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Diffstat (limited to 'src/core/Store/RAMFile.cs')
-rw-r--r-- | src/core/Store/RAMFile.cs | 147 |
1 files changed, 147 insertions, 0 deletions
diff --git a/src/core/Store/RAMFile.cs b/src/core/Store/RAMFile.cs new file mode 100644 index 0000000..fd9daed --- /dev/null +++ b/src/core/Store/RAMFile.cs @@ -0,0 +1,147 @@ +/* + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed with + * this work for additional information regarding copyright ownership. + * The ASF licenses this file to You under the Apache License, Version 2.0 + * (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +using System; + +namespace Lucene.Net.Store +{ + + [Serializable] + public class RAMFile + { + + private const long serialVersionUID = 1L; + + protected System.Collections.Generic.List<byte[]> buffers = new System.Collections.Generic.List<byte[]>(); + internal long length; + internal RAMDirectory directory; + internal long sizeInBytes; + + // This is publicly modifiable via Directory.touchFile(), so direct access not supported + private long lastModified = (DateTime.UtcNow.Ticks / TimeSpan.TicksPerMillisecond); + + // File used as buffer, in no RAMDirectory + public /*internal*/ RAMFile() + { + } + + public /*internal*/ RAMFile(RAMDirectory directory) + { + this.directory = directory; + } + + // For non-stream access from thread that might be concurrent with writing + + internal virtual long Length + { + get + { + lock (this) + { + return length; + } + } + set + { + lock (this) + { + this.length = value; + } + } + } + + // For non-stream access from thread that might be concurrent with writing + + internal virtual long LastModified + { + get + { + lock (this) + { + return lastModified; + } + } + set + { + lock (this) + { + this.lastModified = value; + } + } + } + + internal byte[] AddBuffer(int size) + { + byte[] buffer = NewBuffer(size); + lock (this) + { + buffers.Add(buffer); + sizeInBytes += size; + } + + if (directory != null) + { + lock (directory) //{{DIGY}} what if directory gets null in the mean time? + { + directory.internalSizeInBytes += size; + } + } + + return buffer; + } + + public /*internal*/ byte[] GetBuffer(int index) + { + lock (this) + { + return buffers[index]; + } + } + + public /*internal*/ int NumBuffers() + { + lock (this) + { + return buffers.Count; + } + } + + /// <summary> Expert: allocate a new buffer. + /// Subclasses can allocate differently. + /// </summary> + /// <param name="size">size of allocated buffer. + /// </param> + /// <returns> allocated buffer. + /// </returns> + public /*internal*/ virtual byte[] NewBuffer(int size) + { + return new byte[size]; + } + + + public virtual long SizeInBytes + { + get + { + lock (this) + { + return sizeInBytes; + } + } + } + } +}
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