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#pragma once
namespace threads
{
namespace impl
{
class ConditionImpl;
}
/// Implements mutexed condition semantics
class Condition
{
impl::ConditionImpl * m_pImpl;
Condition(Condition const &);
Condition & operator=(Condition const &);
public:
Condition();
~Condition();
void Signal(bool broadcast = false);
void Wait();
/// @return whether we are exiting by timeout.
bool Wait(unsigned ms);
void Lock();
bool TryLock();
void Unlock();
};
/// ScopeGuard wrapper around mutex
class ConditionGuard
{
private:
Condition & m_Condition;
public:
ConditionGuard(Condition & condition);
~ConditionGuard();
void Wait(unsigned ms = -1);
void Signal(bool broadcast = false);
};
}
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