1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
|
#pragma once
#include "drape_frontend/frame_values.hpp"
#include "drape_frontend/traffic_generator.hpp"
#include "drape_frontend/tile_utils.hpp"
#include "shaders/program_manager.hpp"
#include "drape/pointers.hpp"
#include "geometry/screenbase.hpp"
#include "geometry/spline.hpp"
#include <vector>
namespace df
{
class TrafficRenderer final
{
public:
TrafficRenderer() = default;
void AddRenderData(ref_ptr<dp::GraphicsContext> context, ref_ptr<gpu::ProgramManager> mng,
TrafficRenderData && renderData);
void RenderTraffic(ref_ptr<dp::GraphicsContext> context, ref_ptr<gpu::ProgramManager> mng,
ScreenBase const & screen, int zoomLevel, float opacity,
FrameValues const & frameValues);
bool HasRenderData() const { return !m_renderData.empty(); }
void ClearContextDependentResources();
void Clear(MwmSet::MwmId const & mwmId);
void OnUpdateViewport(CoverageResult const & coverage, int currentZoomLevel,
buffer_vector<TileKey, 8> const & tilesToDelete);
void OnGeometryReady(int currentZoomLevel);
static float GetTwoWayOffset(RoadClass const & roadClass, int zoomLevel);
static bool CanBeRenderedAsLine(RoadClass const & roadClass, int zoomLevel, int & width);
private:
static float GetPixelWidth(RoadClass const & roadClass, int zoomLevel);
static float GetPixelWidthInternal(RoadClass const & roadClass, int zoomLevel);
std::vector<TrafficRenderData> m_renderData;
};
} // namespace df
|