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#include "drape_head/drape_surface.hpp"
#include "drape_frontend/viewport.hpp"
#include "base/logging.hpp"
DrapeSurface::DrapeSurface()
: m_contextFactory(nullptr)
{
setSurfaceType(QSurface::OpenGLSurface);
QObject::connect(this, SIGNAL(heightChanged(int)), this, SLOT(sizeChanged(int)));
QObject::connect(this, SIGNAL(widthChanged(int)), this, SLOT(sizeChanged(int)));
}
DrapeSurface::~DrapeSurface()
{
m_drapeEngine.Destroy();
m_contextFactory.Destroy();
}
void DrapeSurface::exposeEvent(QExposeEvent *e)
{
Q_UNUSED(e);
if (isExposed())
{
if (m_contextFactory.IsNull())
{
dp::ThreadSafeFactory * factory = new dp::ThreadSafeFactory(new QtOGLContextFactory(this), false);
m_contextFactory = dp::MasterPointer<dp::OGLContextFactory>(factory);
CreateEngine();
}
}
}
void DrapeSurface::CreateEngine()
{
dp::RefPointer<dp::OGLContextFactory> f(m_contextFactory.GetRefPointer());
float const pixelRatio = devicePixelRatio();
m_drapeEngine = TEnginePrt(new df::TestingEngine(f, df::Viewport(0, 0, pixelRatio * width(), pixelRatio * height()), pixelRatio));
}
void DrapeSurface::sizeChanged(int)
{
if (!m_drapeEngine.IsNull())
{
float const vs = devicePixelRatio();
int const w = width() * vs;
int const h = height() * vs;
m_drapeEngine->Resize(w, h);
}
}
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