Welcome to mirror list, hosted at ThFree Co, Russian Federation.

locality_finder.cpp « search - github.com/mapsme/omim.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 52e9b2f9774320a3c3d5cd53399fb233afa7e043 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
#include "search/locality_finder.hpp"

#include "search/categories_cache.hpp"
#include "search/cbv.hpp"
#include "search/dummy_rank_table.hpp"
#include "search/mwm_context.hpp"

#include "indexer/data_source.hpp"
#include "indexer/feature_algo.hpp"
#include "indexer/ftypes_matcher.hpp"

#include "base/assert.hpp"
#include "base/stl_helpers.hpp"

#include <vector>

using namespace std;

namespace search
{
namespace
{
double const kMaxCityRadiusMeters = 30000.0;
double const kMaxVillageRadiusMeters = 2000.0;

struct Filter
{
public:
  virtual ~Filter() = default;
  virtual bool IsGood(uint32_t id) const = 0;
};

class CityFilter : public Filter
{
public:
  CityFilter(RankTable const & ranks) : m_ranks(ranks) {}

  // Filter overrides:
  bool IsGood(uint32_t id) const override { return m_ranks.Get(id) != 0; }

private:
  RankTable const & m_ranks;
};

class VillageFilter : public Filter
{
public:
  VillageFilter(MwmContext const & ctx, VillagesCache & villages) : m_cbv(villages.Get(ctx)) {}

  // Filter overrides:
  bool IsGood(uint32_t id) const override { return m_cbv.HasBit(id); }

private:
  CBV m_cbv;
};

class LocalitiesLoader
{
public:
  LocalitiesLoader(MwmContext const & ctx, CitiesBoundariesTable const & boundaries,
                   Filter const & filter, LocalityFinder::Holder & holder,
                   map<MwmSet::MwmId, unordered_set<uint32_t>> & loadedIds)
    : m_ctx(ctx)
    , m_boundaries(boundaries)
    , m_filter(filter)
    , m_holder(holder)
    , m_loadedIds(loadedIds[m_ctx.GetId()])
  {
  }

  void operator()(uint32_t id) const
  {
    if (!m_filter.IsGood(id))
      return;

    if (m_loadedIds.count(id) != 0)
      return;

    FeatureType ft;
    if (!m_ctx.GetFeature(id, ft))
      return;

    if (ft.GetFeatureType() != feature::GEOM_POINT)
      return;

    using namespace ftypes;
    switch (IsLocalityChecker::Instance().GetType(ft))
    {
    case CITY:
    case TOWN:
    case VILLAGE:
      break;
    default:
      return;
    }

    auto const population = ftypes::GetPopulation(ft);
    if (population == 0)
      return;

    auto const names = ft.GetNames();
    auto const center = ft.GetCenter();

    CitiesBoundariesTable::Boundaries boundaries;
    auto const fid = ft.GetID();
    m_boundaries.Get(fid, boundaries);

    m_holder.Add(LocalityItem(names, center, boundaries, population, fid));
    m_loadedIds.insert(id);
  }

private:
  MwmContext const & m_ctx;
  CitiesBoundariesTable const & m_boundaries;
  Filter const & m_filter;

  LocalityFinder::Holder & m_holder;
  unordered_set<uint32_t> & m_loadedIds;
};
}  // namespace

// LocalityItem ------------------------------------------------------------------------------------
LocalityItem::LocalityItem(StringUtf8Multilang const & names, m2::PointD const & center,
                           Boundaries const & boundaries, uint64_t population, FeatureID const & id)
  : m_names(names), m_center(center), m_boundaries(boundaries), m_population(population), m_id(id)
{
}

string DebugPrint(LocalityItem const & item)
{
  stringstream os;
  os << "Names = " << DebugPrint(item.m_names) << ", ";
  os << "Center = " << DebugPrint(item.m_center) << ", ";
  os << "Population = " << item.m_population << ", ";
  os << "Boundaries = " << DebugPrint(item.m_boundaries);
  return os.str();
}

// LocalitySelector --------------------------------------------------------------------------------
LocalitySelector::LocalitySelector(m2::PointD const & p) : m_p(p) {}

void LocalitySelector::operator()(LocalityItem const & item)
{
  auto const inside = item.m_boundaries.HasPoint(m_p);

  // TODO (@y, @m): replace this naive score by p-values on
  // multivariate Gaussian.
  double const distance = MercatorBounds::DistanceOnEarth(item.m_center, m_p);

  double const score =
      ftypes::GetPopulationByRadius(distance) / static_cast<double>(item.m_population);

  if (!inside && m_inside)
    return;

  ASSERT(inside || !m_inside, ());

  if ((inside && !m_inside) || (score < m_score))
  {
    m_inside = inside;
    m_score = score;
    m_locality = &item;
  }
}

// LocalityFinder::Holder --------------------------------------------------------------------------
LocalityFinder::Holder::Holder(double radiusMeters) : m_radiusMeters(radiusMeters) {}

bool LocalityFinder::Holder::IsCovered(m2::RectD const & rect) const
{
  bool covered = false;
  m_coverage.ForEachInRect(rect, [&covered](bool) { covered = true; });
  return covered;
}

void LocalityFinder::Holder::SetCovered(m2::PointD const & p)
{
  m_coverage.Add(true, m2::RectD(p, p));
}

void LocalityFinder::Holder::Add(LocalityItem const & item)
{
  m_localities.Add(item, m2::RectD(item.m_center, item.m_center));
}

void LocalityFinder::Holder::ForEachInVicinity(m2::RectD const & rect,
                                               LocalitySelector & selector) const
{
  m_localities.ForEachInRect(rect, selector);
}

m2::RectD LocalityFinder::Holder::GetRect(m2::PointD const & p) const
{
  return MercatorBounds::RectByCenterXYAndSizeInMeters(p, m_radiusMeters);
}

m2::RectD LocalityFinder::Holder::GetDRect(m2::PointD const & p) const
{
  return MercatorBounds::RectByCenterXYAndSizeInMeters(p, 2 * m_radiusMeters);
}

void LocalityFinder::Holder::Clear()
{
  m_coverage.Clear();
  m_localities.Clear();
}

// LocalityFinder ----------------------------------------------------------------------------------
LocalityFinder::LocalityFinder(DataSource const & dataSource,
                               CitiesBoundariesTable const & boundariesTable,
                               VillagesCache & villagesCache)
  : m_dataSource(dataSource)
  , m_boundariesTable(boundariesTable)
  , m_villagesCache(villagesCache)
  , m_cities(kMaxCityRadiusMeters)
  , m_villages(kMaxVillageRadiusMeters)
  , m_mapsLoaded(false)
{
}

void LocalityFinder::ClearCache()
{
  m_ranks.reset();
  m_cities.Clear();
  m_villages.Clear();

  m_maps.Clear();
  m_worldId.Reset();
  m_mapsLoaded = false;

  m_loadedIds.clear();
}

void LocalityFinder::LoadVicinity(m2::PointD const & p, bool loadCities, bool loadVillages)
{
  UpdateMaps();

  if (loadCities)
  {
    m2::RectD const crect = m_cities.GetDRect(p);
    auto handle = m_dataSource.GetMwmHandleById(m_worldId);
    if (handle.IsAlive())
    {
      auto const & value = *handle.GetValue<MwmValue>();
      if (!m_ranks)
        m_ranks = RankTable::Load(value.m_cont);
      if (!m_ranks)
        m_ranks = make_unique<DummyRankTable>();

      MwmContext ctx(move(handle));
      ctx.ForEachIndex(crect, LocalitiesLoader(ctx, m_boundariesTable, CityFilter(*m_ranks),
                                               m_cities, m_loadedIds));
    }

    m_cities.SetCovered(p);
  }

  if (loadVillages)
  {
    m2::RectD const vrect = m_villages.GetDRect(p);
    m_maps.ForEachInRect(m2::RectD(p, p), [&](MwmSet::MwmId const & id) {
      auto handle = m_dataSource.GetMwmHandleById(id);
      if (!handle.IsAlive())
        return;

      MwmContext ctx(move(handle));
      ctx.ForEachIndex(vrect,
                       LocalitiesLoader(ctx, m_boundariesTable, VillageFilter(ctx, m_villagesCache),
                                        m_villages, m_loadedIds));
    });

    m_villages.SetCovered(p);
  }
}

void LocalityFinder::UpdateMaps()
{
  if (m_mapsLoaded)
    return;

  vector<shared_ptr<MwmInfo>> mwmsInfo;
  m_dataSource.GetMwmsInfo(mwmsInfo);
  for (auto const & info : mwmsInfo)
  {
    MwmSet::MwmId id(info);

    switch (info->GetType())
    {
    case MwmInfo::WORLD:
      m_worldId = id;
      break;
    case MwmInfo::COUNTRY:
      m_maps.Add(id, info->m_limitRect);
      break;
    case MwmInfo::COASTS: break;
    }
  }
  m_mapsLoaded = true;
}
}  // namespace search