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author | Daria Volvenkova <d.volvenkova@corp.mail.ru> | 2018-07-26 14:25:16 +0300 |
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committer | Roman Kuznetsov <r.kuznetsow@gmail.com> | 2018-07-27 11:29:42 +0300 |
commit | 6992363e783625d9a8dc934e2394e2d6eba15f65 (patch) | |
tree | c482219d713f1f020907c55c411d36dadf29e935 /drape_frontend/user_mark_shapes.hpp | |
parent | d8aa7b532a2cb22fe2599a39d5375ea40ba55d2d (diff) |
Depth test setting moved into GLStale.
Diffstat (limited to 'drape_frontend/user_mark_shapes.hpp')
-rw-r--r-- | drape_frontend/user_mark_shapes.hpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/drape_frontend/user_mark_shapes.hpp b/drape_frontend/user_mark_shapes.hpp index 96616a015f..716e2f7145 100644 --- a/drape_frontend/user_mark_shapes.hpp +++ b/drape_frontend/user_mark_shapes.hpp @@ -31,6 +31,7 @@ struct UserMarkRenderParams bool m_hasTitlePriority = false; uint16_t m_priority = 0; uint32_t m_index = 0; + bool m_depthTestEnabled = true; float m_depth = 0.0; RenderState::DepthLayer m_depthLayer = RenderState::UserMarkLayer; bool m_hasCreationAnimation = false; |