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#pragma once
#include "generator/feature_builder.hpp"
#include "geometry/point2d.hpp"
#include "geometry/rect2d.hpp"
#include <cstdint>
namespace generator
{
/// Used to make a "good" node for a highway graph with OSRM for low zooms.
class Place
{
public:
Place(FeatureBuilder1 const & ft, uint32_t type, bool saveParams = true);
FeatureBuilder1 const & GetFeature() const { return m_ft; }
m2::RectD GetLimitRect() const;
bool IsEqual(Place const & r) const;
/// Check whether we need to replace place @r with place @this.
bool IsBetterThan(Place const & r) const;
private:
bool IsPoint() const { return (m_ft.GetGeomType() == feature::GeomType::Point); }
static bool AreTypesEqual(uint32_t t1, uint32_t t2);
FeatureBuilder1 m_ft;
m2::PointD m_pt;
uint32_t m_type;
double m_thresholdM;
};
} // namespace generator
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