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/*************************************************************************
* Copyright (c) 2015-2019, NVIDIA CORPORATION. All rights reserved.
*
* See LICENSE.txt for license information
************************************************************************/
#ifndef NCCL_ALIGN_H_
#define NCCL_ALIGN_H_
#define DIVUP(x, y) \
(((x)+(y)-1)/(y))
#define ROUNDUP(x, y) \
(DIVUP((x), (y))*(y))
#define ALIGN_SIZE(size, align) \
size = ((size + (align) - 1) / (align)) * (align);
#endif
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