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#include "indexer/types_mapping.hpp"
#include "indexer/classificator.hpp"
#include "base/stl_helpers.hpp"
#include "base/string_utils.hpp"
using namespace std;
void IndexAndTypeMapping::Clear()
{
m_types.clear();
m_map.clear();
}
void IndexAndTypeMapping::Load(istream & s)
{
Classificator const & c = classif();
string v;
vector<string> path;
uint32_t ind = 0;
while (s.good())
{
v.clear();
s >> v;
if (!v.empty())
{
path.clear();
// Types can be deprecated with replacement, for deprecated type we have replacing type
// in types.txt. We should use only main type for type index to ensure stable indices.
// Main type description starts with '*' in types.txt.
auto const isMainTypeDescription = v[0] == '*';
if (isMainTypeDescription)
{
v = v.substr(1);
CHECK(!v.empty(), (ind));
}
strings::Tokenize(v, "|", base::MakeBackInsertFunctor(path));
Add(ind++, c.GetTypeByPath(path), isMainTypeDescription);
}
}
}
void IndexAndTypeMapping::Add(uint32_t ind, uint32_t type, bool isMainTypeDescription)
{
ASSERT_EQUAL ( ind, m_types.size(), () );
m_types.push_back(type);
if (isMainTypeDescription)
{
auto const res = m_map.insert(make_pair(type, ind));
CHECK(res.second, ("Type can have only one main description.", ind, m_map[ind]));
}
}
uint32_t IndexAndTypeMapping::GetIndex(uint32_t t) const
{
Map::const_iterator i = m_map.find(t);
CHECK ( i != m_map.end(), (t, classif().GetFullObjectName(t)) );
return i->second;
}
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