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TermVectorEntry.cs « Index « core « src - github.com/mono/Lucene.Net.Light.git - Unnamed repository; edit this file 'description' to name the repository.
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/* 
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 * 
 * http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

using System;

namespace Lucene.Net.Index
{
	
	/// <summary> Convenience class for holding TermVector information.</summary>
	public class TermVectorEntry
	{
		private System.String field;
		private System.String term;
		private int frequency;
		private TermVectorOffsetInfo[] offsets;
		private int[] positions;


        public TermVectorEntry()
        {
        }
		
		public TermVectorEntry(System.String field, System.String term, int frequency, TermVectorOffsetInfo[] offsets, int[] positions)
		{
			this.field = field;
			this.term = term;
			this.frequency = frequency;
			this.offsets = offsets;
			this.positions = positions;
		}


	    public virtual string Field
	    {
	        get { return field; }
	    }

	    public virtual int Frequency
	    {
	        get { return frequency; }
	        internal set { this.frequency = value; }
	    }

	    internal virtual void SetOffsets(TermVectorOffsetInfo[] value)
	    {
	        offsets = value;
	    }

	    public virtual TermVectorOffsetInfo[] GetOffsets()
	    {
	        return offsets;
	    }

	    internal virtual void SetPositions(int[] value)
	    {
	        positions = value;
	    }

	    public virtual int[] GetPositions()
	    {
	        return positions;
	    }

	    public virtual string Term
	    {
	        get { return term; }
	    }
        
		public  override bool Equals(System.Object o)
		{
			if (this == o)
				return true;
			if (o == null || GetType() != o.GetType())
				return false;
			
			TermVectorEntry that = (TermVectorEntry) o;
			
			if (term != null?!term.Equals(that.term):that.term != null)
				return false;
			
			return true;
		}
		
		public override int GetHashCode()
		{
			return (term != null?term.GetHashCode():0);
		}
		
		public override System.String ToString()
		{
			return "TermVectorEntry{" + "field='" + field + '\'' + ", term='" + term + '\'' + ", frequency=" + frequency + '}';
		}
	}
}