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/*
* Packet protocol layer for the SSH-1 'connection protocol', i.e.
* everything after authentication finishes.
*/
#include <assert.h>
#include "putty.h"
#include "ssh.h"
#include "sshbpp.h"
#include "sshppl.h"
#include "sshchan.h"
#include "sshcr.h"
#include "ssh1connection.h"
static int ssh1_rportfwd_cmp(void *av, void *bv)
{
struct ssh_rportfwd *a = (struct ssh_rportfwd *) av;
struct ssh_rportfwd *b = (struct ssh_rportfwd *) bv;
int i;
if ( (i = strcmp(a->dhost, b->dhost)) != 0)
return i < 0 ? -1 : +1;
if (a->dport > b->dport)
return +1;
if (a->dport < b->dport)
return -1;
return 0;
}
static void ssh1_connection_free(PacketProtocolLayer *);
static void ssh1_connection_process_queue(PacketProtocolLayer *);
static void ssh1_connection_special_cmd(PacketProtocolLayer *ppl,
SessionSpecialCode code, int arg);
static bool ssh1_connection_want_user_input(PacketProtocolLayer *ppl);
static void ssh1_connection_got_user_input(PacketProtocolLayer *ppl);
static void ssh1_connection_reconfigure(PacketProtocolLayer *ppl, Conf *conf);
static const PacketProtocolLayerVtable ssh1_connection_vtable = {
.free = ssh1_connection_free,
.process_queue = ssh1_connection_process_queue,
.get_specials = ssh1_common_get_specials,
.special_cmd = ssh1_connection_special_cmd,
.want_user_input = ssh1_connection_want_user_input,
.got_user_input = ssh1_connection_got_user_input,
.reconfigure = ssh1_connection_reconfigure,
.queued_data_size = ssh_ppl_default_queued_data_size,
.name = NULL, /* no layer names in SSH-1 */
};
static void ssh1_rportfwd_remove(
ConnectionLayer *cl, struct ssh_rportfwd *rpf);
static SshChannel *ssh1_lportfwd_open(
ConnectionLayer *cl, const char *hostname, int port,
const char *description, const SocketPeerInfo *pi, Channel *chan);
static struct X11FakeAuth *ssh1_add_x11_display(
ConnectionLayer *cl, int authtype, struct X11Display *disp);
static bool ssh1_agent_forwarding_permitted(ConnectionLayer *cl);
static void ssh1_terminal_size(ConnectionLayer *cl, int width, int height);
static void ssh1_stdout_unthrottle(ConnectionLayer *cl, size_t bufsize);
static size_t ssh1_stdin_backlog(ConnectionLayer *cl);
static void ssh1_throttle_all_channels(ConnectionLayer *cl, bool throttled);
static bool ssh1_ldisc_option(ConnectionLayer *cl, int option);
static void ssh1_set_ldisc_option(ConnectionLayer *cl, int option, bool value);
static void ssh1_enable_x_fwd(ConnectionLayer *cl);
static void ssh1_set_wants_user_input(ConnectionLayer *cl, bool wanted);
static const ConnectionLayerVtable ssh1_connlayer_vtable = {
.rportfwd_alloc = ssh1_rportfwd_alloc,
.rportfwd_remove = ssh1_rportfwd_remove,
.lportfwd_open = ssh1_lportfwd_open,
.session_open = ssh1_session_open,
.serverside_x11_open = ssh1_serverside_x11_open,
.serverside_agent_open = ssh1_serverside_agent_open,
.add_x11_display = ssh1_add_x11_display,
.agent_forwarding_permitted = ssh1_agent_forwarding_permitted,
.terminal_size = ssh1_terminal_size,
.stdout_unthrottle = ssh1_stdout_unthrottle,
.stdin_backlog = ssh1_stdin_backlog,
.throttle_all_channels = ssh1_throttle_all_channels,
.ldisc_option = ssh1_ldisc_option,
.set_ldisc_option = ssh1_set_ldisc_option,
.enable_x_fwd = ssh1_enable_x_fwd,
.set_wants_user_input = ssh1_set_wants_user_input,
/* other methods are NULL */
};
static size_t ssh1channel_write(
SshChannel *c, bool is_stderr, const void *buf, size_t len);
static void ssh1channel_write_eof(SshChannel *c);
static void ssh1channel_initiate_close(SshChannel *c, const char *err);
static void ssh1channel_unthrottle(SshChannel *c, size_t bufsize);
static Conf *ssh1channel_get_conf(SshChannel *c);
static void ssh1channel_window_override_removed(SshChannel *c) { /* ignore */ }
static const SshChannelVtable ssh1channel_vtable = {
.write = ssh1channel_write,
.write_eof = ssh1channel_write_eof,
.initiate_close = ssh1channel_initiate_close,
.unthrottle = ssh1channel_unthrottle,
.get_conf = ssh1channel_get_conf,
.window_override_removed = ssh1channel_window_override_removed,
/* everything else is NULL */
};
static void ssh1_channel_try_eof(struct ssh1_channel *c);
static void ssh1_channel_close_local(struct ssh1_channel *c,
const char *reason);
static void ssh1_channel_destroy(struct ssh1_channel *c);
static void ssh1_channel_check_close(struct ssh1_channel *c);
static int ssh1_channelcmp(void *av, void *bv)
{
const struct ssh1_channel *a = (const struct ssh1_channel *) av;
const struct ssh1_channel *b = (const struct ssh1_channel *) bv;
if (a->localid < b->localid)
return -1;
if (a->localid > b->localid)
return +1;
return 0;
}
static int ssh1_channelfind(void *av, void *bv)
{
const unsigned *a = (const unsigned *) av;
const struct ssh1_channel *b = (const struct ssh1_channel *) bv;
if (*a < b->localid)
return -1;
if (*a > b->localid)
return +1;
return 0;
}
void ssh1_channel_free(struct ssh1_channel *c)
{
if (c->chan)
chan_free(c->chan);
sfree(c);
}
PacketProtocolLayer *ssh1_connection_new(
Ssh *ssh, Conf *conf, ConnectionLayer **cl_out)
{
struct ssh1_connection_state *s = snew(struct ssh1_connection_state);
memset(s, 0, sizeof(*s));
s->ppl.vt = &ssh1_connection_vtable;
s->conf = conf_copy(conf);
s->channels = newtree234(ssh1_channelcmp);
s->x11authtree = newtree234(x11_authcmp);
/* Need to get the log context for s->cl now, because we won't be
* helpfully notified when a copy is written into s->ppl by our
* owner. */
s->cl.vt = &ssh1_connlayer_vtable;
s->cl.logctx = ssh_get_logctx(ssh);
s->portfwdmgr = portfwdmgr_new(&s->cl);
s->rportfwds = newtree234(ssh1_rportfwd_cmp);
*cl_out = &s->cl;
return &s->ppl;
}
static void ssh1_connection_free(PacketProtocolLayer *ppl)
{
struct ssh1_connection_state *s =
container_of(ppl, struct ssh1_connection_state, ppl);
struct X11FakeAuth *auth;
struct ssh1_channel *c;
struct ssh_rportfwd *rpf;
conf_free(s->conf);
while ((c = delpos234(s->channels, 0)) != NULL)
ssh1_channel_free(c);
freetree234(s->channels);
if (s->mainchan_chan)
chan_free(s->mainchan_chan);
if (s->x11disp)
x11_free_display(s->x11disp);
while ((auth = delpos234(s->x11authtree, 0)) != NULL)
x11_free_fake_auth(auth);
freetree234(s->x11authtree);
while ((rpf = delpos234(s->rportfwds, 0)) != NULL)
free_rportfwd(rpf);
freetree234(s->rportfwds);
portfwdmgr_free(s->portfwdmgr);
if (s->antispoof_prompt)
free_prompts(s->antispoof_prompt);
delete_callbacks_for_context(s);
sfree(s);
}
void ssh1_connection_set_protoflags(PacketProtocolLayer *ppl,
int local, int remote)
{
assert(ppl->vt == &ssh1_connection_vtable);
struct ssh1_connection_state *s =
container_of(ppl, struct ssh1_connection_state, ppl);
s->local_protoflags = local;
s->remote_protoflags = remote;
}
static bool ssh1_connection_filter_queue(struct ssh1_connection_state *s)
{
PktIn *pktin;
ptrlen data;
struct ssh1_channel *c;
unsigned localid;
bool expect_halfopen;
while (1) {
if (ssh1_common_filter_queue(&s->ppl))
return true;
if ((pktin = pq_peek(s->ppl.in_pq)) == NULL)
return false;
switch (pktin->type) {
case SSH1_MSG_CHANNEL_DATA:
case SSH1_MSG_CHANNEL_OPEN_CONFIRMATION:
case SSH1_MSG_CHANNEL_OPEN_FAILURE:
case SSH1_MSG_CHANNEL_CLOSE:
case SSH1_MSG_CHANNEL_CLOSE_CONFIRMATION:
/*
* Common preliminary code for all the messages from the
* server that cite one of our channel ids: look up that
* channel id, check it exists, and if it's for a sharing
* downstream, pass it on.
*/
localid = get_uint32(pktin);
c = find234(s->channels, &localid, ssh1_channelfind);
expect_halfopen = (
pktin->type == SSH1_MSG_CHANNEL_OPEN_CONFIRMATION ||
pktin->type == SSH1_MSG_CHANNEL_OPEN_FAILURE);
if (!c || c->halfopen != expect_halfopen) {
ssh_remote_error(
s->ppl.ssh, "Received %s for %s channel %u",
ssh1_pkt_type(pktin->type),
!c ? "nonexistent" : c->halfopen ? "half-open" : "open",
localid);
return true;
}
switch (pktin->type) {
case SSH1_MSG_CHANNEL_OPEN_CONFIRMATION:
assert(c->halfopen);
c->remoteid = get_uint32(pktin);
c->halfopen = false;
c->throttling_conn = false;
chan_open_confirmation(c->chan);
/*
* Now that the channel is fully open, it's possible
* in principle to immediately close it. Check whether
* it wants us to!
*
* This can occur if a local socket error occurred
* between us sending out CHANNEL_OPEN and receiving
* OPEN_CONFIRMATION. If that happens, all we can do
* is immediately initiate close proceedings now that
* we know the server's id to put in the close
* message. We'll have handled that in this code by
* having already turned c->chan into a zombie, so its
* want_close method (which ssh1_channel_check_close
* will consult) will already be returning true.
*/
ssh1_channel_check_close(c);
if (c->pending_eof)
ssh1_channel_try_eof(c); /* in case we had a pending EOF */
break;
case SSH1_MSG_CHANNEL_OPEN_FAILURE:
assert(c->halfopen);
chan_open_failed(c->chan, NULL);
chan_free(c->chan);
del234(s->channels, c);
ssh1_channel_free(c);
break;
case SSH1_MSG_CHANNEL_DATA:
data = get_string(pktin);
if (!get_err(pktin)) {
int bufsize = chan_send(
c->chan, false, data.ptr, data.len);
if (!c->throttling_conn && bufsize > SSH1_BUFFER_LIMIT) {
c->throttling_conn = true;
ssh_throttle_conn(s->ppl.ssh, +1);
}
}
break;
case SSH1_MSG_CHANNEL_CLOSE:
if (!(c->closes & CLOSES_RCVD_CLOSE)) {
c->closes |= CLOSES_RCVD_CLOSE;
chan_send_eof(c->chan);
ssh1_channel_check_close(c);
}
break;
case SSH1_MSG_CHANNEL_CLOSE_CONFIRMATION:
if (!(c->closes & CLOSES_RCVD_CLOSECONF)) {
if (!(c->closes & CLOSES_SENT_CLOSE)) {
ssh_remote_error(
s->ppl.ssh,
"Received CHANNEL_CLOSE_CONFIRMATION for channel"
" %u for which we never sent CHANNEL_CLOSE\n",
c->localid);
return true;
}
c->closes |= CLOSES_RCVD_CLOSECONF;
ssh1_channel_check_close(c);
}
break;
}
pq_pop(s->ppl.in_pq);
break;
default:
if (ssh1_handle_direction_specific_packet(s, pktin)) {
pq_pop(s->ppl.in_pq);
if (ssh1_check_termination(s))
return true;
} else {
return false;
}
}
}
}
static PktIn *ssh1_connection_pop(struct ssh1_connection_state *s)
{
ssh1_connection_filter_queue(s);
return pq_pop(s->ppl.in_pq);
}
static void ssh1_connection_process_queue(PacketProtocolLayer *ppl)
{
struct ssh1_connection_state *s =
container_of(ppl, struct ssh1_connection_state, ppl);
PktIn *pktin;
if (ssh1_connection_filter_queue(s)) /* no matter why we were called */
return;
crBegin(s->crState);
/*
* Signal the seat that authentication is done, so that it can
* deploy spoofing defences. If it doesn't have any, deploy our
* own fallback one.
*
* We do this here rather than at the end of userauth, because we
* might not have gone through userauth at all (if we're a
* connection-sharing downstream).
*/
if (ssh1_connection_need_antispoof_prompt(s)) {
s->antispoof_prompt = new_prompts();
s->antispoof_prompt->to_server = true;
s->antispoof_prompt->from_server = false;
s->antispoof_prompt->name = dupstr("Authentication successful");
add_prompt(
s->antispoof_prompt,
dupstr("Access granted. Press Return to begin session. "), false);
s->antispoof_ret = seat_get_userpass_input(
s->ppl.seat, s->antispoof_prompt, NULL);
while (1) {
while (s->antispoof_ret < 0 &&
bufchain_size(s->ppl.user_input) > 0)
s->antispoof_ret = seat_get_userpass_input(
s->ppl.seat, s->antispoof_prompt, s->ppl.user_input);
if (s->antispoof_ret >= 0)
break;
s->want_user_input = true;
crReturnV;
s->want_user_input = false;
}
free_prompts(s->antispoof_prompt);
s->antispoof_prompt = NULL;
}
portfwdmgr_config(s->portfwdmgr, s->conf);
s->portfwdmgr_configured = true;
while (!s->finished_setup) {
ssh1_connection_direction_specific_setup(s);
crReturnV;
}
while (1) {
/*
* By this point, most incoming packets are already being
* handled by filter_queue, and we need only pay attention to
* the unusual ones.
*/
if ((pktin = ssh1_connection_pop(s)) != NULL) {
ssh_proto_error(s->ppl.ssh, "Unexpected packet received, "
"type %d (%s)", pktin->type,
ssh1_pkt_type(pktin->type));
return;
}
crReturnV;
}
crFinishV;
}
static void ssh1_channel_check_close(struct ssh1_channel *c)
{
struct ssh1_connection_state *s = c->connlayer;
PktOut *pktout;
if (c->halfopen) {
/*
* If we've sent out our own CHANNEL_OPEN but not yet seen
* either OPEN_CONFIRMATION or OPEN_FAILURE in response, then
* it's too early to be sending close messages of any kind.
*/
return;
}
if ((!((CLOSES_SENT_CLOSE | CLOSES_RCVD_CLOSE) & ~c->closes) ||
chan_want_close(c->chan, (c->closes & CLOSES_SENT_CLOSE),
(c->closes & CLOSES_RCVD_CLOSE))) &&
!(c->closes & CLOSES_SENT_CLOSECONF)) {
/*
* We have both sent and received CLOSE (or the channel type
* doesn't need us to), which means the channel is in final
* wind-up. Send CLOSE and/or CLOSE_CONFIRMATION, whichever we
* haven't sent yet.
*/
if (!(c->closes & CLOSES_SENT_CLOSE)) {
pktout = ssh_bpp_new_pktout(s->ppl.bpp, SSH1_MSG_CHANNEL_CLOSE);
put_uint32(pktout, c->remoteid);
pq_push(s->ppl.out_pq, pktout);
c->closes |= CLOSES_SENT_CLOSE;
}
if (c->closes & CLOSES_RCVD_CLOSE) {
pktout = ssh_bpp_new_pktout(
s->ppl.bpp, SSH1_MSG_CHANNEL_CLOSE_CONFIRMATION);
put_uint32(pktout, c->remoteid);
pq_push(s->ppl.out_pq, pktout);
c->closes |= CLOSES_SENT_CLOSECONF;
}
}
if (!((CLOSES_SENT_CLOSECONF | CLOSES_RCVD_CLOSECONF) & ~c->closes)) {
/*
* We have both sent and received CLOSE_CONFIRMATION, which
* means we're completely done with the channel.
*/
ssh1_channel_destroy(c);
}
}
static void ssh1_channel_try_eof(struct ssh1_channel *c)
{
struct ssh1_connection_state *s = c->connlayer;
PktOut *pktout;
assert(c->pending_eof); /* precondition for calling us */
if (c->halfopen)
return; /* can't close: not even opened yet */
c->pending_eof = false; /* we're about to send it */
pktout = ssh_bpp_new_pktout(s->ppl.bpp, SSH1_MSG_CHANNEL_CLOSE);
put_uint32(pktout, c->remoteid);
pq_push(s->ppl.out_pq, pktout);
c->closes |= CLOSES_SENT_CLOSE;
ssh1_channel_check_close(c);
}
/*
* Close any local socket and free any local resources associated with
* a channel. This converts the channel into a zombie.
*/
static void ssh1_channel_close_local(struct ssh1_channel *c,
const char *reason)
{
struct ssh1_connection_state *s = c->connlayer;
PacketProtocolLayer *ppl = &s->ppl; /* for ppl_logevent */
char *msg = chan_log_close_msg(c->chan);
if (msg != NULL) {
ppl_logevent("%s%s%s", msg, reason ? " " : "", reason ? reason : "");
sfree(msg);
}
chan_free(c->chan);
c->chan = zombiechan_new();
}
static void ssh1_check_termination_callback(void *vctx)
{
struct ssh1_connection_state *s = (struct ssh1_connection_state *)vctx;
ssh1_check_termination(s);
}
static void ssh1_channel_destroy(struct ssh1_channel *c)
{
struct ssh1_connection_state *s = c->connlayer;
ssh1_channel_close_local(c, NULL);
del234(s->channels, c);
ssh1_channel_free(c);
/*
* If that was the last channel left open, we might need to
* terminate. But we'll be a bit cautious, by doing that in a
* toplevel callback, just in case anything on the current call
* stack objects to this entire PPL being freed.
*/
queue_toplevel_callback(ssh1_check_termination_callback, s);
}
bool ssh1_check_termination(struct ssh1_connection_state *s)
{
/*
* Decide whether we should terminate the SSH connection now.
* Called after a channel goes away, or when the main session
* returns SSH1_SMSG_EXIT_STATUS; we terminate when none of either
* is left.
*/
if (s->session_terminated && count234(s->channels) == 0) {
PktOut *pktout = ssh_bpp_new_pktout(
s->ppl.bpp, SSH1_CMSG_EXIT_CONFIRMATION);
pq_push(s->ppl.out_pq, pktout);
ssh_user_close(s->ppl.ssh, "Session finished");
return true;
}
return false;
}
/*
* Set up most of a new ssh1_channel. Leaves chan untouched (since it
* will sometimes have been filled in before calling this).
*/
void ssh1_channel_init(struct ssh1_channel *c)
{
struct ssh1_connection_state *s = c->connlayer;
c->closes = 0;
c->pending_eof = false;
c->throttling_conn = false;
c->sc.vt = &ssh1channel_vtable;
c->sc.cl = &s->cl;
c->localid = alloc_channel_id(s->channels, struct ssh1_channel);
add234(s->channels, c);
}
static Conf *ssh1channel_get_conf(SshChannel *sc)
{
struct ssh1_channel *c = container_of(sc, struct ssh1_channel, sc);
struct ssh1_connection_state *s = c->connlayer;
return s->conf;
}
static void ssh1channel_write_eof(SshChannel *sc)
{
struct ssh1_channel *c = container_of(sc, struct ssh1_channel, sc);
if (c->closes & CLOSES_SENT_CLOSE)
return;
c->pending_eof = true;
ssh1_channel_try_eof(c);
}
static void ssh1channel_initiate_close(SshChannel *sc, const char *err)
{
struct ssh1_channel *c = container_of(sc, struct ssh1_channel, sc);
char *reason;
reason = err ? dupprintf("due to local error: %s", err) : NULL;
ssh1_channel_close_local(c, reason);
sfree(reason);
c->pending_eof = false; /* this will confuse a zombie channel */
ssh1_channel_check_close(c);
}
static void ssh1channel_unthrottle(SshChannel *sc, size_t bufsize)
{
struct ssh1_channel *c = container_of(sc, struct ssh1_channel, sc);
struct ssh1_connection_state *s = c->connlayer;
if (c->throttling_conn && bufsize <= SSH1_BUFFER_LIMIT) {
c->throttling_conn = false;
ssh_throttle_conn(s->ppl.ssh, -1);
}
}
static size_t ssh1channel_write(
SshChannel *sc, bool is_stderr, const void *buf, size_t len)
{
struct ssh1_channel *c = container_of(sc, struct ssh1_channel, sc);
struct ssh1_connection_state *s = c->connlayer;
assert(!(c->closes & CLOSES_SENT_CLOSE));
PktOut *pktout = ssh_bpp_new_pktout(s->ppl.bpp, SSH1_MSG_CHANNEL_DATA);
put_uint32(pktout, c->remoteid);
put_string(pktout, buf, len);
pq_push(s->ppl.out_pq, pktout);
/*
* In SSH-1 we can return 0 here - implying that channels are
* never individually throttled - because the only circumstance
* that can cause throttling will be the whole SSH connection
* backing up, in which case _everything_ will be throttled as a
* whole.
*/
return 0;
}
static struct X11FakeAuth *ssh1_add_x11_display(
ConnectionLayer *cl, int authtype, struct X11Display *disp)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
struct X11FakeAuth *auth = x11_invent_fake_auth(s->x11authtree, authtype);
auth->disp = disp;
return auth;
}
static SshChannel *ssh1_lportfwd_open(
ConnectionLayer *cl, const char *hostname, int port,
const char *description, const SocketPeerInfo *pi, Channel *chan)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
PacketProtocolLayer *ppl = &s->ppl; /* for ppl_logevent */
struct ssh1_channel *c = snew(struct ssh1_channel);
PktOut *pktout;
c->connlayer = s;
ssh1_channel_init(c);
c->halfopen = true;
c->chan = chan;
ppl_logevent("Opening connection to %s:%d for %s",
hostname, port, description);
pktout = ssh_bpp_new_pktout(s->ppl.bpp, SSH1_MSG_PORT_OPEN);
put_uint32(pktout, c->localid);
put_stringz(pktout, hostname);
put_uint32(pktout, port);
/* originator string would go here, but we didn't specify
* SSH_PROTOFLAG_HOST_IN_FWD_OPEN */
pq_push(s->ppl.out_pq, pktout);
return &c->sc;
}
static void ssh1_rportfwd_remove(ConnectionLayer *cl, struct ssh_rportfwd *rpf)
{
/*
* We cannot cancel listening ports on the server side in SSH-1!
* There's no message to support it.
*/
}
static bool ssh1_agent_forwarding_permitted(ConnectionLayer *cl)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
return conf_get_bool(s->conf, CONF_agentfwd) && agent_exists();
}
static void ssh1_connection_special_cmd(PacketProtocolLayer *ppl,
SessionSpecialCode code, int arg)
{
struct ssh1_connection_state *s =
container_of(ppl, struct ssh1_connection_state, ppl);
PktOut *pktout;
if (code == SS_PING || code == SS_NOP) {
if (!(s->ppl.remote_bugs & BUG_CHOKES_ON_SSH1_IGNORE)) {
pktout = ssh_bpp_new_pktout(s->ppl.bpp, SSH1_MSG_IGNORE);
put_stringz(pktout, "");
pq_push(s->ppl.out_pq, pktout);
}
} else if (s->mainchan) {
mainchan_special_cmd(s->mainchan, code, arg);
}
}
static void ssh1_terminal_size(ConnectionLayer *cl, int width, int height)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
s->term_width = width;
s->term_height = height;
if (s->mainchan)
mainchan_terminal_size(s->mainchan, width, height);
}
static void ssh1_stdout_unthrottle(ConnectionLayer *cl, size_t bufsize)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
if (s->stdout_throttling && bufsize < SSH1_BUFFER_LIMIT) {
s->stdout_throttling = false;
ssh_throttle_conn(s->ppl.ssh, -1);
}
}
static size_t ssh1_stdin_backlog(ConnectionLayer *cl)
{
return 0;
}
static void ssh1_throttle_all_channels(ConnectionLayer *cl, bool throttled)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
struct ssh1_channel *c;
int i;
for (i = 0; NULL != (c = index234(s->channels, i)); i++)
chan_set_input_wanted(c->chan, !throttled);
}
static bool ssh1_ldisc_option(ConnectionLayer *cl, int option)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
return s->ldisc_opts[option];
}
static void ssh1_set_ldisc_option(ConnectionLayer *cl, int option, bool value)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
s->ldisc_opts[option] = value;
}
static void ssh1_enable_x_fwd(ConnectionLayer *cl)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
s->X11_fwd_enabled = true;
}
static void ssh1_set_wants_user_input(ConnectionLayer *cl, bool wanted)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
s->want_user_input = wanted;
s->finished_setup = true;
}
static bool ssh1_connection_want_user_input(PacketProtocolLayer *ppl)
{
struct ssh1_connection_state *s =
container_of(ppl, struct ssh1_connection_state, ppl);
return s->want_user_input;
}
static void ssh1_connection_got_user_input(PacketProtocolLayer *ppl)
{
struct ssh1_connection_state *s =
container_of(ppl, struct ssh1_connection_state, ppl);
while (s->mainchan && bufchain_size(s->ppl.user_input) > 0) {
/*
* Add user input to the main channel's buffer.
*/
ptrlen data = bufchain_prefix(s->ppl.user_input);
if (data.len > 512)
data.len = 512;
sshfwd_write(&s->mainchan_sc, data.ptr, data.len);
bufchain_consume(s->ppl.user_input, data.len);
}
}
static void ssh1_connection_reconfigure(PacketProtocolLayer *ppl, Conf *conf)
{
struct ssh1_connection_state *s =
container_of(ppl, struct ssh1_connection_state, ppl);
conf_free(s->conf);
s->conf = conf_copy(conf);
if (s->portfwdmgr_configured)
portfwdmgr_config(s->portfwdmgr, s->conf);
}
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