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#include "testing/testing.hpp"
#include "routing/route.hpp"
#include "routing/router.hpp"
#include "routing/routing_session.hpp"
#include "geometry/point2d.hpp"
#include "base/logging.hpp"
#include "std/chrono.hpp"
#include "std/mutex.hpp"
#include "std/string.hpp"
#include "std/vector.hpp"
namespace routing
{
// Simple router. It returns route given to him on creation.
class DummyRouter : public IRouter
{
private:
Route & m_route;
ResultCode m_code;
size_t & m_buildCount;
public:
DummyRouter(Route & route, ResultCode code, size_t & buildCounter)
: m_route(route), m_code(code), m_buildCount(buildCounter)
{
}
string GetName() const override { return "dummy"; }
void ClearState() override {}
ResultCode CalculateRoute(m2::PointD const & /* startPoint */,
m2::PointD const & /* startDirection */,
m2::PointD const & /* finalPoint */,
RouterDelegate const & /* delegate */, Route & route) override
{
++m_buildCount;
route = m_route;
return m_code;
}
};
static vector<m2::PointD> kTestRoute = {{0., 1.}, {0., 2.}, {0., 3.}, {0., 4.}};
static auto kRouteBuildingMaxDuration = seconds(30);
class TimedSignal
{
public:
TimedSignal() : m_flag(false) {}
void Signal()
{
lock_guard<mutex> guard(m_waitingMutex);
m_flag = true;
m_cv.notify_one();
}
bool WaitUntil(steady_clock::time_point const & time)
{
unique_lock<mutex> lock(m_waitingMutex);
m_cv.wait_until(lock, time, [this, &time]
{
return m_flag || steady_clock::now() > time;
});
return m_flag;
}
private:
mutex m_waitingMutex;
condition_variable m_cv;
bool m_flag;
};
UNIT_TEST(TestRouteBuilding)
{
RoutingSession session;
session.Init(nullptr, nullptr);
vector<m2::PointD> routePoints = kTestRoute;
Route masterRoute("dummy", routePoints.begin(), routePoints.end());
size_t counter = 0;
TimedSignal timedSignal;
unique_ptr<DummyRouter> router = make_unique<DummyRouter>(masterRoute, DummyRouter::NoError, counter);
session.SetRouter(move(router), nullptr);
session.BuildRoute(kTestRoute.front(), kTestRoute.back(),
[&timedSignal](Route const &, IRouter::ResultCode)
{
timedSignal.Signal();
},
nullptr, 0);
// Manual check of the routeBuilded mutex to avoid spurious results.
auto const time = steady_clock::now() + kRouteBuildingMaxDuration;
TEST(timedSignal.WaitUntil(time), ("Route was not built."));
TEST_EQUAL(counter, 1, ());
}
UNIT_TEST(TestRouteRebuilding)
{
Index index;
RoutingSession session;
session.Init(nullptr, nullptr);
vector<m2::PointD> routePoints = kTestRoute;
Route masterRoute("dummy", routePoints.begin(), routePoints.end());
size_t counter = 0;
unique_ptr<DummyRouter> router = make_unique<DummyRouter>(masterRoute, DummyRouter::NoError, counter);
session.SetRouter(move(router), nullptr);
// Go along the route.
TimedSignal alongTimedSignal;
session.BuildRoute(kTestRoute.front(), kTestRoute.back(),
[&alongTimedSignal](Route const &, IRouter::ResultCode)
{
alongTimedSignal.Signal();
},
nullptr, 0);
// Manual check of the routeBuilded mutex to avoid spurious results.
auto time = steady_clock::now() + kRouteBuildingMaxDuration;
TEST(alongTimedSignal.WaitUntil(time), ("Route was not built."));
location::GpsInfo info;
info.m_horizontalAccuracy = 0.01;
info.m_verticalAccuracy = 0.01;
info.m_longitude = 0.;
info.m_latitude = 1.;
RoutingSession::State code;
while (info.m_latitude < kTestRoute.back().y)
{
code = session.OnLocationPositionChanged(info, index);
TEST_EQUAL(code, RoutingSession::State::OnRoute, ());
info.m_latitude += 0.01;
}
TEST_EQUAL(counter, 1, ());
// Rebuild route and go in opposite direction. So initiate a route rebuilding flag.
time = steady_clock::now() + kRouteBuildingMaxDuration;
counter = 0;
TimedSignal oppositeTimedSignal;
session.BuildRoute(kTestRoute.front(), kTestRoute.back(),
[&oppositeTimedSignal](Route const &, IRouter::ResultCode)
{
oppositeTimedSignal.Signal();
},
nullptr, 0);
TEST(oppositeTimedSignal.WaitUntil(time), ("Route was not built."));
info.m_longitude = 0.;
info.m_latitude = 1.;
for (size_t i = 0; i < 10; ++i)
{
code = session.OnLocationPositionChanged(info, index);
info.m_latitude -= 0.1;
}
TEST_EQUAL(code, RoutingSession::State::RouteNeedRebuild, ());
}
UNIT_TEST(TestFollowRouteFlagPersistence)
{
Index index;
RoutingSession session;
session.Init(nullptr, nullptr);
vector<m2::PointD> routePoints = kTestRoute;
Route masterRoute("dummy", routePoints.begin(), routePoints.end());
size_t counter = 0;
unique_ptr<DummyRouter> router = make_unique<DummyRouter>(masterRoute, DummyRouter::NoError, counter);
session.SetRouter(move(router), nullptr);
// Go along the route.
TimedSignal alongTimedSignal;
session.BuildRoute(kTestRoute.front(), kTestRoute.back(),
[&alongTimedSignal](Route const &, IRouter::ResultCode)
{
alongTimedSignal.Signal();
},
nullptr, 0);
// Manual check of the routeBuilded mutex to avoid spurious results.
auto time = steady_clock::now() + kRouteBuildingMaxDuration;
TEST(alongTimedSignal.WaitUntil(time), ("Route was not built."));
TEST(!session.IsFollowing(), ());
session.EnableFollowMode();
TEST(session.IsFollowing(), ());
location::GpsInfo info;
info.m_horizontalAccuracy = 0.01;
info.m_verticalAccuracy = 0.01;
info.m_longitude = 0.;
info.m_latitude = 1.;
RoutingSession::State code;
while (info.m_latitude < kTestRoute.back().y)
{
session.OnLocationPositionChanged(info, index);
TEST(session.IsOnRoute() , ());
TEST(session.IsFollowing(), ());
info.m_latitude += 0.01;
}
TEST_EQUAL(counter, 1, ());
// Rebuild route and go in opposite direction. So initiate a route rebuilding flag.
time = steady_clock::now() + kRouteBuildingMaxDuration;
counter = 0;
TimedSignal oppositeTimedSignal;
session.BuildRoute(kTestRoute.front(), kTestRoute.back(),
[&oppositeTimedSignal](Route const &, IRouter::ResultCode)
{
oppositeTimedSignal.Signal();
},
nullptr, 0);
TEST(oppositeTimedSignal.WaitUntil(time), ("Route was not built."));
// Manual route building resets the following flag.
TEST(!session.IsFollowing(), ());
session.EnableFollowMode();
TEST(session.IsFollowing(), ());
info.m_longitude = 0.;
info.m_latitude = 1.;
for (size_t i = 0; i < 10; ++i)
{
code = session.OnLocationPositionChanged(info, index);
info.m_latitude -= 0.1;
}
TEST_EQUAL(code, RoutingSession::State::RouteNeedRebuild, ());
TEST(session.IsFollowing(), ());
TimedSignal rebuildTimedSignal;
session.RebuildRoute(kTestRoute.front(),
[&rebuildTimedSignal](Route const &, IRouter::ResultCode)
{
rebuildTimedSignal.Signal();
},
nullptr, 0, RoutingSession::State::RouteBuilding);
TEST(rebuildTimedSignal.WaitUntil(time), ("Route was not built."));
TEST(session.IsFollowing(), ());
}
UNIT_TEST(TestFollowRoutePercentTest)
{
Index index;
RoutingSession session;
session.Init(nullptr, nullptr);
vector<m2::PointD> routePoints = kTestRoute;
Route masterRoute("dummy", routePoints.begin(), routePoints.end());
size_t counter = 0;
unique_ptr<DummyRouter> router = make_unique<DummyRouter>(masterRoute, DummyRouter::NoError, counter);
session.SetRouter(move(router), nullptr);
// Get completion percent of unexisted route.
TEST_EQUAL(session.GetCompletionPercent(), 0, ());
// Go along the route.
TimedSignal alongTimedSignal;
session.BuildRoute(kTestRoute.front(), kTestRoute.back(),
[&alongTimedSignal](Route const &, IRouter::ResultCode)
{
alongTimedSignal.Signal();
},
nullptr, 0);
// Manual check of the routeBuilded mutex to avoid spurious results.
auto time = steady_clock::now() + kRouteBuildingMaxDuration;
TEST(alongTimedSignal.WaitUntil(time), ("Route was not built."));
// Get completion percent of unstarted route.
TEST_EQUAL(session.GetCompletionPercent(), 0, ());
location::GpsInfo info;
info.m_horizontalAccuracy = 0.01;
info.m_verticalAccuracy = 0.01;
// Go through the route.
info.m_longitude = 0.;
info.m_latitude = 1.;
session.OnLocationPositionChanged(info, index);
TEST(my::AlmostEqualAbs(session.GetCompletionPercent(), 0., 0.5), ());
info.m_longitude = 0.;
info.m_latitude = 2.;
session.OnLocationPositionChanged(info, index);
TEST(my::AlmostEqualAbs(session.GetCompletionPercent(), 33.3, 0.5), ());
info.m_longitude = 0.;
info.m_latitude = 3.;
session.OnLocationPositionChanged(info, index);
TEST(my::AlmostEqualAbs(session.GetCompletionPercent(), 66.6, 0.5), ());
info.m_longitude = 0.;
info.m_latitude = 3.99;
session.OnLocationPositionChanged(info, index);
TEST(my::AlmostEqualAbs(session.GetCompletionPercent(), 100., 0.5), ());
}
} // namespace routing
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