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authorIlya Grechuhin <i.grechuhin@gmail.com>2017-06-16 15:26:13 +0300
committerSergey Yershov <syershov@maps.me>2017-06-16 15:50:28 +0300
commitce99f762e42abcd06d2b47dd38fc54353095ad04 (patch)
treeaac3a16a6c5da219dd063d7056e9e514275f5411 /xcode
parentbd7ff0c8d42ab1542d07a47aa00304a75c2790b0 (diff)
[shaders] [ios] Fixed shaders generation for xc scheme.
Diffstat (limited to 'xcode')
-rw-r--r--xcode/drape_frontend/drape_frontend.xcodeproj/project.pbxproj32
1 files changed, 17 insertions, 15 deletions
diff --git a/xcode/drape_frontend/drape_frontend.xcodeproj/project.pbxproj b/xcode/drape_frontend/drape_frontend.xcodeproj/project.pbxproj
index 28da21d59f..41e45cd935 100644
--- a/xcode/drape_frontend/drape_frontend.xcodeproj/project.pbxproj
+++ b/xcode/drape_frontend/drape_frontend.xcodeproj/project.pbxproj
@@ -225,20 +225,6 @@
F6B283121C1B04680081957A /* gps_track_renderer.hpp in Headers */ = {isa = PBXBuildFile; fileRef = F6B2830D1C1B04680081957A /* gps_track_renderer.hpp */; };
/* End PBXBuildFile section */
-/* Begin PBXBuildRule section */
- 45BB025F1EB8BE9400FE5C0C /* PBXBuildRule */ = {
- isa = PBXBuildRule;
- compilerSpec = com.apple.compilers.proxy.script;
- filePatterns = "*.glsl */shader_index.txt";
- fileType = pattern.proxy;
- isEditable = 1;
- name = "Shader Generator";
- outputFiles = (
- );
- script = "python ${SRCROOT}/../../tools/autobuild/shader_preprocessor.py ${INPUT_FILE_DIR} shader_index.txt shaders_lib.glsl ${INPUT_FILE_DIR}/.. shader_def";
- };
-/* End PBXBuildRule section */
-
/* Begin PBXFileReference section */
347F52071DC2334A0064B273 /* drape_api_builder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = drape_api_builder.cpp; sourceTree = "<group>"; };
347F52081DC2334A0064B273 /* drape_api_builder.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = drape_api_builder.hpp; sourceTree = "<group>"; };
@@ -996,12 +982,12 @@
isa = PBXNativeTarget;
buildConfigurationList = 6709473E1BDF9B82005014C0 /* Build configuration list for PBXNativeTarget "drape_frontend" */;
buildPhases = (
+ 3451C6681EF3E86A00C718BB /* ShellScript */,
670947361BDF9B82005014C0 /* Sources */,
670947371BDF9B82005014C0 /* Frameworks */,
670947381BDF9B82005014C0 /* Headers */,
);
buildRules = (
- 45BB025F1EB8BE9400FE5C0C /* PBXBuildRule */,
);
dependencies = (
);
@@ -1041,6 +1027,22 @@
};
/* End PBXProject section */
+/* Begin PBXShellScriptBuildPhase section */
+ 3451C6681EF3E86A00C718BB /* ShellScript */ = {
+ isa = PBXShellScriptBuildPhase;
+ buildActionMask = 2147483647;
+ files = (
+ );
+ inputPaths = (
+ );
+ outputPaths = (
+ );
+ runOnlyForDeploymentPostprocessing = 0;
+ shellPath = /bin/sh;
+ shellScript = "python ${SRCROOT}/../../tools/autobuild/shader_preprocessor.py ${SRCROOT}/../../drape_frontend/shaders shader_index.txt shaders_lib.glsl ${SRCROOT}/../../drape_frontend shader_def";
+ };
+/* End PBXShellScriptBuildPhase section */
+
/* Begin PBXSourcesBuildPhase section */
670947361BDF9B82005014C0 /* Sources */ = {
isa = PBXSourcesBuildPhase;