checked often
[.] check compatibility with various compilers - done but needs to be redone for every newer version
[X] converting color to 16-bit per channel types
-[ ] read all public PNG chunk types (but never let the color profile and gamma ones touch RGB values)
+[X] support color profile chunk types (but never let them touch RGB values by default)
+[ ] support all public PNG chunk types
[ ] make sure encoder generates no chunks with size > (2^31)-1
[ ] partial decoding (stream processing)
[X] let the "isFullyOpaque" function check color keys and transparent palettes too
[X] better name for the variables "codes", "codesD", "codelengthcodes", "clcl" and "lldl"
[ ] don't stop decoding on errors like 69, 57, 58 (make warnings)
[ ] make warnings like: oob palette, checksum fail, data after iend, wrong/unknown crit chunk, no null terminator in text, ...
+[ ] errors with line numbers (and version)
[ ] let the C++ wrapper catch exceptions coming from the standard library and return LodePNG error codes
[ ] allow user to provide custom color conversion functions, e.g. for premultiplied alpha, padding bits or not, ...
[ ] allow user to give data (void*) to custom allocator
@@ -1614,6 +1708,8 @@ yyyymmdd.
Some changes aren't backwards compatible. Those are indicated with a (!)
symbol.
+*) 10 aug 2018: added support for gAMA, cHRM, sRGB and iCCP chunks. This change
+ is backwards compatible unless you relied on unknown_chunks to use those.
*) 11 jun 2018: less restrictive check for pixel size integer overflow
*) 14 jan 2018: allow optionally ignoring a few more recoverable errors
*) 17 sep 2017: fix memory leak for some encoder input error cases