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Diffstat (limited to 'src/collectives/device/all_gather.h')
-rw-r--r--src/collectives/device/all_gather.h369
1 files changed, 191 insertions, 178 deletions
diff --git a/src/collectives/device/all_gather.h b/src/collectives/device/all_gather.h
index 0ad5ba9..e057dc8 100644
--- a/src/collectives/device/all_gather.h
+++ b/src/collectives/device/all_gather.h
@@ -1,5 +1,5 @@
/*************************************************************************
- * Copyright (c) 2015-2019, NVIDIA CORPORATION. All rights reserved.
+ * Copyright (c) 2015-2020, NVIDIA CORPORATION. All rights reserved.
*
* See LICENSE.txt for license information
************************************************************************/
@@ -8,188 +8,201 @@
#include "primitives.h"
#include "collectives.h"
-template<int UNROLL, class FUNC, typename T>
-__device__ void ncclAllGatherRingKernel(struct CollectiveArgs* args) {
- const int tid = threadIdx.x;
- const int nthreads = args->nThreads-WARP_SIZE;
- const int bid = args->bid;
- struct ncclDevComm* comm = args->comm;
- struct ncclChannel* channel = comm->channels+blockIdx.x;
- struct ncclRing* ring = &channel->ring;
- const ssize_t size = args->N;
- const int nranks = comm->nRanks;
- const int stepSize = channel->buffSize / (sizeof(T)*NCCL_STEPS);
- const int chunkSize = stepSize * ALLGATHER_CHUNKSTEPS;
- const ssize_t loopSize = args->nChannels*(ssize_t)chunkSize;
-
- // Compute pointers
- const T * __restrict__ thisInput = (const T*)args->ThisInput;
- T * __restrict__ thisOutput = (T*)args->ThisOutput;
-
- ncclPrimitives<UNROLL, ALLGATHER_CHUNKSTEPS/ALLGATHER_SLICESTEPS, ALLGATHER_SLICESTEPS, T, 1, 1, FUNC>
- prims(tid, args->nThreads, &ring->prev, &ring->next, thisOutput, stepSize, channel, comm, args->opCount);
-
- for (ssize_t gridOffset = 0; gridOffset < size; gridOffset += loopSize) {
- int realChunkSize = min(chunkSize, DIVUP(size-gridOffset,args->nChannels));
- ALIGN_SIZE(realChunkSize, nthreads*sizeof(uint64_t)/sizeof(T));
- ssize_t chunkOffset = gridOffset + bid*realChunkSize;
-
- /////////////// begin AllGather steps ///////////////
- ssize_t offset;
- int nelem = min(realChunkSize, size-chunkOffset);
- int rankDest;
-
- // step 0: push data to next GPU
- rankDest = ring->devUserRanks[0];
- offset = chunkOffset + rankDest * size;
-
- if (thisInput + chunkOffset == thisOutput + offset) { // In place
- prims.directSend(thisInput+chunkOffset, offset, nelem);
- } else {
- prims.directCopySend(thisInput+chunkOffset, thisOutput+offset, offset, nelem);
+template<class FUNC, typename T, int UNROLL>
+class ncclFunction<ncclFuncAllGather, NCCL_ALGO_RING, NCCL_PROTO_SIMPLE, FUNC, T, UNROLL> {
+ public:
+ __device__ void run(struct ncclWorkElem* args) {
+ const int tid = threadIdx.x;
+ const int nthreads = args->nThreads-WARP_SIZE;
+ const int bid = args->coll.bid;
+ const int nChannels = args->coll.nChannels;
+ struct ncclDevComm* comm = args->comm;
+ struct ncclChannel* channel = comm->channels+blockIdx.x;
+ struct ncclRing* ring = &channel->ring;
+ const int stepSize = comm->buffSizes[NCCL_PROTO_SIMPLE] / (sizeof(T)*NCCL_STEPS);
+ const int chunkSize = stepSize * ALLGATHER_CHUNKSTEPS;
+ const int nranks = comm->nRanks;
+ const ssize_t loopSize = nChannels*(ssize_t)chunkSize;
+ const ssize_t size = args->coll.count;
+
+ // Compute pointers
+ const T * __restrict__ thisInput = (const T*)args->sendbuff;
+ T * __restrict__ thisOutput = (T*)args->recvbuff;
+
+ ncclPrimitives<UNROLL, ALLGATHER_CHUNKSTEPS/ALLGATHER_SLICESTEPS, ALLGATHER_SLICESTEPS, T, 1, 1, 1, FUNC>
+ prims(tid, nthreads, &ring->prev, &ring->next, thisOutput, stepSize, channel, comm, ncclShmem->ptrs, 0);
+
+ for (ssize_t gridOffset = 0; gridOffset < size; gridOffset += loopSize) {
+ int realChunkSize = min(chunkSize, DIVUP(size-gridOffset,nChannels));
+ ALIGN_SIZE(realChunkSize, nthreads*sizeof(uint64_t)/sizeof(T));
+ ssize_t chunkOffset = gridOffset + bid*realChunkSize;
+
+ /////////////// begin AllGather steps ///////////////
+ ssize_t offset;
+ int nelem = min(realChunkSize, size-chunkOffset);
+ int rankDest;
+
+ // step 0: push data to next GPU
+ rankDest = ring->devUserRanks[0];
+ offset = chunkOffset + rankDest * size;
+
+ if (thisInput + chunkOffset == thisOutput + offset) { // In place
+ prims.directSend(thisInput+chunkOffset, offset, nelem);
+ } else {
+ prims.directCopySend(thisInput+chunkOffset, thisOutput+offset, offset, nelem);
+ }
+
+ // k-2 steps: copy to next GPU
+ for (int j=1; j<nranks-1; ++j) {
+ rankDest = ring->devUserRanks[nranks-j];
+ offset = chunkOffset + rankDest * size;
+
+ prims.directRecvCopySend(thisOutput+offset, offset, nelem);
+ }
+
+ // Make final copy from buffer to dest.
+ rankDest = ring->devUserRanks[1];
+ offset = chunkOffset + rankDest * size;
+
+ // Final wait/copy.
+ prims.directRecv(thisOutput+offset, offset, nelem);
+ }
}
-
- // k-2 steps: copy to next GPU
- for (int j=1; j<nranks-1; ++j) {
- rankDest = ring->devUserRanks[nranks-j];
- offset = chunkOffset + rankDest * size;
-
- prims.directRecvCopySend(thisOutput+offset, offset, nelem);
+};
+
+template<class FUNC, typename T, int UNROLL>
+class ncclFunction<ncclFuncAllGather, NCCL_ALGO_RING, NCCL_PROTO_LL, FUNC, T, UNROLL> {
+ public:
+ __device__ void run(struct ncclWorkElem* args) {
+ const int tid = threadIdx.x;
+ const int nthreads = args->nThreads;
+ const int bid = args->coll.bid;
+ const int nChannels = args->coll.nChannels;
+ struct ncclDevComm* comm = args->comm;
+ struct ncclChannel* channel = comm->channels+blockIdx.x;
+ struct ncclRing* ring = &channel->ring;
+ const int stepLines = comm->buffSizes[NCCL_PROTO_LL] / (sizeof(union ncclLLFifoLine)*NCCL_STEPS);
+ ssize_t chunkSize = stepLines * sizeof(uint64_t) / sizeof(T);
+ const int nranks = comm->nRanks;
+ const ssize_t loopSize = nChannels*chunkSize;
+ const ssize_t size = args->coll.count;
+
+ ncclLLPrimitives<T, FUNC, 1, 1> LLprims(tid, nthreads, &ring->prev, &ring->next, stepLines, channel, comm);
+
+ // Compute pointers
+ const T * __restrict__ thisInput = (const T*)args->sendbuff;
+ T * __restrict__ thisOutput = (T*)args->recvbuff;
+
+ for (ssize_t gridOffset = 0; gridOffset < size; gridOffset += loopSize) {
+ if (size-gridOffset < loopSize) {
+ chunkSize = args->coll.lastChunkSize;
+ }
+ ssize_t chunkOffset = gridOffset + bid*chunkSize;
+
+ /////////////// begin AllGather steps ///////////////
+ ssize_t offset;
+ int nelem = min(chunkSize, size-chunkOffset);
+ int rankDest;
+
+ // step 0: push data to next GPU
+ rankDest = ring->devUserRanks[0];
+ offset = chunkOffset + rankDest * size;
+
+ if (thisInput + chunkOffset == thisOutput + offset) { // In place
+ LLprims.send(thisInput+chunkOffset, nelem);
+ } else {
+ LLprims.copySend(thisInput+chunkOffset, thisOutput+offset, nelem);
+ }
+
+ // k-2 steps: copy to next GPU
+ for (int j=1; j<nranks-1; ++j) {
+ rankDest = ring->devUserRanks[nranks-j];
+ offset = chunkOffset + rankDest * size;
+
+ LLprims.recvCopySend(thisOutput+offset, nelem);
+ }
+
+ // step k-1: final store
+ rankDest = ring->devUserRanks[1];
+ offset = chunkOffset + rankDest * size;
+
+ LLprims.recv(thisOutput+offset, nelem);
+ }
}
-
- // Make final copy from buffer to dest.
- rankDest = ring->devUserRanks[1];
- offset = chunkOffset + rankDest * size;
-
- // Final wait/copy.
- prims.directRecv(thisOutput+offset, offset, nelem);
- }
-}
-
-template<int UNROLL, class FUNC, typename T>
-__device__ void ncclAllGatherTreeKernel(struct CollectiveArgs* args) { }
-
-template<int UNUSED, class FUNC, typename T>
-__device__ void ncclAllGatherRingLLKernel(struct CollectiveArgs* args) {
- const int tid = threadIdx.x;
- const int bid = args->bid;
- const int nthreads = args->nThreads;
- struct ncclDevComm* comm = args->comm;
- struct ncclChannel* channel = comm->channels+blockIdx.x;
- struct ncclRing* ring = &channel->ring;
-
- ncclLLPrimitives<T, FUNC, 1, 1> LLprims(tid, nthreads, &ring->prev, &ring->next, channel, comm, args->opCount);
-
- const ssize_t size = args->N;
- //const int rank = comm->rank;
- const int nranks = comm->nRanks;
- ssize_t chunkSize = NCCL_LL_SLICE_LINES * sizeof(uint64_t) / sizeof(T);
- const ssize_t loopSize = args->nChannels*chunkSize;
-
- // Compute pointers
- const T * __restrict__ thisInput = (const T*)args->ThisInput;
- T * __restrict__ thisOutput = (T*)args->ThisOutput;
-
- for (ssize_t gridOffset = 0; gridOffset < size; gridOffset += loopSize) {
- if (size-gridOffset < loopSize) {
- chunkSize = args->lastChunkSize;
- }
- ssize_t chunkOffset = gridOffset + bid*chunkSize;
-
- /////////////// begin AllGather steps ///////////////
- ssize_t offset;
- int nelem = min(chunkSize, size-chunkOffset);
- int rankDest;
-
- // step 0: push data to next GPU
- rankDest = ring->devUserRanks[0];
- offset = chunkOffset + rankDest * size;
-
- if (thisInput + chunkOffset == thisOutput + offset) { // In place
- LLprims.send(thisInput+chunkOffset, nelem);
- } else {
- LLprims.copySend(thisInput+chunkOffset, thisOutput+offset, nelem);
- }
-
- // k-2 steps: copy to next GPU
- for (int j=1; j<nranks-1; ++j) {
- rankDest = ring->devUserRanks[nranks-j];
- offset = chunkOffset + rankDest * size;
-
- LLprims.recvCopySend(thisOutput+offset, nelem);
- }
-
- // step k-1: final store
- rankDest = ring->devUserRanks[1];
- offset = chunkOffset + rankDest * size;
-
- LLprims.recv(thisOutput+offset, nelem);
- }
-}
-
-template<int UNUSED, class FUNC, typename T>
-__device__ void ncclAllGatherTreeLLKernel(struct CollectiveArgs* args) { }
+};
#include "prims_ll128.h"
-template<int UNUSED, class FUNC, typename T>
-__device__ void ncclAllGatherRingLL128Kernel(struct CollectiveArgs* args) {
- const int tid = threadIdx.x;
- const int bid = args->bid;
- const int nthreads = args->nThreads;
- struct ncclDevComm* comm = args->comm;
- struct ncclChannel* channel = comm->channels+blockIdx.x;
- struct ncclRing* ring = &channel->ring;
-
- ncclLL128Primitives<T, FUNC, 1, 1> LLprims(tid, nthreads, &ring->prev, &ring->next, channel, comm, args->opCount);
-
- const ssize_t size = args->N;
- //const int rank = comm->rank;
- const int nranks = comm->nRanks;
- ssize_t chunkSize = (NCCL_LL128_ELEMS_PER_THREAD*nthreads*NCCL_LL128_DATAELEMS*sizeof(uint64_t))/(NCCL_LL128_LINEELEMS*sizeof(T));
- // We should not need the final /2 but it makes performance much, much smoother. Might be a bug somewhere.
- const ssize_t minChunkSize = (NCCL_LL128_SHMEM_ELEMS_PER_THREAD*nthreads*NCCL_LL128_DATAELEMS*sizeof(uint64_t))/(NCCL_LL128_LINEELEMS*sizeof(T))/2;
-
- const ssize_t loopSize = args->nChannels*chunkSize;
-
- // Compute pointers
- const T * __restrict__ thisInput = (const T*)args->ThisInput;
- T * __restrict__ thisOutput = (T*)args->ThisOutput;
-
- for (ssize_t gridOffset = 0; gridOffset < size; gridOffset += loopSize) {
- chunkSize = min(DIVUP(size-gridOffset, args->nChannels*minChunkSize)*minChunkSize, chunkSize);
-
- ssize_t chunkOffset = gridOffset + bid*chunkSize;
-
- /////////////// begin AllGather steps ///////////////
- ssize_t offset;
- int nelem = min(chunkSize, size-chunkOffset);
- int rankDest;
-
- // step 0: push data to next GPU
- rankDest = ring->devUserRanks[0];
- offset = chunkOffset + rankDest * size;
-
- if (thisInput + chunkOffset == thisOutput + offset) { // In place
- LLprims.send(thisInput+chunkOffset, nelem);
- } else {
- LLprims.copySend(thisInput+chunkOffset, thisOutput+offset, nelem);
- }
-
- // k-2 steps: copy to next GPU
- for (int j=1; j<nranks-1; ++j) {
- rankDest = ring->devUserRanks[nranks-j];
- offset = chunkOffset + rankDest * size;
-
- LLprims.recvCopySend(thisOutput+offset, nelem);
+template<class FUNC, typename T, int UNROLL>
+class ncclFunction<ncclFuncAllGather, NCCL_ALGO_RING, NCCL_PROTO_LL128, FUNC, T, UNROLL> {
+ public:
+ __device__ void run(struct ncclWorkElem* args) {
+ const int tid = threadIdx.x;
+ const int nthreads = args->nThreads;
+ const int bid = args->coll.bid;
+ const int nChannels = args->coll.nChannels;
+ struct ncclDevComm* comm = args->comm;
+ struct ncclChannel* channel = comm->channels+blockIdx.x;
+ struct ncclRing* ring = &channel->ring;
+ const int stepSize = comm->buffSizes[NCCL_PROTO_LL128] / (sizeof(uint64_t)*NCCL_STEPS);
+ ssize_t chunkSize = stepSize*NCCL_LL128_DATAELEMS*sizeof(uint64_t) / (NCCL_LL128_LINEELEMS*sizeof(T));
+ // We should not need the final /2 but it makes performance much, much smoother. Might be a bug somewhere.
+ const ssize_t minChunkSize = (NCCL_LL128_SHMEM_ELEMS_PER_THREAD*nthreads*NCCL_LL128_DATAELEMS*sizeof(uint64_t))/(NCCL_LL128_LINEELEMS*sizeof(T))/2;
+ const int nranks = comm->nRanks;
+ const ssize_t loopSize = nChannels*chunkSize;
+ const ssize_t size = args->coll.count;
+
+ ncclLL128Primitives<T, FUNC, 1, 1> LLprims(tid, nthreads, &ring->prev, &ring->next, stepSize, channel, comm);
+
+ // Compute pointers
+ const T * __restrict__ thisInput = (const T*)args->sendbuff;
+ T * __restrict__ thisOutput = (T*)args->recvbuff;
+
+ for (ssize_t gridOffset = 0; gridOffset < size; gridOffset += loopSize) {
+ chunkSize = min(DIVUP(size-gridOffset, nChannels*minChunkSize)*minChunkSize, chunkSize);
+
+ ssize_t chunkOffset = gridOffset + bid*chunkSize;
+
+ /////////////// begin AllGather steps ///////////////
+ ssize_t offset;
+ int nelem = min(chunkSize, size-chunkOffset);
+ int rankDest;
+
+ // step 0: push data to next GPU
+ rankDest = ring->devUserRanks[0];
+ offset = chunkOffset + rankDest * size;
+
+ if (thisInput + chunkOffset == thisOutput + offset) { // In place
+ LLprims.send(thisInput+chunkOffset, nelem);
+ } else {
+ LLprims.copySend(thisInput+chunkOffset, thisOutput+offset, nelem);
+ }
+
+ // k-2 steps: copy to next GPU
+ for (int j=1; j<nranks-1; ++j) {
+ rankDest = ring->devUserRanks[nranks-j];
+ offset = chunkOffset + rankDest * size;
+
+ LLprims.recvCopySend(thisOutput+offset, nelem);
+ }
+
+ // step k-1: final store
+ rankDest = ring->devUserRanks[1];
+ offset = chunkOffset + rankDest * size;
+
+ LLprims.recv(thisOutput+offset, nelem);
+ }
}
+};
- // step k-1: final store
- rankDest = ring->devUserRanks[1];
- offset = chunkOffset + rankDest * size;
+template<int PROTO, class FUNC, typename T, int UNROLL>
+class ncclFunction<ncclFuncAllGather, NCCL_ALGO_TREE, PROTO, FUNC, T, UNROLL> {
+ public:
+ __device__ void run(struct ncclWorkElem* args) {}
+};
- LLprims.recv(thisOutput+offset, nelem);
- }
-}
+template<int PROTO, class FUNC, typename T, int UNROLL>
+class ncclFunction<ncclFuncAllGather, NCCL_ALGO_COLLNET, PROTO, FUNC, T, UNROLL> {
+ public:
+ __device__ void run(struct ncclWorkElem* args) {}
+};
-template<int UNUSED, class FUNC, typename T>
-__device__ void ncclAllGatherTreeLL128Kernel(struct CollectiveArgs* args) { }