Welcome to mirror list, hosted at ThFree Co, Russian Federation.

server_ws.hpp - github.com/marian-nmt/Simple-WebSocket-Server.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 339d65bbc1fc2628927bcf6d9968059d465689e5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
#ifndef SIMPLE_WEB_SERVER_WS_HPP
#define SIMPLE_WEB_SERVER_WS_HPP

#include "asio_compatibility.hpp"
#include "crypto.hpp"
#include "mutex.hpp"
#include "utility.hpp"
#include <array>
#include <atomic>
#include <iostream>
#include <limits>
#include <list>
#include <memory>
#include <thread>
#include <unordered_set>

// Late 2017 TODO: remove the following checks and always use std::regex
#ifdef USE_BOOST_REGEX
#include <boost/regex.hpp>
namespace SimpleWeb {
  namespace regex = boost;
}
#else
#include <regex>
namespace SimpleWeb {
  namespace regex = std;
}
#endif

namespace SimpleWeb {
  template <class socket_type>
  class SocketServer;

  template <class socket_type>
  class SocketServerBase {
  public:
    class InMessage : public std::istream {
      friend class SocketServerBase<socket_type>;

    public:
      unsigned char fin_rsv_opcode;
      std::size_t size() noexcept {
        return length;
      }

      /// Convenience function to return std::string.
      std::string string() noexcept {
        return std::string(asio::buffers_begin(streambuf.data()), asio::buffers_end(streambuf.data()));
      }

    private:
      InMessage() noexcept : std::istream(&streambuf), length(0) {}
      InMessage(unsigned char fin_rsv_opcode, std::size_t length) noexcept : std::istream(&streambuf), fin_rsv_opcode(fin_rsv_opcode), length(length) {}
      std::size_t length;
      asio::streambuf streambuf;
    };

    /// The buffer is not consumed during send operations.
    /// Do not alter while sending.
    class OutMessage : public std::ostream {
      friend class SocketServerBase<socket_type>;

      asio::streambuf streambuf;

    public:
      OutMessage() noexcept : std::ostream(&streambuf) {}
      OutMessage(std::size_t capacity) noexcept : std::ostream(&streambuf) {
        streambuf.prepare(capacity);
      }

      /// Returns the size of the buffer
      std::size_t size() const noexcept {
        return streambuf.size();
      }
    };

    class Connection : public std::enable_shared_from_this<Connection> {
      friend class SocketServerBase<socket_type>;
      friend class SocketServer<socket_type>;

    public:
      Connection(std::unique_ptr<socket_type> &&socket_) noexcept : socket(std::move(socket_)), timeout_idle(0), close_sent(false) {}

      std::string method, path, query_string, http_version;

      CaseInsensitiveMultimap header;

      regex::smatch path_match;

    private:
      /// Used to call SocketServer::upgrade.
      template <typename... Args>
      Connection(std::shared_ptr<ScopeRunner> handler_runner_, long timeout_idle, Args &&...args) noexcept
          : handler_runner(std::move(handler_runner_)), socket(new socket_type(std::forward<Args>(args)...)), timeout_idle(timeout_idle), close_sent(false) {}

      std::shared_ptr<ScopeRunner> handler_runner;

      std::unique_ptr<socket_type> socket; // Socket must be unique_ptr since asio::ssl::stream<asio::ip::tcp::socket> is not movable

      asio::streambuf streambuf;
      std::shared_ptr<InMessage> fragmented_in_message;

      long timeout_idle;

      Mutex timer_mutex;
      std::unique_ptr<asio::steady_timer> timer GUARDED_BY(timer_mutex);

      std::atomic<bool> close_sent;

      asio::ip::tcp::endpoint endpoint; // The endpoint is read in SocketServer::write_handshake and must be stored so that it can be read reliably in all handlers, including on_error

      void set_timeout(long seconds = -1) noexcept {
        if(seconds == -1)
          seconds = timeout_idle;

        LockGuard lock(timer_mutex);

        if(seconds == 0) {
          timer = nullptr;
          return;
        }

        timer = make_steady_timer(*socket, std::chrono::seconds(seconds));
        std::weak_ptr<Connection> connection_weak(this->shared_from_this()); // To avoid keeping Connection instance alive longer than needed
        timer->async_wait([connection_weak](const error_code &ec) {
          if(!ec) {
            if(auto connection = connection_weak.lock())
              connection->close(); // Servers are not required to send close frames
          }
        });
      }

      void cancel_timeout() noexcept {
        LockGuard lock(timer_mutex);
        if(timer) {
          try {
            timer->cancel();
          }
          catch(...) {
          }
        }
      }

      class OutData {
      public:
        OutData(std::shared_ptr<OutMessage> out_header_, std::shared_ptr<OutMessage> out_message_,
                std::function<void(const error_code)> &&callback_) noexcept
            : out_header(std::move(out_header_)), out_message(std::move(out_message_)), callback(std::move(callback_)) {}
        std::shared_ptr<OutMessage> out_header;
        std::shared_ptr<OutMessage> out_message;
        std::function<void(const error_code)> callback;
      };

      Mutex send_queue_mutex;
      std::list<OutData> send_queue GUARDED_BY(send_queue_mutex);

      /// send_queue_mutex must be locked here
      void send_from_queue() REQUIRES(send_queue_mutex) {
        std::array<asio::const_buffer, 2> buffers{send_queue.begin()->out_header->streambuf.data(), send_queue.begin()->out_message->streambuf.data()};
        auto self = this->shared_from_this();
        set_timeout();
        asio::async_write(*socket, buffers, [self](const error_code &ec, std::size_t /*bytes_transferred*/) {
          self->set_timeout(); // Set timeout for next send
          auto lock = self->handler_runner->continue_lock();
          if(!lock)
            return;
          {
            LockGuard lock(self->send_queue_mutex);
            if(!ec) {
              auto it = self->send_queue.begin();
              auto callback = std::move(it->callback);
              self->send_queue.erase(it);
              if(self->send_queue.size() > 0)
                self->send_from_queue();

              lock.unlock();
              if(callback)
                callback(ec);
            }
            else {
              // All handlers in the queue is called with ec:
              std::vector<std::function<void(const error_code &)>> callbacks;
              for(auto &out_data : self->send_queue) {
                if(out_data.callback)
                  callbacks.emplace_back(std::move(out_data.callback));
              }
              self->send_queue.clear();

              lock.unlock();
              for(auto &callback : callbacks)
                callback(ec);
            }
          }
        });
      }

    public:
      /// fin_rsv_opcode: 129=one fragment, text, 130=one fragment, binary, 136=close connection.
      /// See http://tools.ietf.org/html/rfc6455#section-5.2 for more information.
      void send(std::shared_ptr<OutMessage> out_message, std::function<void(const error_code &)> callback = nullptr, unsigned char fin_rsv_opcode = 129) {
        std::size_t length = out_message->size();

        auto out_header = std::make_shared<OutMessage>(10); // Header is at most 10 bytes

        out_header->put(static_cast<char>(fin_rsv_opcode));
        // Unmasked (first length byte<128)
        if(length >= 126) {
          std::size_t num_bytes;
          if(length > 0xffff) {
            num_bytes = 8;
            out_header->put(127);
          }
          else {
            num_bytes = 2;
            out_header->put(126);
          }

          for(std::size_t c = num_bytes - 1; c != static_cast<std::size_t>(-1); c--)
            out_header->put((static_cast<unsigned long long>(length) >> (8 * c)) % 256);
        }
        else
          out_header->put(static_cast<char>(length));

        LockGuard lock(send_queue_mutex);
        send_queue.emplace_back(std::move(out_header), std::move(out_message), std::move(callback));
        if(send_queue.size() == 1)
          send_from_queue();
      }

      /// Convenience function for sending a string.
      /// fin_rsv_opcode: 129=one fragment, text, 130=one fragment, binary, 136=close connection.
      /// See http://tools.ietf.org/html/rfc6455#section-5.2 for more information.
      void send(string_view out_message_str, std::function<void(const error_code &)> callback = nullptr, unsigned char fin_rsv_opcode = 129) {
        auto out_message = std::make_shared<OutMessage>();
        out_message->write(out_message_str.data(), static_cast<std::streamsize>(out_message_str.size()));
        send(out_message, std::move(callback), fin_rsv_opcode);
      }

      void send_close(int status, const std::string &reason = "", std::function<void(const error_code &)> callback = nullptr) {
        // Send close only once (in case close is initiated by server)
        if(close_sent)
          return;
        close_sent = true;

        auto send_stream = std::make_shared<OutMessage>();

        send_stream->put(status >> 8);
        send_stream->put(status % 256);

        *send_stream << reason;

        // fin_rsv_opcode=136: message close
        send(std::move(send_stream), std::move(callback), 136);
      }

      /// Force close connection. Use `send_close()` instead for standard compliant connection close.
      void close() noexcept {
        error_code ec;
        socket->lowest_layer().shutdown(asio::ip::tcp::socket::shutdown_both, ec);
        socket->lowest_layer().cancel(ec);
      }

      const asio::ip::tcp::endpoint &remote_endpoint() const noexcept {
        return endpoint;
      }

      asio::ip::tcp::endpoint local_endpoint() const noexcept {
        try {
          if(auto connection = this->connection.lock())
            return connection->socket->lowest_layer().local_endpoint();
        }
        catch(...) {
        }
        return asio::ip::tcp::endpoint();
      }

      /// Deprecated, please use remote_endpoint().address().to_string() instead.
      SW_DEPRECATED std::string remote_endpoint_address() const noexcept {
        try {
          return endpoint.address().to_string();
        }
        catch(...) {
        }
        return std::string();
      }

      /// Deprecated, please use remote_endpoint().port() instead.
      SW_DEPRECATED unsigned short remote_endpoint_port() const noexcept {
        try {
          return endpoint.port();
        }
        catch(...) {
        }
        return 0;
      }
    };

    class Endpoint {
      friend class SocketServerBase<socket_type>;

    private:
      Mutex connections_mutex;
      std::unordered_set<std::shared_ptr<Connection>> connections GUARDED_BY(connections_mutex);

    public:
      std::function<StatusCode(std::shared_ptr<Connection>, CaseInsensitiveMultimap &)> on_handshake;
      std::function<void(std::shared_ptr<Connection>)> on_open;
      std::function<void(std::shared_ptr<Connection>, std::shared_ptr<InMessage>)> on_message;
      std::function<void(std::shared_ptr<Connection>, int, const std::string &)> on_close;
      std::function<void(std::shared_ptr<Connection>, const error_code &)> on_error;
      std::function<void(std::shared_ptr<Connection>)> on_ping;
      std::function<void(std::shared_ptr<Connection>)> on_pong;

      std::unordered_set<std::shared_ptr<Connection>> get_connections() noexcept {
        LockGuard lock(connections_mutex);
        auto copy = connections;
        return copy;
      }
    };

    class Config {
      friend class SocketServerBase<socket_type>;

    private:
      Config(unsigned short port) noexcept : port(port) {}

    public:
      /// Port number to use. Defaults to 80 for HTTP and 443 for HTTPS. Set to 0 get an assigned port.
      unsigned short port;
      /// If io_service is not set, number of threads that the server will use when start() is called.
      /// Defaults to 1 thread.
      std::size_t thread_pool_size = 1;
      /// Timeout on request handling. Defaults to 5 seconds.
      long timeout_request = 5;
      /// Idle timeout. Defaults to no timeout.
      long timeout_idle = 0;
      /// Maximum size of incoming messages. Defaults to architecture maximum.
      /// Exceeding this limit will result in a message_size error code and the connection will be closed.
      std::size_t max_message_size = (std::numeric_limits<std::size_t>::max)();
      /// Additional header fields to send when performing WebSocket handshake.
      CaseInsensitiveMultimap header;
      /// IPv4 address in dotted decimal form or IPv6 address in hexadecimal notation.
      /// If empty, the address will be any address.
      std::string address;
      /// Set to false to avoid binding the socket to an address that is already in use. Defaults to true.
      bool reuse_address = true;
      /// Make use of RFC 7413 or TCP Fast Open (TFO)
      bool fast_open = false;
    };
    /// Set before calling start().
    Config config;

  private:
    class regex_orderable : public regex::regex {
    public:
      std::string str;

      regex_orderable(const char *regex_cstr) : regex::regex(regex_cstr), str(regex_cstr) {}
      regex_orderable(const std::string &regex_str) : regex::regex(regex_str), str(regex_str) {}
      bool operator<(const regex_orderable &rhs) const noexcept {
        return str < rhs.str;
      }
    };

  public:
    /// Warning: do not add or remove endpoints after start() is called
    std::map<regex_orderable, Endpoint> endpoint;

    /// Start the server.
    /// If io_service is not set, an internal io_service is created instead.
    /// The callback argument is called after the server is accepting connections,
    /// where its parameter contains the assigned port.
    void start(const std::function<void(unsigned short /*port*/)> &callback = nullptr) {
      std::unique_lock<std::mutex> lock(start_stop_mutex);

      asio::ip::tcp::endpoint endpoint;
      if(!config.address.empty())
        endpoint = asio::ip::tcp::endpoint(make_address(config.address), config.port);
      else
        endpoint = asio::ip::tcp::endpoint(asio::ip::tcp::v6(), config.port);

      if(!io_service) {
        io_service = std::make_shared<io_context>();
        internal_io_service = true;
      }

      if(!acceptor)
        acceptor = std::unique_ptr<asio::ip::tcp::acceptor>(new asio::ip::tcp::acceptor(*io_service));
      try {
        acceptor->open(endpoint.protocol());
      }
      catch(const system_error &error) {
        if(error.code() == asio::error::address_family_not_supported && config.address.empty()) {
          endpoint = asio::ip::tcp::endpoint(asio::ip::tcp::v4(), config.port);
          acceptor->open(endpoint.protocol());
        }
        else
          throw;
      }
      acceptor->set_option(asio::socket_base::reuse_address(config.reuse_address));
      if(config.fast_open) {
#if defined(__linux__) && defined(TCP_FASTOPEN)
        const int qlen = 5; // This seems to be the value that is used in other examples.
        error_code ec;
        acceptor->set_option(asio::detail::socket_option::integer<IPPROTO_TCP, TCP_FASTOPEN>(qlen), ec);
#endif // End Linux
      }
      acceptor->bind(endpoint);

      after_bind();

      auto port = acceptor->local_endpoint().port();

      acceptor->listen();
      accept();

      if(internal_io_service && io_service->stopped())
        restart(*io_service);

      if(callback)
        post(*io_service, [callback, port] {
          callback(port);
        });

      if(internal_io_service) {
        // If thread_pool_size>1, start m_io_service.run() in (thread_pool_size-1) threads for thread-pooling
        threads.clear();
        for(std::size_t c = 1; c < config.thread_pool_size; c++) {
          threads.emplace_back([this]() {
            this->io_service->run();
          });
        }

        lock.unlock();

        // Main thread
        if(config.thread_pool_size > 0)
          io_service->run();

        lock.lock();

        // Wait for the rest of the threads, if any, to finish as well
        for(auto &t : threads)
          t.join();
      }
    }

    /// Stop accepting new connections, and close current connections
    void stop() noexcept {
      std::lock_guard<std::mutex> lock(start_stop_mutex);

      if(acceptor) {
        error_code ec;
        acceptor->close(ec);

        for(auto &pair : endpoint) {
          LockGuard lock(pair.second.connections_mutex);
          for(auto &connection : pair.second.connections)
            connection->close();
          pair.second.connections.clear();
        }

        if(internal_io_service)
          io_service->stop();
      }
    }

    /// Stop accepting new connections
    void stop_accept() noexcept {
      if(acceptor) {
        error_code ec;
        acceptor->close(ec);
      }
    }

    virtual ~SocketServerBase() noexcept {}

    std::unordered_set<std::shared_ptr<Connection>> get_connections() noexcept {
      std::unordered_set<std::shared_ptr<Connection>> all_connections;
      for(auto &e : endpoint) {
        LockGuard lock(e.second.connections_mutex);
        all_connections.insert(e.second.connections.begin(), e.second.connections.end());
      }
      return all_connections;
    }

    /**
     * Upgrades a request, from for instance Simple-Web-Server, to a WebSocket connection.
     * The parameters are moved to the Connection object.
     * See also Server::on_upgrade in the Simple-Web-Server project.
     * The socket's io_service is used, thus running start() is not needed.
     *
     * Example use:
     * server.on_upgrade=[&socket_server] (auto socket, auto request) {
     *   auto connection=std::make_shared<SimpleWeb::SocketServer<SimpleWeb::WS>::Connection>(std::move(socket));
     *   connection->method=std::move(request->method);
     *   connection->path=std::move(request->path);
     *   connection->query_string=std::move(request->query_string);
     *   connection->http_version=std::move(request->http_version);
     *   connection->header=std::move(request->header);
     *   socket_server.upgrade(connection);
     * }
     */
    void upgrade(const std::shared_ptr<Connection> &connection) {
      connection->handler_runner = handler_runner;
      connection->timeout_idle = config.timeout_idle;
      write_handshake(connection);
    }

    /// If you have your own io_context, store its pointer here before running start().
    std::shared_ptr<io_context> io_service;

  protected:
    std::mutex start_stop_mutex;

    bool internal_io_service = false;

    std::unique_ptr<asio::ip::tcp::acceptor> acceptor;
    std::vector<std::thread> threads;

    std::shared_ptr<ScopeRunner> handler_runner;

    SocketServerBase(unsigned short port) noexcept : config(port), handler_runner(new ScopeRunner()) {}

    virtual void after_bind() {}
    virtual void accept() = 0;

    void read_handshake(const std::shared_ptr<Connection> &connection) {
      connection->set_timeout(config.timeout_request);
      asio::async_read_until(*connection->socket, connection->streambuf, "\r\n\r\n", [this, connection](const error_code &ec, std::size_t /*bytes_transferred*/) {
        connection->cancel_timeout();
        auto lock = connection->handler_runner->continue_lock();
        if(!lock)
          return;
        if(!ec) {
          std::istream istream(&connection->streambuf);
          if(RequestMessage::parse(istream, connection->method, connection->path, connection->query_string, connection->http_version, connection->header))
            write_handshake(connection);
        }
      });
    }

    void write_handshake(const std::shared_ptr<Connection> &connection) {
      for(auto &regex_endpoint : endpoint) {
        regex::smatch path_match;
        if(regex::regex_match(connection->path, path_match, regex_endpoint.first)) {
          auto streambuf = std::make_shared<asio::streambuf>();
          std::ostream ostream(streambuf.get());

          StatusCode status_code = StatusCode::information_switching_protocols;
          auto key_it = connection->header.find("Sec-WebSocket-Key");
          if(key_it == connection->header.end())
            status_code = StatusCode::client_error_upgrade_required;
          else {
            CaseInsensitiveMultimap response_header = config.header;
            response_header.emplace("Upgrade", "websocket");
            response_header.emplace("Connection", "Upgrade");
            static auto ws_magic_string = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
            auto sha1 = Crypto::sha1(key_it->second + ws_magic_string);
            response_header.emplace("Sec-WebSocket-Accept", Crypto::Base64::encode(sha1));

            try {
              connection->endpoint = connection->socket->lowest_layer().remote_endpoint();
            }
            catch(...) {
            }

            if(regex_endpoint.second.on_handshake)
              status_code = regex_endpoint.second.on_handshake(connection, response_header);

            if(status_code == StatusCode::information_switching_protocols) {
              ostream << "HTTP/1.1 101 Web Socket Protocol Handshake\r\n";
              for(auto &header_field : response_header)
                ostream << header_field.first << ": " << header_field.second << "\r\n";
              ostream << "\r\n";
            }
          }
          if(status_code != StatusCode::information_switching_protocols)
            ostream << "HTTP/1.1 " + SimpleWeb::status_code(status_code) + "\r\n\r\n";

          connection->path_match = std::move(path_match);
          connection->set_timeout(config.timeout_request);
          asio::async_write(*connection->socket, *streambuf, [this, connection, streambuf, &regex_endpoint, status_code](const error_code &ec, std::size_t /*bytes_transferred*/) {
            connection->cancel_timeout();
            auto lock = connection->handler_runner->continue_lock();
            if(!lock)
              return;
            if(status_code != StatusCode::information_switching_protocols)
              return;

            if(!ec) {
              connection_open(connection, regex_endpoint.second);
              read_message(connection, regex_endpoint.second);
            }
            else
              connection_error(connection, regex_endpoint.second, ec);
          });
          return;
        }
      }
    }

    void read_message(const std::shared_ptr<Connection> &connection, Endpoint &endpoint) const {
      connection->set_timeout();
      asio::async_read(*connection->socket, connection->streambuf, asio::transfer_exactly(2), [this, connection, &endpoint](const error_code &ec, std::size_t bytes_transferred) {
        connection->cancel_timeout();
        auto lock = connection->handler_runner->continue_lock();
        if(!lock)
          return;
        if(!ec) {
          if(bytes_transferred == 0) { // TODO: why does this happen sometimes?
            read_message(connection, endpoint);
            return;
          }
          std::istream istream(&connection->streambuf);

          std::array<unsigned char, 2> first_bytes;
          istream.read((char *)&first_bytes[0], 2);

          unsigned char fin_rsv_opcode = first_bytes[0];

          // Close connection if unmasked message from client (protocol error)
          if(first_bytes[1] < 128) {
            const std::string reason("message from client not masked");
            connection->send_close(1002, reason);
            connection_close(connection, endpoint, 1002, reason);
            return;
          }

          std::size_t length = (first_bytes[1] & 127);

          if(length == 126) {
            // 2 next bytes is the size of content
            connection->set_timeout();
            asio::async_read(*connection->socket, connection->streambuf, asio::transfer_exactly(2), [this, connection, &endpoint, fin_rsv_opcode](const error_code &ec, std::size_t /*bytes_transferred*/) {
              connection->cancel_timeout();
              auto lock = connection->handler_runner->continue_lock();
              if(!lock)
                return;
              if(!ec) {
                std::istream istream(&connection->streambuf);

                std::array<unsigned char, 2> length_bytes;
                istream.read((char *)&length_bytes[0], 2);

                std::size_t length = 0;
                std::size_t num_bytes = 2;
                for(std::size_t c = 0; c < num_bytes; c++)
                  length += static_cast<std::size_t>(length_bytes[c]) << (8 * (num_bytes - 1 - c));

                read_message_content(connection, length, endpoint, fin_rsv_opcode);
              }
              else
                connection_error(connection, endpoint, ec);
            });
          }
          else if(length == 127) {
            // 8 next bytes is the size of content
            connection->set_timeout();
            asio::async_read(*connection->socket, connection->streambuf, asio::transfer_exactly(8), [this, connection, &endpoint, fin_rsv_opcode](const error_code &ec, std::size_t /*bytes_transferred*/) {
              connection->cancel_timeout();
              auto lock = connection->handler_runner->continue_lock();
              if(!lock)
                return;
              if(!ec) {
                std::istream istream(&connection->streambuf);

                std::array<unsigned char, 8> length_bytes;
                istream.read((char *)&length_bytes[0], 8);

                std::size_t length = 0;
                std::size_t num_bytes = 8;
                for(std::size_t c = 0; c < num_bytes; c++)
                  length += static_cast<std::size_t>(length_bytes[c]) << (8 * (num_bytes - 1 - c));

                read_message_content(connection, length, endpoint, fin_rsv_opcode);
              }
              else
                connection_error(connection, endpoint, ec);
            });
          }
          else
            read_message_content(connection, length, endpoint, fin_rsv_opcode);
        }
        else
          connection_error(connection, endpoint, ec);
      });
    }

    void read_message_content(const std::shared_ptr<Connection> &connection, std::size_t length, Endpoint &endpoint, unsigned char fin_rsv_opcode) const {
      if(length + (connection->fragmented_in_message ? connection->fragmented_in_message->length : 0) > config.max_message_size) {
        connection_error(connection, endpoint, make_error_code::make_error_code(errc::message_size));
        const int status = 1009;
        const std::string reason = "message too big";
        connection->send_close(status, reason);
        connection_close(connection, endpoint, status, reason);
        return;
      }
      connection->set_timeout();
      asio::async_read(*connection->socket, connection->streambuf, asio::transfer_exactly(4 + length), [this, connection, length, &endpoint, fin_rsv_opcode](const error_code &ec, std::size_t /*bytes_transferred*/) {
        connection->cancel_timeout();
        auto lock = connection->handler_runner->continue_lock();
        if(!lock)
          return;
        if(!ec) {
          std::istream istream(&connection->streambuf);

          // Read mask
          std::array<unsigned char, 4> mask;
          istream.read((char *)&mask[0], 4);

          std::shared_ptr<InMessage> in_message;

          // If fragmented message
          if((fin_rsv_opcode & 0x80) == 0 || (fin_rsv_opcode & 0x0f) == 0) {
            if(!connection->fragmented_in_message) {
              connection->fragmented_in_message = std::shared_ptr<InMessage>(new InMessage(fin_rsv_opcode, length));
              connection->fragmented_in_message->fin_rsv_opcode |= 0x80;
            }
            else
              connection->fragmented_in_message->length += length;
            in_message = connection->fragmented_in_message;
          }
          else
            in_message = std::shared_ptr<InMessage>(new InMessage(fin_rsv_opcode, length));
          std::ostream ostream(&in_message->streambuf);
          for(std::size_t c = 0; c < length; c++)
            ostream.put(istream.get() ^ mask[c % 4]);

          // If connection close
          if((fin_rsv_opcode & 0x0f) == 8) {
            int status = 0;
            if(length >= 2) {
              unsigned char byte1 = in_message->get();
              unsigned char byte2 = in_message->get();
              status = (static_cast<int>(byte1) << 8) + byte2;
            }

            auto reason = in_message->string();
            connection->send_close(status, reason);
            this->connection_close(connection, endpoint, status, reason);
          }
          // If ping
          else if((fin_rsv_opcode & 0x0f) == 9) {
            // Send pong
            auto out_message = std::make_shared<OutMessage>();
            *out_message << in_message->string();
            connection->send(out_message, nullptr, fin_rsv_opcode + 1);

            if(endpoint.on_ping)
              endpoint.on_ping(connection);

            // Next message
            this->read_message(connection, endpoint);
          }
          // If pong
          else if((fin_rsv_opcode & 0x0f) == 10) {
            if(endpoint.on_pong)
              endpoint.on_pong(connection);

            // Next message
            this->read_message(connection, endpoint);
          }
          // If fragmented message and not final fragment
          else if((fin_rsv_opcode & 0x80) == 0) {
            // Next message
            this->read_message(connection, endpoint);
          }
          else {
            if(endpoint.on_message)
              endpoint.on_message(connection, in_message);

            // Next message
            // Only reset fragmented_in_message for non-control frames (control frames can be in between a fragmented message)
            connection->fragmented_in_message = nullptr;
            this->read_message(connection, endpoint);
          }
        }
        else
          this->connection_error(connection, endpoint, ec);
      });
    }

    void connection_open(const std::shared_ptr<Connection> &connection, Endpoint &endpoint) const {
      {
        LockGuard lock(endpoint.connections_mutex);
        endpoint.connections.insert(connection);
      }

      if(endpoint.on_open)
        endpoint.on_open(connection);
    }

    void connection_close(const std::shared_ptr<Connection> &connection, Endpoint &endpoint, int status, const std::string &reason) const {
      {
        LockGuard lock(endpoint.connections_mutex);
        endpoint.connections.erase(connection);
      }

      if(endpoint.on_close)
        endpoint.on_close(connection, status, reason);
    }

    void connection_error(const std::shared_ptr<Connection> &connection, Endpoint &endpoint, const error_code &ec) const {
      {
        LockGuard lock(endpoint.connections_mutex);
        endpoint.connections.erase(connection);
      }

      if(endpoint.on_error)
        endpoint.on_error(connection, ec);
    }
  };

  template <class socket_type>
  class SocketServer : public SocketServerBase<socket_type> {};

  using WS = asio::ip::tcp::socket;

  template <>
  class SocketServer<WS> : public SocketServerBase<WS> {
  public:
    SocketServer() noexcept : SocketServerBase<WS>(80) {}

  protected:
    void accept() override {
      std::shared_ptr<Connection> connection(new Connection(handler_runner, config.timeout_idle, *io_service));

      acceptor->async_accept(*connection->socket, [this, connection](const error_code &ec) {
        auto lock = connection->handler_runner->continue_lock();
        if(!lock)
          return;
        // Immediately start accepting a new connection (if io_service hasn't been stopped)
        if(ec != error::operation_aborted)
          accept();

        if(!ec) {
          asio::ip::tcp::no_delay option(true);
          connection->socket->set_option(option);

          read_handshake(connection);
        }
      });
    }
  };
} // namespace SimpleWeb

#endif /* SIMPLE_WEB_SERVER_WS_HPP */