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authorr.kuznetsov <r.kuznetsov@corp.mail.ru>2015-10-14 18:19:39 +0300
committerr.kuznetsov <r.kuznetsov@corp.mail.ru>2015-11-30 16:19:14 +0300
commit9e5b9a663d2c45626db07f24b40ca0d4301b9b30 (patch)
tree23c6adbec86fb02e49cd285d0234999e453311eb /drape/texture_manager.hpp
parentd033255be60e9ca833d79d0d0152a2fbd4cd808e (diff)
Improved glyphs appearing
Diffstat (limited to 'drape/texture_manager.hpp')
-rw-r--r--drape/texture_manager.hpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/drape/texture_manager.hpp b/drape/texture_manager.hpp
index fae9e77f52..68404b20d1 100644
--- a/drape/texture_manager.hpp
+++ b/drape/texture_manager.hpp
@@ -98,6 +98,9 @@ public:
/// If you implement some kind of dynamic texture, you must synchronyze UploadData and index creation operations
bool UpdateDynamicTextures();
+ /// This method must be called only on Frontend renderer's thread.
+ bool AreGlyphsReady(strings::UniString const & str) const;
+
private:
struct GlyphGroup
{