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authorSergey Magidovich <mgsergio@mapswithme.com>2016-05-19 09:33:38 +0300
committerVladimir Byko-Ianko <v.bykoianko@corp.mail.ru>2016-06-23 19:23:40 +0300
commitfe7e960ce0834b6237e7cc603b58df1557f47a7b (patch)
treec97203b0994382da6557b8c269c80162a5b6be79 /map
parentdddd8b92427f05cd977e505be07e38e1f9433734 (diff)
Make featre retrival less accurate in migration.
Diffstat (limited to 'map')
-rw-r--r--map/framework.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/map/framework.cpp b/map/framework.cpp
index 7daaf957b8..9ed8735b1f 100644
--- a/map/framework.cpp
+++ b/map/framework.cpp
@@ -408,7 +408,7 @@ Framework::Framework()
});
// Due to floating points accuracy issues (geometry is saved in editor up to 7 digits
// after dicimal poin) some feature vertexes are threated as external to a given feature.
- auto const pointToFeatureDistanceToleranceInMeters = 1e-3;
+ auto const pointToFeatureDistanceToleranceInMeters = 1e-2;
editor.SetForEachFeatureAtPointFn(bind(&Framework::ForEachFeatureAtPoint, this, _1, _2,
pointToFeatureDistanceToleranceInMeters));
editor.LoadMapEdits();