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#pragma once
#include "std/shared_ptr.hpp"
#include "std/unique_ptr.hpp"
namespace anim
{
class Task;
}
class Framework;
/// Compass Arrow, which shows up when the screen is rotated,
/// and rotates screen back to straight orientation when beeing pressed
class CompassArrow
{
double m_angle;
shared_ptr<anim::Task> m_animTask;
void AlfaAnimEnded(bool isVisible);
bool IsHidingAnim() const;
float GetCurrentAlfa() const;
void CreateAnim(double startAlfa, double endAlfa, double timeInterval, double timeOffset, bool isVisibleAtEnd);
Framework * m_framework;
bool isBaseVisible() const;
public:
struct Params
{
Framework * m_framework;
Params();
};
CompassArrow(Params const & p);
void AnimateShow();
void AnimateHide();
void SetAngle(double angle);
/// @name Override from graphics::Overlayelement and gui::Element.
//@{
bool isVisible() const;
//bool hitTest(m2::PointD const & pt) const;
void cache();
void purge();
//bool onTapEnded(m2::PointD const & pt);
//@}
};
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