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authorExMix <rahuba.youri@mapswithme.com>2014-08-16 17:20:45 +0400
committerAlex Zolotarev <alex@maps.me>2015-09-23 02:24:48 +0300
commit44a2443d431ddf9a9a17a87ca7baca62949517da (patch)
treef7e0aebdb63883d450cef90431b18ae8d122b299 /drape/texture.hpp
parent28d3df6d555adf2b82cd66f94ed1d6fa93026f8d (diff)
[drape] allocate dynamic stipple pen texture on texture manager.
Diffstat (limited to 'drape/texture.hpp')
-rw-r--r--drape/texture.hpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/drape/texture.hpp b/drape/texture.hpp
index 4fba17506b..8bea53ca3b 100644
--- a/drape/texture.hpp
+++ b/drape/texture.hpp
@@ -19,6 +19,7 @@ public:
{
Symbol,
Glyph,
+ StipplePen,
UniformValue
};
@@ -54,6 +55,7 @@ public:
RefPointer<void> data);
virtual ResourceInfo const * FindResource(Key const & key) const = 0;
+ virtual void UpdateState() {}
TextureFormat GetFormat() const;
uint32_t GetWidth() const;