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//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
//
// This file contain internal APIs that are subject to change without notice.
// Use at your own risk.
//
namespace Microsoft.VisualStudio.Text.Editor
{
/// <summary>
/// Represents common view primitives and an extensible mechanism for replacing their values and adding new options.
/// </summary>
public interface IViewPrimitives : IBufferPrimitives
{
/// <summary>
/// Gets the <see cref="View"/> primitive used for scrolling the editor window.
/// </summary>
TextView View { get; }
/// <summary>
/// Gets the <see cref="Selection"/> primitive used for selection manipulation.
/// </summary>
Selection Selection { get; }
/// <summary>
/// Gets the <see cref="Caret"/> primitive used for caret movement.
/// </summary>
Caret Caret { get; }
}
/// <summary>
/// Represents the common editor primitives produced by this subsystem.
/// </summary>
public static class EditorPrimitiveIds
{
/// <summary>
/// The ID for the view.
/// </summary>
public const string ViewPrimitiveId = "Editor.View";
/// <summary>
/// The ID for the selection.
/// </summary>
public const string SelectionPrimitiveId = "Editor.Selection";
/// <summary>
/// The ID for the caret.
/// </summary>
public const string CaretPrimitiveId = "Editor.Caret";
/// <summary>
/// The ID for the buffer.
/// </summary>
public const string BufferPrimitiveId = "Editor.TextBuffer";
}
}
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