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#pragma once
#include "events.hpp"
#include "drawer_yg.hpp"
#include "tile_renderer.hpp"
#include "information_display.hpp"
#include "window_handle.hpp"
#include "location_state.hpp"
#include "navigator.hpp"
#include "../defines.hpp"
#include "../indexer/mercator.hpp"
#include "../indexer/data_header.hpp"
#include "../indexer/scales.hpp"
#include "../platform/platform.hpp"
#include "../platform/location.hpp"
#include "../yg/defines.hpp"
#include "../yg/screen.hpp"
#include "../yg/color.hpp"
#include "../yg/render_state.hpp"
#include "../yg/skin.hpp"
#include "../yg/resource_manager.hpp"
#include "../yg/info_layer.hpp"
#include "../coding/file_reader.hpp"
#include "../coding/file_writer.hpp"
#include "../geometry/rect2d.hpp"
#include "../geometry/screenbase.hpp"
#include "../base/logging.hpp"
#include "../base/mutex.hpp"
#include "../base/timer.hpp"
#include "../std/bind.hpp"
#include "../std/function.hpp"
#include "../std/vector.hpp"
#include "../std/shared_ptr.hpp"
#include "../std/target_os.hpp"
#include "../search/search_engine.hpp"
//#define DRAW_TOUCH_POINTS
namespace search { class Engine; }
struct BenchmarkRectProvider;
namespace search { class Result; }
typedef function<void (search::Result const &)> SearchCallbackT;
typedef function<void (location::TLocationStatus)> LocationRetrievedCallbackT;
class DrawerYG;
class RenderPolicy;
struct PathAppender
{
string const & m_path;
PathAppender(string const & path) : m_path(path) {}
void operator()(string & elem)
{
elem.insert(elem.begin(), m_path.begin(), m_path.end());
}
};
class ReadersAdder
{
protected:
typedef vector<string> maps_list_t;
private:
Platform & m_pl;
maps_list_t & m_lst;
public:
ReadersAdder(Platform & pl, maps_list_t & lst) : m_pl(pl), m_lst(lst) {}
void operator() (string const & name)
{
m_lst.push_back(name);
}
};
template
<
class TModel
>
class Framework
{
protected:
typedef TModel model_t;
typedef Framework<model_t> this_type;
scoped_ptr<search::Engine> m_pSearchEngine;
model_t m_model;
Navigator m_navigator;
shared_ptr<WindowHandle> m_windowHandle;
shared_ptr<RenderPolicy> m_renderPolicy;
InformationDisplay m_informationDisplay;
double const m_metresMinWidth;
double const m_metresMaxWidth;
int const m_minRulerWidth;
enum TGpsCenteringMode
{
EDoNothing,
ECenterAndScale,
ECenterOnly
};
TGpsCenteringMode m_centeringMode;
LocationRetrievedCallbackT m_locationObserver;
location::State m_locationState;
mutable threads::Mutex m_modelSyn;
int m_tileSize;
my::Timer m_timer;
typedef typename TModel::ReaderT ReaderT;
void AddMap(string const & file);
void RemoveMap(string const & datFile);
public:
void OnGpsUpdate(location::GpsInfo const & info);
void OnCompassUpdate(location::CompassInfo const & info);
Framework(shared_ptr<WindowHandle> windowHandle,
size_t bottomShift);
void SetRenderPolicy(shared_ptr<RenderPolicy> const & rp);
void InitializeGL(shared_ptr<yg::gl::RenderContext> const & primaryContext,
shared_ptr<yg::ResourceManager> const & resourceManager);
model_t & get_model();
typedef vector<string> maps_list_t;
virtual void EnumLocalMaps(maps_list_t & filesList);
/// Initialization.
template <class TStorage>
void InitStorage(TStorage & storage)
{
m_model.InitClassificator();
typename TStorage::TEnumMapsFunction enumMapsFn;
enumMapsFn = bind(&Framework::EnumLocalMaps, this, _1);
LOG(LINFO, ("Initializing storage"));
// initializes model with locally downloaded maps
storage.Init(bind(&Framework::AddMap, this, _1),
bind(&Framework::RemoveMap, this, _1),
bind(&Framework::InvalidateRect, this, _1),
enumMapsFn);
LOG(LINFO, ("Storage initialized"));
}
void StartLocationService(LocationRetrievedCallbackT observer);
void StopLocationService();
bool IsEmptyModel();
// Cleanup.
void Clean();
void PrepareToShutdown();
public:
void DrawModel(shared_ptr<PaintEvent> const & e,
ScreenBase const & screen,
m2::RectD const & selectRect,
m2::RectD const & clipRect,
int scaleLevel,
bool isTiling);
void Search(string const & text, SearchCallbackT callback);
search::Engine * GetSearchEngine();
void SetMaxWorldRect();
void Invalidate();
void InvalidateRect(m2::RectD const & rect);
void SaveState();
bool LoadState();
/// Resize event from window.
virtual void OnSize(int w, int h);
bool SetUpdatesEnabled(bool doEnable);
/// respond to device orientation changes
void SetOrientation(EOrientation orientation);
double GetCurrentScale() const;
m2::PointD GetViewportCenter() const;
void SetViewportCenter(m2::PointD const & pt);
bool NeedRedraw() const;
void SetNeedRedraw(bool flag);
virtual void BeginPaint(shared_ptr<PaintEvent> const & e);
/// Function for calling from platform dependent-paint function.
virtual void DoPaint(shared_ptr<PaintEvent> const & e);
virtual void EndPaint(shared_ptr<PaintEvent> const & e);
void ShowRect(m2::RectD rect);
void MemoryWarning();
void EnterBackground();
void EnterForeground();
/// @TODO refactor to accept point and min visible length
void CenterAndScaleViewport();
/// Show all model by it's world rect.
void ShowAll();
/// @name Drag implementation.
//@{
void StartDrag(DragEvent const & e);
void DoDrag(DragEvent const & e);
void StopDrag(DragEvent const & e);
void Move(double azDir, double factor);
//@}
/// @name Rotation implementation
//@{
void StartRotate(RotateEvent const & e);
void DoRotate(RotateEvent const & e);
void StopRotate(RotateEvent const & e);
//@}
/// @name Scaling.
//@{
void ScaleToPoint(ScaleToPointEvent const & e);
void ScaleDefault(bool enlarge);
void Scale(double scale);
void StartScale(ScaleEvent const & e);
void DoScale(ScaleEvent const & e);
void StopScale(ScaleEvent const & e);
//@}
};
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