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#pragma once
#include "indexer/cell_id.hpp"
#include "indexer/cell_value_pair.hpp"
#include "indexer/classificator.hpp"
#include "indexer/drawing_rules.hpp"
#include "indexer/feature_data.hpp"
#include "indexer/feature_visibility.hpp"
#include "indexer/scales.hpp"
#include "geometry/point2d.hpp"
#include "geometry/rect2d.hpp"
#include "geometry/screenbase.hpp"
#include "geometry/tree4d.hpp"
#include "std/target_os.hpp"
#include <algorithm>
#include <functional>
#include <vector>
namespace
{
double constexpr kPOIDisplacementRadiusPixels = 80.;
// Displacement radius in pixels * half of the world in degrees / meaned graphics tile size.
// So average displacement radius will be: this / tiles in row count.
double constexpr kPOIDisplacementRadiusMultiplier = kPOIDisplacementRadiusPixels * 180. / 512.;
} // namespace
namespace covering
{
class CellFeatureBucketTuple
{
public:
using CellFeaturePair = CellValuePair<uint32_t>;
CellFeatureBucketTuple() : m_bucket(0) {}
CellFeatureBucketTuple(CellFeaturePair const & p, uint32_t bucket) : m_pair(p), m_bucket(bucket)
{
}
bool operator<(CellFeatureBucketTuple const & rhs) const
{
if (m_bucket != rhs.m_bucket)
return m_bucket < rhs.m_bucket;
return m_pair < rhs.m_pair;
}
CellFeaturePair const & GetCellFeaturePair() const { return m_pair; }
uint32_t GetBucket() const { return m_bucket; }
private:
CellFeaturePair m_pair;
uint32_t m_bucket;
};
static_assert(sizeof(CellFeatureBucketTuple) == 16, "");
#ifndef OMIM_OS_LINUX
static_assert(std::is_trivially_copyable<CellFeatureBucketTuple>::value, "");
#endif
/// Displacement manager filters incoming single-point features to simplify runtime
/// feature visibility displacement.
template <typename Sorter>
class DisplacementManager
{
public:
using CellFeaturePair = CellFeatureBucketTuple::CellFeaturePair;
DisplacementManager(Sorter & sorter) : m_sorter(sorter) {}
/// Add feature at bucket (zoom) to displaceable queue if possible. Pass to bucket otherwise.
template <typename Feature>
void Add(std::vector<int64_t> const & cells, uint32_t bucket, Feature & ft, uint32_t index)
{
// Add to displaceable storage if we need to displace POI.
if (bucket != scales::GetUpperScale() && IsDisplaceable(ft))
{
m_storage.emplace_back(cells, ft, index, bucket);
return;
}
// Pass feature to the index otherwise.
for (auto const & cell : cells)
m_sorter.Add(CellFeatureBucketTuple(CellFeaturePair(cell, index), bucket));
}
/// Check features intersection and supress drawing of intersected features.
/// As a result some features may have bigger scale parameter than style describes.
/// But every feature has MaxScale at least.
/// After all features passed to sorter.
void Displace()
{
m4::Tree<DisplaceableNode> acceptedNodes;
// Sort in priority descend mode.
std::sort(m_storage.begin(), m_storage.end(), std::greater<DisplaceableNode>());
for (auto const & node : m_storage)
{
auto scale = node.m_minScale;
// Do not filter high level objects. Including metro and country names.
static auto const maximumIgnoredZoom =
feature::GetDrawableScaleRange(classif().GetTypeByPath({"railway", "station", "subway"}))
.first;
if (maximumIgnoredZoom < 0 || scale <= maximumIgnoredZoom)
{
AddNodeToSorter(node, static_cast<uint32_t>(scale));
acceptedNodes.Add(node);
continue;
}
for (; scale < scales::GetUpperScale(); ++scale)
{
float const delta = CalculateDeltaForZoom(scale);
float const squaredDelta = delta * delta;
m2::RectD const displacementRect(node.m_center, node.m_center);
bool isDisplaced = false;
acceptedNodes.ForEachInRect(
m2::Inflate(displacementRect, {delta, delta}),
[&isDisplaced, &node, &squaredDelta, &scale](DisplaceableNode const & rhs) {
if (node.m_center.SquaredLength(rhs.m_center) < squaredDelta &&
rhs.m_maxScale > scale)
isDisplaced = true;
});
if (isDisplaced)
continue;
// Add feature to index otherwise.
AddNodeToSorter(node, scale);
acceptedNodes.Add(node);
break;
}
if (scale == scales::GetUpperScale())
AddNodeToSorter(node, scale);
}
}
private:
struct DisplaceableNode
{
uint32_t m_index;
FeatureID m_fID;
m2::PointD m_center;
std::vector<int64_t> m_cells;
int m_minScale;
int m_maxScale;
uint32_t m_priority;
DisplaceableNode() : m_index(0), m_minScale(0), m_maxScale(0), m_priority(0) {}
template <typename Feature>
DisplaceableNode(std::vector<int64_t> const & cells, Feature & ft, uint32_t index,
int zoomLevel)
: m_index(index)
, m_fID(ft.GetID())
, m_center(ft.GetCenter())
, m_cells(cells)
, m_minScale(zoomLevel)
{
feature::TypesHolder const types(ft);
auto scaleRange = feature::GetDrawableScaleRange(types);
m_maxScale = scaleRange.second;
// Calculate depth field
drule::KeysT keys;
feature::GetDrawRule(feature::TypesHolder(ft), zoomLevel, keys);
// While the function has "runtime" in its name, it merely filters by metadata-based rules.
feature::FilterRulesByRuntimeSelector(ft, zoomLevel, keys);
drule::MakeUnique(keys);
float depth = 0;
for (size_t i = 0, count = keys.size(); i < count; ++i)
{
if (depth < keys[i].m_priority)
depth = keys[i].m_priority;
}
float const kMinDepth = -100000.0f;
float const kMaxDepth = 100000.0f;
float const d = base::clamp(depth, kMinDepth, kMaxDepth) - kMinDepth;
uint8_t rank = ft.GetRank();
m_priority = (static_cast<uint32_t>(d) << 8) | rank;
}
// Same to dynamic displacement behaviour.
bool operator>(DisplaceableNode const & rhs) const
{
if (m_priority > rhs.m_priority)
return true;
return (m_priority == rhs.m_priority && m_fID < rhs.m_fID);
}
m2::RectD const GetLimitRect() const { return m2::RectD(m_center, m_center); }
};
template <typename Feature>
static bool IsDisplaceable(Feature & ft)
{
feature::TypesHolder const types(ft);
return types.GetGeoType() == feature::GEOM_POINT;
}
float CalculateDeltaForZoom(int32_t zoom) const
{
// zoom - 1 is similar to drape.
double const worldSizeDivisor = 1 << (zoom - 1);
return kPOIDisplacementRadiusMultiplier / worldSizeDivisor;
}
void AddNodeToSorter(DisplaceableNode const & node, uint32_t scale)
{
for (auto const & cell : node.m_cells)
m_sorter.Add(CellFeatureBucketTuple(CellFeaturePair(cell, node.m_index), scale));
}
Sorter & m_sorter;
std::vector<DisplaceableNode> m_storage;
};
} // namespace indexer
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