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AgeCommit message (Expand)Author
2019-05-20Fixed some warnings.Maxim Pimenov
2019-03-01[drape] Fixed buildings renderingr.kuznetsov
2019-03-01[vulkan] Fixed SMAA, improved descriptors updateRoman Kuznetsov
2019-03-01[vulkan] Fixed screen mirroringRoman Kuznetsov
2019-03-01[vulkan] Some fixesRoman Kuznetsov
2018-10-03Added rendering optimizations for MetalRoman Kuznetsov
2018-09-25[drape][metal] Added SMAA shaders for Metal.r.kuznetsov
2018-09-25[drape][metal] Fixed some errors in Metal rendering + added some shaders.r.kuznetsov
2018-09-25[drape][metal] Refactored vertex array buffer and context usage.r.kuznetsov
2018-09-25[drape][metal] Fixed unit tests, refactored a bit CurrentApiVersion.r.kuznetsov
2018-09-25[drape][metal] Added states.r.kuznetsov
2018-09-12Fixed compilationr.kuznetsov
2018-09-12[Rendering] Fixed route following activationr.kuznetsov
2018-08-17Review fixes.Daria Volvenkova
2018-08-17Framebuffer and render state refactoring.Daria Volvenkova
2018-08-02Renamed GLStater.kuznetsov
2018-07-31Fixed false depth-stencil usage on OpenGLES 2.0r.kuznetsov
2018-07-20Fixed crash in set default framebuffer on some Android devicesr.kuznetsov
2018-07-20Enable antialiasing when transit scheme is enabled.Daria Volvenkova
2018-07-20Review fixesr.kuznetsov
2018-07-20Added fast framesr.kuznetsov
2018-07-03Added usage of structured shader paramsr.kuznetsov
2018-06-28Usage of shaders libraryr.kuznetsov
2017-08-07Refactored render layers and GLStater.kuznetsov
2017-06-22Fixed crash in rendering on using corrupted texturesr.kuznetsov
2017-05-25Added Subpixel Morphological Antialiasing (SMAA)r.kuznetsov