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// DlgView.cpp : implementation file
//
#include "stdafx.h"
#include "DlgView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlgView
IMPLEMENT_DYNCREATE(CDlgView, CScrollView)
CDlgView::CDlgView()
{
}
CDlgView::~CDlgView()
{
}
BEGIN_MESSAGE_MAP(CDlgView, CScrollView)
//{{AFX_MSG_MAP(CDlgView)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgView drawing
void CDlgView::OnDraw(CDC* pDC)
{
CRect rectClient;
CSize size = GetTotalSize();
rectClient.left = 0;
rectClient.top = 0;
rectClient.bottom = size.cy;
rectClient.right = size.cx;
rectClient.DeflateRect(15, 15);
pDC->DrawText(m_csText, rectClient, DT_LEFT);
rectClient.InflateRect(5, 5);
pDC->Draw3dRect(rectClient, RGB(0, 0, 255), RGB(0, 0, 255));
}
/////////////////////////////////////////////////////////////////////////////
// CDlgView diagnostics
#ifdef _DEBUG
void CDlgView::AssertValid() const
{
CScrollView::AssertValid();
}
void CDlgView::Dump(CDumpContext& dc) const
{
CScrollView::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CDlgView message handlers
void CDlgView::OnInitialUpdate()
{
CScrollView::OnInitialUpdate();
// TODO: Add your specialized code here and/or call the base class
}
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