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#include "qt/create_feature_dialog.hpp"
#include "platform/preferred_languages.hpp"
#include "indexer/new_feature_categories.hpp"
#include <QtWidgets/QDialogButtonBox>
#include <QtWidgets/QListWidget>
#include <QtWidgets/QVBoxLayout>
CreateFeatureDialog::CreateFeatureDialog(QWidget * parent, osm::NewFeatureCategories & cats)
: QDialog(parent)
{
cats.AddLanguage("en"); // Default.
cats.AddLanguage(languages::GetCurrentNorm());
QListWidget * allSortedList = new QListWidget();
auto const & categories = cats.GetAllCategoryNames(languages::GetCurrentNorm());
for (auto const & entry : categories)
{
QListWidgetItem * lwi = new QListWidgetItem(entry.first.c_str() /* name */, allSortedList);
lwi->setData(Qt::UserRole, entry.second /* type */);
}
connect(allSortedList, SIGNAL(clicked(QModelIndex const &)), this,
SLOT(OnListItemSelected(QModelIndex const &)));
QDialogButtonBox * dbb = new QDialogButtonBox();
dbb->addButton(QDialogButtonBox::Close);
connect(dbb, SIGNAL(clicked(QAbstractButton *)), this, SLOT(reject()));
QVBoxLayout * vBox = new QVBoxLayout();
vBox->addWidget(allSortedList);
vBox->addWidget(dbb);
setLayout(vBox);
setWindowTitle("OSM Editor");
}
void CreateFeatureDialog::OnListItemSelected(QModelIndex const & i)
{
m_selectedType = static_cast<uint32_t>(i.data(Qt::UserRole).toULongLong());
accept();
}
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