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#pragma once
#include "std/noncopyable.hpp"
namespace dp
{
class SupportManager : public noncopyable
{
public:
static SupportManager & Instance();
// Initialization must be called only when OpenGL context is created.
void Init();
bool IsSamsungGoogleNexus() const;
bool IsAdreno200Device() const;
bool IsTegraDevice() const;
private:
SupportManager() = default;
~SupportManager() = default;
bool m_isSamsungGoogleNexus = false;
bool m_isAdreno200 = false;
bool m_isTegra = false;
};
} // namespace dp
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