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2015-09-23refactored ScreenBase to support GUI rotation.rachytski
2015-09-23added POI, PathTexts and POI Names filtration. closes #240rachytski
2015-09-23common tree for all OverlayElements in InfoLayer. added InfoLayer::canOverlap...rachytski
2015-09-23comments cleanup.rachytski
2015-09-23implemented BenchmarkRenderPolicyMTrachytski
2015-09-23synchronized access to m_currentRenderCommand. closes #329rachytski
2015-09-23fixed plenty of casting warnings.rachytski
2015-09-23supporting infoLayer offset.rachytski
2015-09-23Added RenderPolicyMT from the old rendering code. rachytski
2015-09-23removed RenderQueueRoutine. renamed RenderQueue into TileRendererrachytski
2015-09-23code cleanup.rachytski
2015-09-23Fix viewport rect covering for drawing.vng
2015-09-23implemented benchmarks for TilingRenderPolicyMTrachytski
2015-09-23moved TileCache, Tile, Tiler into map project.rachytski
2015-09-23added CoverageGenerator.rachytski
2015-09-23code styling fixes.rachytski
2015-09-23added merging of separate tile-level infolayers into big one. introduced IsMu...rachytski
2015-09-23fixed geometry clipping artefacts on tile borders.rachytski
2015-09-23fixed tile-sews blitting artefact.rachytski
2015-09-23Using all available CPU cores for tile rendering.rachytski
2015-09-23Initial implementation of tile rendering.rachytski
2015-09-23added SymbolElement to InfoLayerrachytski
2015-09-23restored "frozen" text rendering logic.rachytski
2015-09-23moved InfoLayer rendering from main thread to render thread.rachytski
2015-09-23removed static font usage. refactored text rendering code to use separate gly...rachytski
2015-09-23introduced separate information layer class, which will perform all POI and T...rachytski
2015-09-23Fixed yg includes, should improve compilation speedAlex Zolotarev
2015-09-23rewritten best_filtration method to support "dead zone" segment that should n...rachytski
2015-09-23Comment out 9x drawing.vng
2015-09-23rendering 5x5 grid by spiral from centerrachytski
2015-09-23refactored benchmarks support.rachytski
2015-09-23closes #176 : "empty model" message is left after dragging into the actual data.rachytski
2015-09-23changed background color to "sandy".rachytski
2015-09-23* implemented runtime choice of renderTarget format.rachytski
2015-09-23fixing bug in Framework::Repaint()rachytski
2015-09-23making doPeriodicalTextUpdate parameter explicit.rachytski
2015-09-23computing current scale from the fixed-size pixel rect.rachytski
2015-09-23fixed trash-texture-upon-first-redraw and crash-at-resize bug.rachytski
2015-09-23saving surface content on resize. fixes redraw after landscape/portrait orien...rachytski
2015-09-23switching on/off different parts of rendering pipeline. statistics collection...rachytski
2015-09-23code for geometry_batcher debugging.rachytski
2015-09-23some tuning of rendertargets formats to avoid color conversion artefacts.rachytski
2015-09-23using RGB565 instead of RGBA8888 for render targets and renderbuffers to save...rachytski
2015-09-23flushing text tree upon updateActualTarget.rachytski
2015-09-23enterBackground/enterForeground/memoryWarning infrastructure.rachytski
2015-09-23eliminating unnecessary textures.rachytski
2015-09-23Benchmarking infrastructure. rachytski
2015-09-23clearing text tree on full repaint.rachytski
2015-09-23timer-based periodical updates.rachytski
2015-09-23"first redraw with multisampling on" fix.rachytski