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authorMaxim Pimenov <m@maps.me>2018-04-09 20:40:11 +0300
committerRoman Kuznetsov <r.kuznetsow@gmail.com>2018-04-11 14:27:47 +0300
commit0dc0baa25593b462517e0a8e603154dcd917cdc5 (patch)
tree93452601558bbb6260e55962ba5360ebda8699ee /indexer/locality_object.cpp
parentb333719087bbe70c2e3d6ec03151b131670e2d26 (diff)
[coding] [geometry] Refactored geometry serialization.
This commit moves all the code related to geometry serialization from indexer/ and coding/ to a single place, namely coding/geometry_coding.{c,h}pp.
Diffstat (limited to 'indexer/locality_object.cpp')
-rw-r--r--indexer/locality_object.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indexer/locality_object.cpp b/indexer/locality_object.cpp
index 3ca1d9bb30..a4e21f50a1 100644
--- a/indexer/locality_object.cpp
+++ b/indexer/locality_object.cpp
@@ -1,16 +1,16 @@
#include "indexer/locality_object.hpp"
#include "indexer/feature_decl.hpp"
-#include "indexer/geometry_serialization.hpp"
#include "coding/byte_stream.hpp"
+#include "coding/geometry_coding.hpp"
namespace indexer
{
void LocalityObject::Deserialize(char const * data)
{
ArrayByteSource src(data);
- serial::CodingParams cp = {};
+ serial::GeometryCodingParams cp = {};
ReadPrimitiveFromSource(src, m_id);
uint8_t type;
ReadPrimitiveFromSource(src, type);