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#pragma once
#include <queue>
#include <algorithm>
#include "hypothesis.h"
#include "beam.h"
namespace amunmt {
class Sentences;
class History {
private:
struct HypothesisCoord {
bool operator<(const HypothesisCoord& hc) const {
return cost < hc.cost;
}
unsigned i;
unsigned j;
float cost;
};
History(const History&) = delete;
public:
History(const Sentence &sentence, bool normalizeScore, unsigned maxLength);
void Add(const Beam& beam);
unsigned size() const {
return history_.size();
}
Beam& front() {
return history_.front();
}
NBestList NBest(unsigned n) const;
Result Top() const {
return NBest(1)[0];
}
unsigned GetLineNum() const
{ return lineNo_; }
void SetActive(bool active);
bool GetActive() const;
private:
std::vector<Beam> history_;
std::priority_queue<HypothesisCoord> topHyps_;
bool normalize_;
unsigned lineNo_;
unsigned maxLength_;
bool active_;
};
}
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