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#pragma once
#include "emitter_interface.hpp"
#include <string>
#include <vector>
class FeatureParams;
namespace feature
{
class FeatureBuilder;
} // namespace feature
namespace generator
{
class EmitterNoop : public EmitterInterface
{
public:
// EmitterInterface overrides:
void Process(feature::FeatureBuilder &) override {}
bool Finish() override { return true; }
void GetNames(std::vector<std::string> &) const override {}
};
} // namespace generator
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