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#pragma once
#include "generator/intermediate_data.hpp"
#include "generator/intermediate_elements.hpp"
#include "geometry/point2d.hpp"
#include <cstdint>
#include <map>
#include <memory>
#include <utility>
#include <vector>
namespace generator
{
class AreaWayMerger
{
using PointSeq = std::vector<m2::PointD>;
using WayMap = std::multimap<uint64_t, std::shared_ptr<WayElement>>;
using WayMapIterator = WayMap::iterator;
public:
explicit AreaWayMerger(cache::IntermediateDataReader & cache);
void AddWay(uint64_t id);
template <class ToDo>
void ForEachArea(bool collectID, ToDo toDo)
{
while (!m_map.empty())
{
// start
WayMapIterator i = m_map.begin();
uint64_t id = i->first;
std::vector<uint64_t> ids;
PointSeq points;
do
{
// process way points
std::shared_ptr<WayElement> e = i->second;
if (collectID)
ids.push_back(e->m_wayOsmId);
e->ForEachPointOrdered(id, [this, &points](uint64_t id)
{
m2::PointD pt;
if (m_cache.GetNode(id, pt.y, pt.x))
points.push_back(pt);
});
m_map.erase(i);
// next 'id' to process
id = e->GetOtherEndPoint(id);
std::pair<WayMapIterator, WayMapIterator> r = m_map.equal_range(id);
// finally erase element 'e' and find next way in chain
i = r.second;
while (r.first != r.second)
{
if (r.first->second == e)
m_map.erase(r.first++);
else
i = r.first++;
}
if (i == r.second)
break;
} while (true);
if (points.size() > 2 && points.front() == points.back())
toDo(points, ids);
}
}
private:
cache::IntermediateDataReader & m_cache;
WayMap m_map;
};
} // namespace generator
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