diff options
author | r.kuznetsov <r.kuznetsov@corp.mail.ru> | 2019-01-18 17:03:07 +0300 |
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committer | Daria Volvenkova <d.volvenkova@corp.mail.ru> | 2019-03-01 10:45:24 +0300 |
commit | f53013310a9ce31e976e7bae78461e57b12cc0d2 (patch) | |
tree | c4534e4209e7411771401542ccc82db631349190 /drape/render_state.cpp | |
parent | c1375c8dac6c5d027d62f010042056b5cddd8c08 (diff) |
[drape] Refactored context access in textures, fixed iOS compilation
Diffstat (limited to 'drape/render_state.cpp')
-rw-r--r-- | drape/render_state.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/drape/render_state.cpp b/drape/render_state.cpp index 93ab82baa8..77055cb9d2 100644 --- a/drape/render_state.cpp +++ b/drape/render_state.cpp @@ -210,7 +210,7 @@ void TextureState::ApplyTextures(ref_ptr<GraphicsContext> context, RenderState c if (tex != nullptr && (texLoc = p->GetUniformLocation(texture.first)) >= 0) { GLFunctions::glActiveTexture(gl_const::GLTexture0 + m_usedSlots); - tex->Bind(); + tex->Bind(context); GLFunctions::glUniformValuei(texLoc, m_usedSlots); tex->SetFilter(state.GetTextureFilter()); m_usedSlots++; @@ -225,7 +225,7 @@ void TextureState::ApplyTextures(ref_ptr<GraphicsContext> context, RenderState c } else if (apiVersion == dp::ApiVersion::Vulkan) { - //TODO(@rokuz, @darina): Implement. + //TODO(@rokuz, @darina): Implement. Use Bind! } else { |