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#include "tile_cache.hpp"
void TileCache::EntryValueTraits::Evict(Entry &val)
{
if (val.m_rm)
val.m_rm->texturePool(graphics::ERenderTargetTexture)->Free(val.m_tile.m_renderTarget);
}
TileCache::Entry::Entry()
{}
TileCache::Entry::Entry(Tile const & tile, shared_ptr<graphics::ResourceManager> const & rm)
: m_tile(tile), m_rm(rm)
{}
TileCache::TileCache()
{}
void TileCache::AddTile(Tiler::RectInfo const & key, Entry const & entry)
{
m_cache.Add(key, entry, 1);
}
void TileCache::Lock()
{
m_lock.Lock();
}
void TileCache::Unlock()
{
m_lock.Unlock();
}
set<Tiler::RectInfo> const & TileCache::Keys() const
{
return m_cache.Keys();
/* set<uint64_t> keys = m_cache.Keys();
set<Tiler::RectInfo> rects;
for (set<uint64_t>::const_iterator it = keys.begin(); it != keys.end(); ++it)
{
Tiler::RectInfo v;
v.fromUInt64Cell(*it);
rects.insert(v);
}
return rects;*/
}
bool TileCache::HasTile(Tiler::RectInfo const & key)
{
return m_cache.HasElem(key);
}
void TileCache::LockTile(Tiler::RectInfo const & key)
{
m_cache.LockElem(key);
}
size_t TileCache::LockCount(Tiler::RectInfo const & key)
{
return m_cache.LockCount(key);
}
void TileCache::UnlockTile(Tiler::RectInfo const & key)
{
m_cache.UnlockElem(key);
}
void TileCache::TouchTile(Tiler::RectInfo const & key)
{
m_cache.Touch(key);
}
Tile const & TileCache::GetTile(Tiler::RectInfo const & key)
{
return m_cache.Find(key).m_tile;
}
void TileCache::Remove(Tiler::RectInfo const & key)
{
m_cache.Remove(key);
}
int TileCache::CanFit() const
{
return m_cache.CanFit();
}
int TileCache::UnlockedWeight() const
{
return m_cache.UnlockedWeight();
}
int TileCache::LockedWeight() const
{
return m_cache.LockedWeight();
}
int TileCache::CacheSize() const
{
return m_cache.MaxWeight();
}
void TileCache::Resize(int maxWeight)
{
m_cache.Resize(maxWeight);
}
void TileCache::FreeRoom(int weight)
{
m_cache.FreeRoom(weight);
}
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