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authorr.kuznetsov <r.kuznetsov@corp.mail.ru>2018-09-05 15:20:10 +0300
committerAleksey Belousov <beloal@users.noreply.github.com>2018-09-25 12:33:08 +0300
commitd1074729e0d0c63ab887efb866903bc99181f919 (patch)
treef1d70b92271c7c09eae2293a2b233572730be13c /drape/gl_gpu_program.cpp
parenta81f1fc4d1f698a0f0aaaa1e7a29f41516b05d11 (diff)
[drape][metal] Fixed unit tests, refactored a bit CurrentApiVersion.
Diffstat (limited to 'drape/gl_gpu_program.cpp')
-rw-r--r--drape/gl_gpu_program.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/drape/gl_gpu_program.cpp b/drape/gl_gpu_program.cpp
index 9aeeb7fbfa..3a3bfedbcf 100644
--- a/drape/gl_gpu_program.cpp
+++ b/drape/gl_gpu_program.cpp
@@ -12,8 +12,8 @@ namespace dp
GLGpuProgram::GLGpuProgram(std::string const & programName,
ref_ptr<Shader> vertexShader, ref_ptr<Shader> fragmentShader)
: GpuProgram(programName)
- , m_vertexShader(std::move(vertexShader))
- , m_fragmentShader(std::move(fragmentShader))
+ , m_vertexShader(vertexShader)
+ , m_fragmentShader(fragmentShader)
{
m_programID = GLFunctions::glCreateProgram();
GLFunctions::glAttachShader(m_programID, m_vertexShader->GetID());